ReSemiclip/metamod/engine_api.h
2023-10-10 12:11:22 +07:00

461 lines
26 KiB
C

// engine_api.h - prototypes and typedefs for Half-Life engine functions
/*
* Copyright (c) 2001-2003 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef ENGINE_API_H
#define ENGINE_API_H
#include <archtypes.h>
// Plugin's GetEngineFunctions, called by metamod.
typedef int (*GET_ENGINE_FUNCTIONS_FN) (enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion);
// According to SDK engine/eiface.h:
//! enginefuncs_t
//! ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 138
#define ENGINE_INTERFACE_VERSION 138
// Protect against other projects which use this include file but use the
// normal enginefuncs_t type for their meta_engfuncs.
#ifdef METAMOD_CORE
# include "meta_eiface.h" // meta_enginefuncs_t
extern meta_enginefuncs_t meta_engfuncs;
#else
extern enginefuncs_t meta_engfuncs;
#endif
// From SDK engine/eiface.h:
extern int mm_PrecacheModel(char *s);
extern int mm_PrecacheSound(char *s);
extern void mm_SetModel(edict_t *e, const char *m);
extern int mm_ModelIndex(const char *m);
extern int mm_ModelFrames(int modelIndex);
extern void mm_SetSize(edict_t *e, const float *rgflMin, const float *rgflMax);
extern void mm_ChangeLevel(char *s1, char *s2);
extern void mm_GetSpawnParms(edict_t *ent);
extern void mm_SaveSpawnParms(edict_t *ent);
extern float mm_VecToYaw(const float *rgflVector);
extern void mm_VecToAngles(const float *rgflVectorIn, float *rgflVectorOut);
extern void mm_MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType);
extern void mm_ChangeYaw(edict_t *ent);
extern void mm_ChangePitch(edict_t *ent);
extern edict_t *mm_FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
extern int mm_GetEntityIllum(edict_t *pEnt);
extern edict_t *mm_FindEntityInSphere(edict_t *pEdictStartSearchAfter, const float *org, float rad);
extern edict_t *mm_FindClientInPVS(edict_t *pEdict);
extern edict_t *mm_EntitiesInPVS(edict_t *pplayer);
extern void mm_MakeVectors(const float *rgflVector);
extern void mm_AngleVectors(const float *rgflVector, float *forward, float *right, float *up);
extern edict_t *mm_CreateEntity(void);
extern void mm_RemoveEntity(edict_t *e);
extern edict_t *mm_CreateNamedEntity(int className);
extern void mm_MakeStatic(edict_t *ent);
extern int mm_EntIsOnFloor(edict_t *e);
extern int mm_DropToFloor(edict_t *e);
extern int mm_WalkMove(edict_t *ent, float yaw, float dist, int iMode);
extern void mm_SetOrigin(edict_t *e, const float *rgflOrigin);
extern void mm_EmitSound(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
extern void mm_EmitAmbientSound(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
extern void mm_TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
extern void mm_TraceToss(edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr);
extern int mm_TraceMonsterHull(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
extern void mm_TraceHull(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
extern void mm_TraceModel(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
extern const char *mm_TraceTexture(edict_t *pTextureEntity, const float *v1, const float *v2 );
extern void mm_TraceSphere(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
extern void mm_GetAimVector(edict_t *ent, float speed, float *rgflReturn);
extern void mm_ServerCommand(char *str);
extern void mm_ServerExecute(void);
extern void ClientCommand(edict_t *pEdict, char *szFmt, ...);
extern void mm_ParticleEffect(const float *org, const float *dir, float color, float count);
extern void mm_LightStyle(int style, char *val);
extern int mm_DecalIndex(const char *name);
extern int mm_PointContents(const float *rgflVector);
extern void mm_MessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
extern void mm_MessageEnd(void);
extern void mm_WriteByte(int iValue);
extern void mm_WriteChar(int iValue);
extern void mm_WriteShort(int iValue);
extern void mm_WriteLong(int iValue);
extern void mm_WriteAngle(float flValue);
extern void mm_WriteCoord(float flValue);
extern void mm_WriteString(const char *sz);
extern void mm_WriteEntity(int iValue);
extern void mm_CVarRegister(cvar_t *pCvar);
extern float mm_CVarGetFloat(const char *szVarName);
extern const char* mm_CVarGetString(const char *szVarName);
