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metamod-r/metamod/src/mplayer.cpp

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// vi: set ts=4 sw=4 :
// vim: set tw=75 :
// mplayer.cpp - methods of individual player (class MPlayer) and
// list of players (class MPlayerList).
/*
* Copyright (c) 2005 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game g_engine ("HL
* g_engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL g_engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
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#include "precompiled.h"
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// Constructor
MPlayer::MPlayer() : isQueried(mFALSE)
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{
}
// Mark a player as querying a client cvar and stores the cvar name
// meta_errno values:
// - ME_ARGUMENT cvar is NULL
void MPlayer::set_cvar_query(const char* cvar)
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{
// Do not allow NULL as queried cvar since we use this as
// return value in is_querying_cvar as indication if a
// client cvar is queried.
if (!cvar) {
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meta_errno = ME_ARGUMENT;
return;
}
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isQueried = mTRUE;
strncpy(cvarName, cvar, sizeof cvarName - 1);
cvarName[sizeof cvarName - 1] = '\0';
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}
// Unmark player as querying a client cvar
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void MPlayer::clear_cvar_query(const char* /*cvar*/)
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{
isQueried = mFALSE;
cvarName[0] = '\0';
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}
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// Check if a client cvar is queried for this player
// Returns NULL if not
// or the name of the cvar.
const char* MPlayer::is_querying_cvar(void) const
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{
if (isQueried) {
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return cvarName;
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}
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return NULL;
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}
// Mark a player as querying a client cvar and stores the cvar name
// meta_errno values:
// - ME_ARGUMENT cvar is NULL
void MPlayerList::set_player_cvar_query(const edict_t* pEntity, const char* cvar)
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{
int indx = ENTINDEX(pEntity);
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if (indx >= 1 && indx <= maxplayers)
players[indx].set_cvar_query(cvar);
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}
// Unmark player as querying a client cvar
void MPlayerList::clear_player_cvar_query(const edict_t* pEntity, const char* cvar)
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{
int indx = ENTINDEX(pEntity);
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if (indx >= 1 && indx <= maxplayers)
players[indx].clear_cvar_query(cvar);
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}
void MPlayerList::clear_all_cvar_queries(void)
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{
for (int indx = 1; indx <= maxplayers; indx++) {
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players[indx].clear_cvar_query();
}
}
// Check if a client cvar is queried for this player
// Returns NULL if not
// or the name of the cvar.
// meta_errno values:
// - ME_NOTFOUND invalid entity
const char* MPlayerList::is_querying_cvar(const edict_t* pEntity) const
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{
int indx = ENTINDEX(pEntity);
if (indx >= 1 && indx <= maxplayers)
return players[indx].is_querying_cvar();
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RETURN_ERRNO(NULL, ME_NOTFOUND);
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}