2016-07-26 19:31:47 +03:00
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#pragma once
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2016-07-26 03:22:47 +03:00
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2016-07-26 19:31:47 +03:00
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#include "types_meta.h"
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2016-07-26 03:22:47 +03:00
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// Flags to use for meta_cmd_doplug(), to operate on existing plugins; note
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// "load" operates on a non-existing plugin thus isn't included here.
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2016-07-26 19:31:47 +03:00
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enum PLUG_CMD
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{
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PC_NULL = 0,
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PC_PAUSE, // pause the plugin
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PC_UNPAUSE, // unpause the plugin
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PC_UNLOAD, // unload the plugin
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PC_RELOAD, // unload the plugin and load it again
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PC_RETRY, // retry a failed operation (usually load/attach)
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PC_INFO, // show all info about the plugin
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PC_CLEAR, // remove a failed plugin from the list
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PC_FORCE_UNLOAD, // forcibly unload the plugin
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PC_REQUIRE, // require that this plugin is loaded/running
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};
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2016-07-26 03:22:47 +03:00
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void meta_register_cmdcvar();
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2016-07-26 19:31:47 +03:00
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void server_meta();
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2016-07-26 19:31:47 +03:00
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void cmd_meta_usage();
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void cmd_meta_version();
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void cmd_meta_gpl();
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2016-07-26 19:31:47 +03:00
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void cmd_meta_game();
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void cmd_meta_refresh();
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void cmd_meta_load();
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2016-07-26 19:31:47 +03:00
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void cmd_meta_pluginlist();
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void cmd_meta_cmdlist();
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void cmd_meta_cvarlist();
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void cmd_meta_config();
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2016-07-26 03:22:47 +03:00
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void cmd_doplug(PLUG_CMD pcmd);
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void client_meta(edict_t *pEntity);
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void client_meta_usage(edict_t *pEntity);
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void client_meta_version(edict_t *pEntity);
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void client_meta_pluginlist(edict_t *pEntity);
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