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metamod-r/metamod/osdep.h
2016-07-04 12:07:29 +06:00

308 lines
9.6 KiB
C

// vi: set ts=4 sw=4 :
// vim: set tw=75 :
// osdep.h - operating system dependencies
/*
* Copyright (c) 2001-2006 Will Day <willday@hpgx.net>
*
* This file is part of Metamod.
*
* Metamod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Metamod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Metamod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef OSDEP_H
#define OSDEP_H
#include <string.h> // strerror()
#include <ctype.h> // isupper, tolower
#include <errno.h> // errno
// Various differences between WIN32 and Linux.
#include "comp_dep.h"
#include "types_meta.h" // mBOOL
#include "mreg.h" // REG_CMD_FN, etc
#include "log_meta.h" // LOG_ERROR, etc
// String describing platform/DLL-type, for matching lines in plugins.ini.
#ifdef linux
#define PLATFORM "linux"
# if defined(__x86_64__) || defined(__amd64__)
#define PLATFORM_SPC "lin64"
# else
#define PLATFORM_SPC "lin32"
# endif
#define PLATFORM_DLEXT ".so"
#elif defined(_WIN32)
#define PLATFORM "mswin"
#define PLATFORM_SPC "win32"
#define PLATFORM_DLEXT ".dll"
#else /* unknown */
#error "OS unrecognized"
#endif /* unknown */
// Macro for function-exporting from DLL..
// from SDK dlls/cbase.h:
//! C functions for external declarations that call the appropriate C++ methods
// Windows uses "__declspec(dllexport)" to mark functions in the DLL that
// should be visible/callable externally.
//
// It also apparently requires WINAPI for GiveFnptrsToDll().
//
// See doc/notes_windows_coding for more information..
// Attributes to specify an "exported" function, visible from outside the
// DLL.
#undef DLLEXPORT
#ifdef _WIN32
#define DLLEXPORT __declspec(dllexport)
// WINAPI should be provided in the windows compiler headers.
// It's usually defined to something like "__stdcall".
#elif defined(linux)
#define DLLEXPORT /* */
#define WINAPI /* */
#endif /* linux */
// Simplified macro for declaring/defining exported DLL functions. They
// need to be 'extern "C"' so that the C++ compiler enforces parameter
// type-matching, rather than considering routines with mis-matched
// arguments/types to be overloaded functions...
//
// AFAIK, this is os-independent, but it's included here in osdep.h where
// DLLEXPORT is defined, for convenience.
#define C_DLLEXPORT extern "C" DLLEXPORT
// Special version that fixes vsnprintf bugs.
#ifndef DO_NOT_FIX_VARARG_ENGINE_API_WARPERS
int DLLINTERNAL safe_vsnprintf(char* s, size_t n, const char *format, va_list ap);
int DLLINTERNAL safe_snprintf(char* s, size_t n, const char* format, ...);
#endif
void DLLINTERNAL safevoid_vsnprintf(char* s, size_t n, const char *format, va_list ap);
void DLLINTERNAL safevoid_snprintf(char* s, size_t n, const char* format, ...);
// Functions & types for DLL open/close/etc operations.
extern mBOOL dlclose_handle_invalid DLLHIDDEN;
#ifdef linux
#include <dlfcn.h>
typedef void* DLHANDLE;
typedef void* DLFUNC;
inline DLHANDLE DLLINTERNAL DLOPEN(const char *filename) {
return(dlopen(filename, RTLD_NOW));
}
inline DLFUNC DLLINTERNAL DLSYM(DLHANDLE handle, const char *string) {
return(dlsym(handle, string));
}
//dlclose crashes if handle is null.
inline int DLLINTERNAL DLCLOSE(DLHANDLE handle) {
if(!handle) {
dlclose_handle_invalid = mTRUE;
return(1);
}
dlclose_handle_invalid = mFALSE;
return(dlclose(handle));
}
inline const char * DLLINTERNAL DLERROR(void) {
if(dlclose_handle_invalid)
return("Invalid handle.");
return(dlerror());
}
#elif defined(_WIN32)
typedef HINSTANCE DLHANDLE;
typedef FARPROC DLFUNC;
inline DLHANDLE DLLINTERNAL DLOPEN(const char *filename) {
return(LoadLibraryA(filename));
}
inline DLFUNC DLLINTERNAL DLSYM(DLHANDLE handle, const char *string) {
return(GetProcAddress(handle, string));
}
inline int DLLINTERNAL DLCLOSE(DLHANDLE handle) {
if(!handle) {
dlclose_handle_invalid = mTRUE;
return(1);
}
dlclose_handle_invalid = mFALSE;
// NOTE: Windows FreeLibrary returns success=nonzero, fail=zero,
// which is the opposite of the unix convention, thus the '!'.
return(!FreeLibrary(handle));
}
// Windows doesn't provide a function corresponding to dlerror(), so
// we make our own.
char * DLLINTERNAL str_GetLastError(void);
inline const char * DLLINTERNAL DLERROR(void) {
if(dlclose_handle_invalid)
return("Invalid handle.");
return(str_GetLastError());
}
#endif /* _WIN32 */
const char * DLLINTERNAL DLFNAME(void *memptr);
mBOOL DLLINTERNAL IS_VALID_PTR(void *memptr);
// Attempt to call the given function pointer, without segfaulting.
mBOOL DLLINTERNAL os_safe_call(REG_CMD_FN pfn);
// Windows doesn't have an strtok_r() routine, so we write our own.
