localizebugfix/sdk/metamod/thread_logparse.h
2015-05-06 14:17:22 +06:00

60 lines
2.0 KiB
C

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#ifdef UNFINISHED
// thread_logparse.h - prototypes for thread_logparse functions
/*
* Copyright (c) 2001-2003 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef THREAD_LOGPARSE_H
#define THREAD_LOGPARSE_H
#include "mqueue.h" // Queue template
#include <osdep.h> // THREAD_T, etc
extern MLogmsgQueue *LogQueue;
extern MFuncQueue *HookQueue;
extern THREAD_T logparse_thread_id;
void startup_logparse_thread(void);
void WINAPI logparse_handler(void);
event_args_t *parse_event_args(const char *logline);
event_player_t *parse_player(char *start, int *retlen);
char *parse_quoted(char *start, int *retlen);
#endif /* THREAD_LOGPARSE_H */
#endif /* UNFINISHED */