extern void mm_CVarSetFloat(const char *szVarName, float flValue);
extern void mm_CVarSetString(const char *szVarName, const char *szValue);
extern void mm_AlertMessage(ALERT_TYPE atype, char *szFmt, ...);
#ifdef HLSDK_3_2_OLD_EIFACE
extern void mm_EngineFprintf(FILE *pfile, char *szFmt, ...);
#else
extern void mm_EngineFprintf(void *pfile, char *szFmt, ...);
#endif
#ifdef HLSDK_3_2_OLD_EIFACE
extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, long cb);
#else
extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
#endif
extern void *mm_PvEntPrivateData(edict_t *pEdict);
extern void mm_FreeEntPrivateData(edict_t *pEdict);
extern const char *mm_SzFromIndex(int iString);
extern int mm_AllocString(const char *szValue);
extern struct entvars_s *mm_GetVarsOfEnt(edict_t *pEdict);
extern edict_t *mm_PEntityOfEntOffset(int iEntOffset);
extern int mm_EntOffsetOfPEntity(const edict_t *pEdict);
extern int mm_IndexOfEdict(const edict_t *pEdict);
extern edict_t *mm_PEntityOfEntIndex(int iEntIndex);
extern edict_t *mm_FindEntityByVars(struct entvars_s *pvars);
extern void *mm_GetModelPtr(edict_t *pEdict);
extern int mm_RegUserMsg(const char *pszName, int iSize);
extern void mm_AnimationAutomove(const edict_t *pEdict, float flTime);
extern void mm_GetBonePosition(const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
#ifdef HLSDK_3_2_OLD_EIFACE
extern unsigned long mm_FunctionFromName( const char *pName );
extern const char *mm_NameForFunction( unsigned long function );
#else
extern uint32 mm_FunctionFromName( const char *pName );
extern const char *mm_NameForFunction( uint32 function );
#endif
extern void mm_ClientPrintf( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ); //! JOHN: engine callbacks so game DLL can print messages to individual clients
extern void mm_ServerPrint( const char *szMsg );
extern const char *mm_Cmd_Args( void ); //! these 3 added
extern const char *mm_Cmd_Argv( int argc ); //! so game DLL can easily
extern int mm_Cmd_Argc( void ); //! access client 'cmd' strings
extern void mm_GetAttachment(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
extern void mm_CRC32_Init(CRC32_t *pulCRC);
extern void mm_CRC32_ProcessBuffer(CRC32_t *pulCRC, void *p, int len);
extern void mm_CRC32_ProcessByte(CRC32_t *pulCRC, unsigned char ch);
extern CRC32_t mm_CRC32_Final(CRC32_t pulCRC);
#ifdef HLSDK_3_2_OLD_EIFACE
extern long mm_RandomLong(long lLow, long lHigh);
#else
extern int32 mm_RandomLong(int32 lLow, int32 lHigh);
#endif
extern float mm_RandomFloat(float flLow, float flHigh);
extern void mm_SetView(const edict_t *pClient, const edict_t *pViewent );
extern float mm_Time( void );
extern void mm_CrosshairAngle(const edict_t *pClient, float pitch, float yaw);
extern byte * mm_LoadFileForMe(char *filename, int *pLength);
extern void mm_FreeFile(void *buffer);
extern void mm_EndSection(const char *pszSectionName); //! trigger_endsection
extern int mm_CompareFileTime(char *filename1, char *filename2, int *iCompare);
extern void mm_GetGameDir(char *szGetGameDir);
extern void mm_Cvar_RegisterVariable(cvar_t *variable);
extern void mm_FadeClientVolume(const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
extern void mm_SetClientMaxspeed(const edict_t *pEdict, float fNewMaxspeed);
extern edict_t * mm_CreateFakeClient(const char *netname); //! returns NULL if fake client can't be created
extern void mm_RunPlayerMove(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
extern int mm_NumberOfEntities(void);
extern char *mm_GetInfoKeyBuffer(edict_t *e); //! passing in NULL gets the serverinfo
extern char *mm_InfoKeyValue(char *infobuffer, char *key);
extern void mm_SetKeyValue(char *infobuffer, char *key, char *value);
extern void mm_SetClientKeyValue(int clientIndex, char *infobuffer, char *key, char *value);
extern int mm_IsMapValid(char *filename);
extern void mm_StaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex );
extern int mm_PrecacheGeneric(char *s);
extern int mm_GetPlayerUserId(edict_t *e ); //! returns the server assigned userid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
extern void mm_BuildSoundMsg(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
extern int mm_IsDedicatedServer(void);//! is this a dedicated server?
