2015-05-06 14:17:22 +06:00
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#localizebugfix
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2015-05-06 14:55:47 +06:00
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Fix exploit localization strings in nickname and chat
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## How it works?
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<ol>
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<li>
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The chat must be modified with using client_print_color/client_print where the player will write in the chat message
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The content of the message:
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<pre>
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s1lent :#Spec_Help_Text Hello people! #Spec_Duck
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</pre>
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every the client if received message - the client will get crash
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</li>
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<li>
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Using with the message ShowMenu
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<pre>
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name "q#Buy#Buy#Buy#Buy#Buy#Buy#Buy"
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</pre>
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The client to after open the menu with list of players - the client will get crash
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</li>
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</ol>
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