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metamod-r/metamod/src/conf_meta.cpp

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#include "precompiled.h"
MConfig::MConfig() : m_debuglevel(0), m_gamedll(nullptr), m_exec_cfg(nullptr), m_list(nullptr), m_filename(nullptr), m_clientmeta(FALSE)
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{
set_directory();
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}
// Initialize default values from the stored options struct. Has to happen
// _after_ constructor, so that all the fields are allocated (d'oh).
void MConfig::init(option_t* global_options)
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{
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m_list = global_options;
for (auto optp = m_list; optp->name; optp++)
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set(optp, optp->init);
}
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option_t* MConfig::find(const char* lookup) const
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{
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for (auto optp = m_list; optp->name; optp++) {
if (!Q_strcmp(optp->name, lookup)) {
return optp;
}
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}
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return nullptr;
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}
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bool MConfig::set(const char* key, const char* value) const
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{
option_t* optp = find(key);
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if (optp)
return set(optp, value);
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return false;
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}
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bool MConfig::set(option_t* setp, const char* setstr)
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{
char pathbuf[PATH_MAX];
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int* optval = (int *)setp->dest;
char** optstr = (char **)setp->dest;
// cvar_t *optcvar = (cvar_t *) setp->dest;
// SETOPT_FN optcmd = (SETOPT_FN) setp->dest;
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if (!setstr)
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return true;
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switch (setp->type) {
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case CF_INT:
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if (!isdigit(setstr[0])) {
META_ERROR("option '%s' invalid format '%s'", setp->name, setstr);
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return false;
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}
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*optval = Q_atoi(setstr);
META_DEBUG(3, "set config int: %s = %d", setp->name, *optval);
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break;
case CF_BOOL:
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if (is_yes(setstr)) {
*optval = TRUE;
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}
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else if (is_no(setstr)) {
*optval = FALSE;
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}
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else {
META_ERROR("option '%s' invalid format '%s'", setp->name, setstr);
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return false;
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}
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META_DEBUG(3, "set config bool: %s = %s", setp->name, *optval ? "true" : "false");
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break;
case CF_STR:
if (*optstr) {
free(*optstr);
}
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*optstr = Q_strdup(setstr);
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META_DEBUG(3, "set config string: %s = %s", setp->name, *optstr);
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break;
case CF_PATH:
if (*optstr) {
free(*optstr);
}
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full_gamedir_path(setstr, pathbuf);
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*optstr = Q_strdup(pathbuf);
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META_DEBUG(3, "set config path: %s = %s", setp->name, *optstr);
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break;
default:
META_ERROR("unrecognized config type '%d'", setp->type);
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return false;
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}
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return true;
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}
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bool MConfig::load(const char* fn)
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{
char loadfile[PATH_MAX];
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char line[MAX_CONF_LEN];
// Make full pathname (from gamedir if relative, collapse "..",
// backslashes, etc).
full_gamedir_path(fn, loadfile);
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FILE* fp = fopen(loadfile, "r");
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if (!fp) {
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META_ERROR("unable to open config file '%s': %s", loadfile, strerror(errno));
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return false;
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}
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META_DEBUG(2, "Loading from config file: %s", loadfile);
for (int ln = 1; !feof(fp) && fgets(line, sizeof line, fp); ln++)
{
trimbuf(line);
if (line[0] == '\0' || line[0] == '#' || line[0] == ';' || !Q_strncmp(line, "//", 2))
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continue;
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char* optname = strtok(line, " \t\r\n");
if (!optname) {
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META_ERROR("'%s' line %d: bad config format: missing option", loadfile, ln);
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continue;
}
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char *optval = strtok(nullptr, "\r\n");
if (!optval) {
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META_ERROR("'%s' line %d: bad config format: missing value", loadfile, ln);
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continue;
}
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auto optp = find(optname);
if (!optp) {
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META_ERROR("'%s' line %d: unknown option name '%s'", loadfile, ln, optname);
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continue;
}
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if (!set(optp, optval)) {
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META_ERROR("'%s' line %d: unable to set option '%s' value '%s'", loadfile, ln, optname, optval);
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}
}
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m_filename = Q_strdup(loadfile);
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fclose(fp);
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return true;
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}
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void MConfig::show() const
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{
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META_CONS("Config options from localinfo and %s:", m_filename);
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for (auto optp = m_list; optp->name; optp++) {
int* optval = (int *)optp->dest;
char** optstr = (char **)optp->dest;
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// cvar_t *optcvar = (cvar_t *) optp->dest;
// SETOPT_FN optcmd = (SETOPT_FN) optp->dest;
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switch (optp->type) {
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case CF_INT:
printf(" %-20s\t%d\n", optp->name, *optval);
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break;
case CF_BOOL:
printf(" %-20s\t%s\n", optp->name, *optval ? "true" : "false");
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break;
case CF_STR:
case CF_PATH:
printf(" %-20s\t%s\n", optp->name, *optstr ? *optstr : "");
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break;
case CF_NONE:
break;
}
}
}
void MConfig::set_directory()
{
#ifdef _WIN32
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HMODULE hModule = nullptr;
GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)GiveFnptrsToDll, &hModule);
GetModuleFileName(hModule, m_directory, sizeof m_directory);
#else
Dl_info addrInfo;
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if (dladdr((void *)GiveFnptrsToDll, &addrInfo)) {
Q_strncpy(m_directory, addrInfo.dli_fname, sizeof m_directory - 1);
m_directory[sizeof m_directory - 1] = '\0';
}
#endif
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normalize_path(m_directory);
// get directory
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char* dir = Q_strrchr(m_directory, '/');
if (dir) {
*dir = '\0';
}
}