extern cvar_t *mm_CVarGetPointer(const char *szVarName);
extern unsigned int mm_GetPlayerWONId(edict_t *e); //! returns the server assigned WONid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
//! YWB 8/1/99 TFF Physics additions
extern void mm_Info_RemoveKey( char *s, const char *key );
extern const char *mm_GetPhysicsKeyValue( const edict_t *pClient, const char *key );
extern void mm_SetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value );
extern const char *mm_GetPhysicsInfoString( const edict_t *pClient );
extern unsigned short mm_PrecacheEvent( int type, const char *psz );
extern void mm_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
extern unsigned char *mm_SetFatPVS( float *org );
extern unsigned char *mm_SetFatPAS( float *org );
extern int mm_CheckVisibility( const edict_t *entity, unsigned char *pset );
extern void mm_DeltaSetField( struct delta_s *pFields, const char *fieldname );
extern void mm_DeltaUnsetField( struct delta_s *pFields, const char *fieldname );
extern void mm_DeltaAddEncoder( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
extern int mm_GetCurrentPlayer( void );
extern int mm_CanSkipPlayer( const edict_t *player );
extern int mm_DeltaFindField( struct delta_s *pFields, const char *fieldname );
extern void mm_DeltaSetFieldByIndex( struct delta_s *pFields, int fieldNumber );
extern void mm_DeltaUnsetFieldByIndex( struct delta_s *pFields, int fieldNumber );
extern void mm_SetGroupMask( int mask, int op );
extern int CreateInstancedBaseline( int classname, struct entity_state_s *baseline );
extern void mm_Cvar_DirectSet( struct cvar_s *var, char *value );
//! Forces the client and server to be running with the same version of the specified file
//!( e.g., a player model ).
//! Calling this has no effect in single player
extern void mm_ForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
extern void mm_GetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss );
extern void mm_AddServerCommand( char *cmd_name, void (*function) (void) );
// Added in SDK 2.2:
extern qboolean mm_Voice_GetClientListening(int iReceiver, int iSender);
extern qboolean mm_Voice_SetClientListening(int iReceiver, int iSender, qboolean bListen);
// Added for HL 1109 (no SDK update):
extern const char *mm_pfnGetPlayerAuthId(edict_t *e);
// Added 2003-11-10 (no SDK update):
extern sequenceEntry_s * mm_SequenceGet(const char* fileName, const char* entryName);
extern sentenceEntry_s * mm_SequencePickSentence(const char* groupName, int pickMethod, int *picked);
extern int mm_GetFileSize(char *filename);
extern unsigned int mm_GetApproxWavePlayLen(const char *filepath);
extern int mm_IsCareerMatch(void);
extern int mm_GetLocalizedStringLength(const char *label);
extern void mm_RegisterTutorMessageShown(int mid);
extern int mm_GetTimesTutorMessageShown(int mid);
extern void mm_ProcessTutorMessageDecayBuffer(int *buffer, int bufferLength);
extern void mm_ConstructTutorMessageDecayBuffer(int *buffer, int bufferLength);
extern void mm_ResetTutorMessageDecayData(void);
//Added 2005-08-11 (no SDK update)
extern void mm_QueryClientCvarValue(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use mm_QueryClientCvarValue2 instead
//Added 2005-11-22 (no SDK update)
extern void mm_QueryClientCvarValue2(const edict_t *pEdict, const char *cvarName, int requestID);
// Typedefs for the above functions:
typedef int (*FN_PRECACHEMODEL) (char* s);
typedef int (*FN_PRECACHESOUND) (char* s);
typedef void (*FN_SETMODEL) (edict_t *e, const char *m);
typedef int (*FN_MODELINDEX) (const char *m);
typedef int (*FN_MODELFRAMES) (int modelIndex);
