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15 lines
344 B
C
15 lines
344 B
C
#pragma once
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#include "metamod.h"
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// Information we have about each game/mod DLL.
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struct game_modinfo_t
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{
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const char* name; // name (the game dir)
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const char* linux_so; // filename of linux shared lib
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const char* win_dll; // filename of win32 dll
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const char* desc; // our long-name description
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};
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bool setup_gamedll(gamedll_t* gamedll);
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