2
0
mirror of https://github.com/rehlds/metamod-r.git synced 2024-12-28 15:45:37 +03:00
metamod-r/metamod/include/public/HLTV/IProxy.h
2017-07-31 20:56:51 +07:00

108 lines
4.4 KiB
C++

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#pragma once
#include "ISystemModule.h"
#include "custom.h"
class IWorld;
class IServer;
class IDirector;
class INetSocket;
class BitBuffer;
class NetAddress;
class IObjectContainer;
#define MAX_PROXY_CLIENTS 255
#define GROUP_CLIENT 0x00001 // Broadcast to client
#define GROUP_PROXY 0x00002 // Broadcast to proxy
#define GROUP_DEMO 0x00004 // Broadcast to demo file
#define GROUP_UNKNOWN 0x00008 // Broadcast to UNKNOWN: unused
#define GROUP_VOICE 0x00010 // Broadcast to voice enabled clients
#define GROUP_CHAT 0x00020 // Broadcast to chat enabled clients
#define GROUP_CLIENT_ALL GROUP_CLIENT | GROUP_PROXY | GROUP_DEMO | GROUP_UNKNOWN
enum ChatMode_e : int
{
CHAT_OFF, // Spectators can't chat.
CHAT_LOCAL, // Only spectators connected to the same proxy can see their chat messages.
CHAT_GLOBAL, // All spectators can chat between each other (then Master and all Relay proxies must have set chatmode 2).
};
class IProxy: virtual public ISystemModule {
public:
virtual ~IProxy() {}
virtual void Reset() = 0;
virtual void Broadcast(byte *data, int length, int groupType, bool isReliable) = 0;
virtual void IncreaseCheering(int votes) = 0;
virtual void ParseStatusMsg(BitBuffer *stream) = 0;
virtual void ParseStatusReport(NetAddress *from, BitBuffer *stream) = 0;
virtual bool ProcessConnectionlessMessage(NetAddress *from, BitBuffer *stream) = 0;
virtual void ChatCommentator(char *nick, char *text) = 0;
virtual void ChatSpectator(char *nick, char *text) = 0;
virtual void CountLocalClients(int &spectators, int &proxies) = 0;
virtual struct resource_s *AddResource(char *fileName, resourcetype_t type, char *asFileName = nullptr) = 0;
virtual bool IsLanOnly() = 0;
virtual bool IsMaster() = 0;
virtual bool IsActive() = 0;
virtual bool IsPublicGame() = 0;
virtual bool IsPasswordProtected() = 0;
virtual bool IsStressed() = 0;
virtual void SetDelay(float seconds) = 0;
virtual void SetClientTime(double time, bool relative) = 0;
virtual void SetClientTimeScale(float scale) = 0;
virtual void SetMaxRate(int rate) = 0;
virtual void SetMaxLoss(float maxloss) = 0;
virtual void SetMaxUpdateRate(int updaterate) = 0;
virtual bool SetMaxClients(int number) = 0;
virtual void SetRegion(unsigned char region) = 0;
virtual float GetDelay() = 0;
virtual double GetSpectatorTime() = 0;
virtual double GetProxyTime() = 0;
virtual int GetMaxClients() = 0;
virtual IWorld *GetWorld() = 0;
virtual IServer *GetServer() = 0;
virtual IDirector *GetDirector() = 0;
virtual INetSocket *GetSocket() = 0;
virtual ChatMode_e GetChatMode() = 0;
virtual void GetStatistics(int &proxies, int &slots, int &spectators) = 0;
virtual int GetMaxRate() = 0;
virtual int GetMaxUpdateRate() = 0;
virtual struct resource_s *GetResource(char *fileName) = 0;
virtual int GetDispatchMode() = 0;
virtual unsigned char GetRegion() = 0;
virtual IObjectContainer *GetClients() = 0;
virtual bool WriteSignonData(int type, BitBuffer *stream) = 0;
};
#define PROXY_INTERFACE_VERSION "proxy001"