typedef void (*FN_SETSIZE) (edict_t *e, const float *rgflMin, const float *rgflMax);
typedef void (*FN_CHANGELEVEL) (char *s1, char *s2);
typedef void (*FN_GETSPAWNPARMS) (edict_t *ent);
typedef void (*FN_SAVESPAWNPARMS) (edict_t *ent);
typedef float (*FN_VECTOYAW) (const float *rgflVector);
typedef void (*FN_VECTOANGLES) (const float *rgflVectorIn, float *rgflVectorOut);
typedef void (*FN_MOVETOORIGIN) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
typedef void (*FN_CHANGEYAW) (edict_t *ent);
typedef void (*FN_CHANGEPITCH) (edict_t *ent);
typedef edict_t * (*FN_FINDENTITYBYSTRING) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
typedef int (*FN_GETENTITYILLUM) (edict_t *pEnt);
typedef edict_t * (*FN_FINDENTITYINSPHERE) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
typedef edict_t * (*FN_FINDCLIENTINPVS) (edict_t *pEdict);
typedef edict_t * (*FN_ENTITIESINPVS) (edict_t *pplayer);
typedef void (*FN_MAKEVECTORS) (const float *rgflVector);
typedef void (*FN_ANGLEVECTORS) (const float *rgflVector, float *forward, float *right, float *up);
typedef edict_t * (*FN_CREATEENTITY) (void);
typedef void (*FN_REMOVEENTITY) (edict_t *e);
typedef edict_t * (*FN_CREATENAMEDENTITY) (int className);
typedef void (*FN_MAKESTATIC) (edict_t *ent);
typedef int (*FN_ENTISONFLOOR) (edict_t *e);
typedef int (*FN_DROPTOFLOOR) (edict_t *e);
typedef int (*FN_WALKMOVE) (edict_t *ent, float yaw, float dist, int iMode);
typedef void (*FN_SETORIGIN) (edict_t *e, const float *rgflOrigin);
typedef void (*FN_EMITSOUND) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
typedef void (*FN_EMITAMBIENTSOUND) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
typedef void (*FN_TRACELINE) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
typedef void (*FN_TRACETOSS) (edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr);
typedef int (*FN_TRACEMONSTERHULL) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
typedef void (*FN_TRACEHULL) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
typedef void (*FN_TRACEMODEL) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
typedef const char * (*FN_TRACETEXTURE) (edict_t *pTextureEntity, const float *v1, const float *v2 );
typedef void (*FN_TRACESPHERE) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
typedef void (*FN_GETAIMVECTOR) (edict_t *ent, float speed, float *rgflReturn);
typedef void (*FN_SERVERCOMMAND) (char *str);
typedef void (*FN_SERVEREXECUTE) (void);
typedef void (*FN_CLIENTCOMMAND_ENG) (edict_t *pEdict, char *szFmt, ...);
typedef void (*FN_PARTICLEEFFECT) (const float *org, const float *dir, float color, float count);
typedef void (*FN_LIGHTSTYLE) (int style, char *val);
typedef int (*FN_DECALINDEX) (const char *name);
typedef int (*FN_POINTCONTENTS) (const float *rgflVector);
typedef void (*FN_MESSAGEBEGIN) (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
typedef void (*FN_MESSAGEEND) (void);
typedef void (*FN_WRITEBYTE) (int iValue);
typedef void (*FN_WRITECHAR) (int iValue);
typedef void (*FN_WRITESHORT) (int iValue);
typedef void (*FN_WRITELONG) (int iValue);
typedef void (*FN_WRITEANGLE) (float flValue);
typedef void (*FN_WRITECOORD) (float flValue);
typedef void (*FN_WRITESTRING) (const char *sz);
typedef void (*FN_WRITEENTITY) (int iValue);
typedef void (*FN_CVARREGISTER) (cvar_t *pCvar);
typedef float (*FN_CVARGETFLOAT) (const char *szVarName);
typedef const char * (*FN_CVARGETSTRING) (const char *szVarName);
typedef void (*FN_CVARSETFLOAT) (const char *szVarName, float flValue);
typedef void (*FN_CVARSETSTRING) (const char *szVarName, const char *szValue);
typedef void (*FN_ALERTMESSAGE) (ALERT_TYPE atype, char *szFmt, ...);