#ifdef _WIN32
#define strtok_r(s, delim, ptrptr) my_strtok_r(s, delim, ptrptr)
char * DLLINTERNAL my_strtok_r(char *s, const char *delim, char **ptrptr);
#endif /* _WIN32 */
// Linux doesn't have an strlwr() routine, so we write our own.
#ifdef linux
#define strlwr(s) my_strlwr(s)
char * DLLINTERNAL my_strlwr(char *s);
#endif /* _WIN32 */
// Set filename and pathname maximum lengths. Note some windows compilers
// provide a <limits.h> which is incomplete and/or causes problems; see
// doc/windows_notes.txt for more information.
//
// Note that both OS's include room for null-termination:
// linux: "# chars in a path name including nul"
// win32: "note that the sizes include space for 0-terminator"
#ifdef linux
#include <limits.h>
#elif defined(_WIN32)
#include <stdlib.h>
#define NAME_MAX _MAX_FNAME
#ifndef PATH_MAX
#define PATH_MAX _MAX_PATH
#endif
#endif /* _WIN32 */
// Various other windows routine differences.
#ifdef linux
#include <unistd.h> // sleep
#ifndef O_BINARY
#define O_BINARY 0
#endif
#elif defined(_WIN32)
#include <io.h>
#include <direct.h>
#define sleep(x) Sleep(x*1000)
// Fixed MSVC compiling, by Nikolay "The Storm" Baklicharov.
#if defined(__GNUC__) || defined (_MSC_VER) && _MSC_VER >= 1400
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define unlink _unlink
#define strlwr _strlwr
#define strdup _strdup
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#define getcwd _getcwd
#define open _open
#define read _read
#define write _write
#define close _close
#endif /* GCC or MSVC 8.0+ */
#endif /* _WIN32 */
#if !defined WIN32 && !defined _MSC_VER
#include <unistd.h> // getcwd
#endif
#include <sys/stat.h>
#ifndef S_ISREG
// Linux gcc defines this; earlier mingw didn't, later mingw does;
// MSVC doesn't seem to.
#define S_ISREG(m) ((m) & S_IFREG)
#endif /* not S_ISREG */
#ifdef _WIN32
// The following two are defined in mingw but not in MSVC
#ifndef S_IRUSR
#define S_IRUSR _S_IREAD
#endif
#ifndef S_IWUSR
#define S_IWUSR _S_IWRITE
#endif
// The following two are defined neither in mingw nor in MSVC
#ifndef S_IRGRP
#define S_IRGRP S_IRUSR
#endif
#ifndef S_IWGRP
#define S_IWGRP S_IWUSR
#endif
#endif /* _WIN32 */
// Normalize/standardize a pathname.
// - For win32, this involves:
// - Turning backslashes (\) into slashes (/), so that config files and
// Metamod internal code can be simpler and just use slashes (/).
// - Turning upper/mixed case into lowercase, since windows is
// non-case-sensitive.
// - For linux, this requires no work, as paths uses slashes (/) natively,
// and pathnames are case-sensitive.
#ifdef linux
#define normalize_pathname(a)
#elif defined(_WIN32)
void DLLINTERNAL normalize_pathname(char *path);
#endif /* _WIN32 */
// Indicate if pathname appears to be an absolute-path. Under linux this
// is a leading slash (/). Under win32, this can be:
// - a drive-letter path (ie "D:blah" or "C:\blah")
// - a toplevel path (ie "\blah")
// - a UNC network address (ie "\\srv1\blah").
// Also, handle both native and normalized pathnames.
inline mBOOL DLLINTERNAL is_absolute_path(const char *path) {
if(path[0]=='/') return(mTRUE);
#ifdef _WIN32
if(path[1]==':') return(mTRUE);
if(path[0]=='\\') return(mTRUE);
#endif /* _WIN32 */
return(mFALSE);
}
#ifdef _WIN32
// Buffer pointed to by resolved_name is assumed to be able to store a
// string of PATH_MAX length.
char * DLLINTERNAL realpath(const char *file_name, char *resolved_name);
#endif /* _WIN32 */
// Generic "error string" from a recent OS call. For linux, this is based
// on errno. For win32, it's based on GetLastError.
inline const char * DLLINTERNAL str_os_error(void) {
#ifdef linux
return(strerror(errno));
#elif defined(_WIN32)
return(str_GetLastError());
#endif /* _WIN32 */
}
#endif /* OSDEP_H */