2016-07-26 07:22:47 +07:00
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#pragma once
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2016-07-04 13:11:20 +06:00
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#include "types_meta.h" // mBOOL
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#include "metamod.h" // gamedll_t
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// Information we have about each game/mod DLL.
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2016-07-26 07:22:47 +07:00
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struct game_modinfo_t {
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2016-07-04 13:11:20 +06:00
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const char *name; // name (the game dir)
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const char *linux_so; // filename of linux shared lib
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const char *win_dll; // filename of win32 dll
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const char *desc; // our long-name description
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2016-07-26 07:22:47 +07:00
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};
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2016-07-04 13:11:20 +06:00
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2016-07-26 07:22:47 +07:00
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const game_modinfo_t *lookup_game(const char *name);
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mBOOL setup_gamedll(gamedll_t *gamedll);
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