#ifdef HLSDK_3_2_OLD_EIFACE
typedef void (*FN_ENGINEFPRINTF) (FILE *pfile, char *szFmt, ...);
typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, long cb);
#else
typedef void (*FN_ENGINEFPRINTF) (void *pfile, char *szFmt, ...);
typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, int32 cb);
#endif
typedef void * (*FN_PVENTPRIVATEDATA) (edict_t *pEdict);
typedef void (*FN_FREEENTPRIVATEDATA) (edict_t *pEdict);
typedef const char * (*FN_SZFROMINDEX) (int iString);
typedef int (*FN_ALLOCSTRING) (const char *szValue);
typedef struct entvars_s * (*FN_GETVARSOFENT) (edict_t *pEdict);
typedef edict_t * (*FN_PENTITYOFENTOFFSET) (int iEntOffset);
typedef int (*FN_ENTOFFSETOFPENTITY) (const edict_t *pEdict);
typedef int (*FN_INDEXOFEDICT) (const edict_t *pEdict);
typedef edict_t * (*FN_PENTITYOFENTINDEX) (int iEntIndex);
typedef edict_t * (*FN_FINDENTITYBYVARS) (struct entvars_s *pvars);
typedef void * (*FN_GETMODELPTR) (edict_t *pEdict);
typedef int (*FN_REGUSERMSG) (const char *pszName, int iSize);
typedef void (*FN_ANIMATIONAUTOMOVE) (const edict_t *pEdict, float flTime);
typedef void (*FN_GETBONEPOSITION) (const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
#ifdef HLSDK_3_2_OLD_EIFACE
typedef unsigned long (*FN_FUNCTIONFROMNAME) ( const char *pName );
typedef const char * (*FN_NAMEFORFUNCTION) ( unsigned long function );
#else
typedef uint32 (*FN_FUNCTIONFROMNAME) ( const char *pName );
typedef const char * (*FN_NAMEFORFUNCTION) ( uint32 function );
#endif
typedef void (*FN_CLIENTPRINTF) ( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg );
typedef void (*FN_SERVERPRINT) ( const char *szMsg );
typedef const char * (*FN_CMD_ARGS) ( void );
typedef const char * (*FN_CMD_ARGV) ( int argc );
typedef int (*FN_CMD_ARGC) ( void );
typedef void (*FN_GETATTACHMENT) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
typedef void (*FN_CRC32_INIT) (CRC32_t *pulCRC);
typedef void (*FN_CRC32_PROCESSBUFFER) (CRC32_t *pulCRC, void *p, int len);
typedef void (*FN_CRC32_PROCESSBYTE) (CRC32_t *pulCRC, unsigned char ch);
typedef CRC32_t (*FN_CRC32_FINAL) (CRC32_t pulCRC);
#ifdef HLSDK_3_2_OLD_EIFACE
typedef long (*FN_RANDOMLONG) (long lLow, long lHigh);
#else
typedef int32 (*FN_RANDOMLONG) (int32 lLow, int32 lHigh);
#endif
typedef float (*FN_RANDOMFLOAT) (float flLow, float flHigh);
typedef void (*FN_SETVIEW) (const edict_t *pClient, const edict_t *pViewent );
typedef float (*FN_TIME) ( void );
typedef void (*FN_CROSSHAIRANGLE) (const edict_t *pClient, float pitch, float yaw);
typedef byte * (*FN_LOADFILEFORME) (char *filename, int *pLength);
typedef void (*FN_FREEFILE) (void *buffer);
typedef void (*FN_ENDSECTION) (const char *pszSectionName);
typedef int (*FN_COMPAREFILETIME) (char *filename1, char *filename2, int *iCompare);
typedef void (*FN_GETGAMEDIR) (char *szGetGameDir);
typedef void (*FN_CVAR_REGISTERVARIABLE) (cvar_t *variable);
typedef void (*FN_FADECLIENTVOLUME) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
typedef void (*FN_SETCLIENTMAXSPEED) (const edict_t *pEdict, float fNewMaxspeed);
typedef edict_t * (*FN_CREATEFAKECLIENT) (const char *netname);
typedef void (*FN_RUNPLAYERMOVE) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
typedef int (*FN_NUMBEROFENTITIES) (void);
typedef char * (*FN_GETINFOKEYBUFFER) (edict_t *e);
typedef char * (*FN_INFOKEYVALUE) (char *infobuffer, char *key);
typedef void (*FN_SETKEYVALUE) (char *infobuffer, char *key, char *value);
typedef void (*FN_SETCLIENTKEYVALUE) (int clientIndex, char *infobuffer, char *key, char *value);
typedef int (*FN_ISMAPVALID) (char *filename);
