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mirror of https://github.com/rehlds/reapi.git synced 2025-01-16 00:28:17 +03:00
This commit is contained in:
Vaqtincha 2019-02-11 15:15:11 +05:00
parent bc1924baf3
commit 0b62757c9a

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@ -664,7 +664,7 @@ enum GamedllFunc_CBasePlayer
/* /*
* Description: Called on spawn, the attempt to equip a player. * Description: Called on spawn, the attempt to equip a player.
* Params: (const this, bool addDefault, bool equipGame) * Params: (const this, bool:addDefault, bool:equipGame)
*/ */
RG_CBasePlayer_OnSpawnEquip, RG_CBasePlayer_OnSpawnEquip,
@ -3900,8 +3900,8 @@ enum PlayerMove
/* /*
* Description: - * Description: -
* Member type: char [256] * Member type: char [256]
* Get params: get_member(const PlayerMove:var, dest[], const lenght); * Get params: get_pmove(const PlayerMove:var, dest[], const lenght);
* Set params: set_member(const PlayerMove:var, const source[]); * Set params: set_pmove(const PlayerMove:var, const source[]);
*/ */
pm_sztexturename, pm_sztexturename,
@ -4052,8 +4052,8 @@ enum PlayerMove
/* /*
* Description: - * Description: -
* Member type: char [256] * Member type: char [256]
* Get params: get_member(const PlayerMove:var, dest[], const lenght); * Get params: get_pmove(const PlayerMove:var, dest[], const lenght);
* Set params: set_member(const PlayerMove:var, const source[]); * Set params: set_pmove(const PlayerMove:var, const source[]);
*/ */
pm_physinfo, pm_physinfo,
@ -4071,7 +4071,7 @@ enum PlayerMove
* Get params: get_pmove(const PlayerMove:var, Float:output[3], element); * Get params: get_pmove(const PlayerMove:var, Float:output[3], element);
* Set params: set_pmove(const PlayerMove:var, Float:dest[3], element); * Set params: set_pmove(const PlayerMove:var, Float:dest[3], element);
*/ */
pm_player_maxs pm_player_maxs,
}; };
/** /**
@ -4285,7 +4285,7 @@ enum MoveVars
* Get params: Float:get_movevar(const MoveVars:var); * Get params: Float:get_movevar(const MoveVars:var);
* Set params: set_movevar(const MoveVars:var, Float:value); * Set params: set_movevar(const MoveVars:var, Float:value);
*/ */
mv_skyvec_z mv_skyvec_z,
}; };
/** /**