s1lentq 319b444ba7 Refactoring.
Added more localization strings to check.
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-05-06 14:17:22 +06:00
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-09-28 20:53:45 +06:00
2015-05-06 14:17:22 +06:00
2015-09-28 20:53:45 +06:00
2015-05-06 14:55:47 +06:00

#localizebugfix

Fix exploit localization strings in nickname and chat

How it works?

  1. The chat must be modified with using client_print_color/client_print where the player will write in the chat message The content of the message:
    	s1lent :#Spec_Help_Text Hello people! #Spec_Duck
    
    every the client if received message - the client will get crash
  2. Using with the message ShowMenu
    	name "q#Buy#Buy#Buy#Buy#Buy#Buy#Buy"
    
    The client to after open the menu with list of players - the client will get crash
Description
Fix localization strings in nickname and chat
Readme 935 KiB
Languages
C 56.1%
C++ 41.9%
Objective-C 1.6%
Makefile 0.2%
Batchfile 0.2%