typedef void (*FN_STATICDECAL) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
typedef int (*FN_PRECACHEGENERIC) (char *s);
typedef int (*FN_GETPLAYERUSERID) (edict_t *e );
typedef void (*FN_BUILDSOUNDMSG) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
typedef int (*FN_ISDEDICATEDSERVER) (void);
typedef cvar_t * (*FN_CVARGETPOINTER) (const char *szVarName);
typedef unsigned int (*FN_GETPLAYERWONID) (edict_t *e);
typedef void (*FN_INFO_REMOVEKEY) ( char *s, const char *key );
typedef const char * (*FN_GETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key );
typedef void (*FN_SETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key, const char *value );
typedef const char * (*FN_GETPHYSICSINFOSTRING) ( const edict_t *pClient );
typedef unsigned short (*FN_PRECACHEEVENT) ( int type, const char *psz );
typedef void (*FN_PLAYBACKEVENT) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
typedef unsigned char * (*FN_SETFATPVS) ( float *org );
typedef unsigned char * (*FN_SETFATPAS) ( float *org );
typedef int (*FN_CHECKVISIBILITY) ( const edict_t *entity, unsigned char *pset );
typedef void (*FN_DELTASETFIELD) ( struct delta_s *pFields, const char *fieldname );
typedef void (*FN_DELTAUNSETFIELD) ( struct delta_s *pFields, const char *fieldname );
typedef void (*FN_DELTAADDENCODER) ( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
typedef int (*FN_GETCURRENTPLAYER) ( void );
typedef int (*FN_CANSKIPPLAYER) ( const edict_t *player );
typedef int (*FN_DELTAFINDFIELD) ( struct delta_s *pFields, const char *fieldname );
typedef void (*FN_DELTASETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber );
typedef void (*FN_DELTAUNSETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber );
typedef void (*FN_SETGROUPMASK) ( int mask, int op );
typedef int (*FN_CREATEINSTANCEDBASELINE) ( int classname, struct entity_state_s *baseline );
typedef void (*FN_CVAR_DIRECTSET) ( struct cvar_s *var, char *value );
typedef void (*FN_FORCEUNMODIFIED) ( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
typedef void (*FN_GETPLAYERSTATS) ( const edict_t *pClient, int *ping, int *packet_loss );
typedef void (*FN_ADDSERVERCOMMAND) ( char *cmd_name, void (*function) (void) );
// Added in SDK 2.2:
typedef qboolean (*FN_VOICE_GETCLIENTLISTENING) (int iReceiver, int iSender);
typedef qboolean (*FN_VOICE_SETCLIENTLISTENING) (int iReceiver, int iSender, qboolean bListen);
// Added for HL 1109 (no SDK update):
typedef const char * (*FN_GETPLAYERAUTHID) (edict_t *e);
// Added 2003-11-10 (no SDK update):
typedef sequenceEntry_s * (*FN_SEQUENCEGET) (const char* fileName, const char* entryName);
typedef sentenceEntry_s * (*FN_SEQUENCEPICKSENTENCE) (const char* groupName, int pickMethod, int *picked);
typedef int (*FN_GETFILESIZE) (char *filename);
typedef unsigned int (*FN_GETAPPROXWAVEPLAYLEN) (const char *filepath);
typedef int (*FN_ISCAREERMATCH) (void);
typedef int (*FN_GETLOCALIZEDSTRINGLENGTH) (const char *label);
typedef void (*FN_REGISTERTUTORMESSAGESHOWN) (int mid);
typedef int (*FN_GETTIMESTUTORMESSAGESHOWN) (int mid);
typedef void (*FN_PROCESSTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength);
typedef void (*FN_CONSTRUCTTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength);
typedef void (*FN_RESETTUTORMESSAGEDECAYDATA) (void);
//Added 2005-08-11 (no SDK update)
typedef void (*FN_QUERYCLIENTCVARVALUE)(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use FN_QUERYCLIENTCVARVALUE2 instead
//Added 2005-11-22 (no SDK update)
typedef void (*FN_QUERYCLIENTCVARVALUE2)(const edict_t *pEdict, const char *cvarName, int requestID);
#endif /* ENGINE_API_H */