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Update server.h
This commit is contained in:
parent
bf8ea92484
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@ -20,28 +20,6 @@
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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@ -651,610 +629,4 @@ char *SV_GetIDString_internal(USERID_t *id);
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char *SV_GetClientIDString(client_t *client);
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int GetGameAppID(void);
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qboolean IsGameSubscribed(const char *gameName);
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NOXREF qboolean BIsValveGame(void); do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#pragma once
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#include "maintypes.h"
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// TODO: I think this defines must be in /common/
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const int NUM_EDICTS = 900;
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const int MAX_NAME = 32;
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#include "custom_int.h"
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#include "crc.h"
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#include "cvar.h"
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#include "dll_state.h"
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#include "consistency.h"
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#include "event.h"
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#include "entity_state.h"
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#include "delta.h"
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#include "delta_packet.h"
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#include "model.h"
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#include "net.h"
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#include "progs.h"
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#include "filter.h"
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#include "server_static.h"
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#include "usermsg.h"
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#include "userid.h"
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#include "pm_defs.h"
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#include "inst_baseline.h"
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#include "net_ws.h"
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const int DEFAULT_SOUND_PACKET_VOLUME = 255;
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const float DEFAULT_SOUND_PACKET_ATTENUATION = 1.0f;
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const int DEFAULT_SOUND_PACKET_PITCH = 100;
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// Sound flags
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enum
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{
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SND_FL_VOLUME = BIT(0), // send volume
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SND_FL_ATTENUATION = BIT(1), // send attenuation
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SND_FL_LARGE_INDEX = BIT(2), // send sound number as short instead of byte
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SND_FL_PITCH = BIT(3), // send pitch
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SND_FL_SENTENCE = BIT(4), // set if sound num is actually a sentence num
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SND_FL_STOP = BIT(5), // stop the sound
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SND_FL_CHANGE_VOL = BIT(6), // change sound vol
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SND_FL_CHANGE_PITCH = BIT(7), // change sound pitch
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SND_FL_SPAWNING = BIT(8) // we're spawning, used in some cases for ambients (not sent across network)
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};
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// Message send destination flags
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enum
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{
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MSG_FL_NONE = 0, // No flags
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MSG_FL_BROADCAST = BIT(0), // Broadcast?
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MSG_FL_PVS = BIT(1), // Send to PVS
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MSG_FL_PAS = BIT(2), // Send to PAS
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MSG_FL_ONE = BIT(7), // Send to single client
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};
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const int RESOURCE_INDEX_BITS = 12;
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#ifdef REHLDS_FIXES
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const int RESOURCE_MAX_COUNT = BIT(RESOURCE_INDEX_BITS);
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#endif // REHLDS_FIXES
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typedef enum redirect_e
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{
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RD_NONE = 0,
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RD_CLIENT = 1,
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RD_PACKET = 2,
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} redirect_t;
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typedef enum server_state_e
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{
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ss_dead = 0,
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ss_loading = 1,
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ss_active = 2,
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} server_state_t;
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typedef struct server_s
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{
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qboolean active;
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qboolean paused;
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qboolean loadgame;
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double time;
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double oldtime;
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int lastcheck;
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double lastchecktime;
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char name[64];
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char oldname[64];
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char startspot[64];
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char modelname[64];
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struct model_s *worldmodel;
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CRC32_t worldmapCRC;
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unsigned char clientdllmd5[16];
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resource_t resourcelist[MAX_RESOURCE_LIST];
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int num_resources;
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consistency_t consistency_list[MAX_CONSISTENCY_LIST];
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int num_consistency;
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const char *model_precache[MAX_MODELS];
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struct model_s *models[MAX_MODELS];
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unsigned char model_precache_flags[MAX_MODELS];
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struct event_s event_precache[MAX_EVENTS];
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const char *sound_precache[MAX_SOUNDS];
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short int sound_precache_hashedlookup[MAX_SOUNDS_HASHLOOKUP_SIZE];
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qboolean sound_precache_hashedlookup_built;
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const char *generic_precache[MAX_GENERIC];
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char generic_precache_names[MAX_GENERIC][64];
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int num_generic_names;
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const char *lightstyles[MAX_LIGHTSTYLES];
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int num_edicts;
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int max_edicts;
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edict_t *edicts;
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struct entity_state_s *baselines;
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extra_baselines_t *instance_baselines;
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server_state_t state;
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sizebuf_t datagram;
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unsigned char datagram_buf[MAX_DATAGRAM];
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sizebuf_t reliable_datagram;
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unsigned char reliable_datagram_buf[MAX_DATAGRAM];
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sizebuf_t multicast;
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unsigned char multicast_buf[1024];
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sizebuf_t spectator;
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unsigned char spectator_buf[1024];
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sizebuf_t signon;
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unsigned char signon_data[32768];
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} server_t;
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struct rehlds_server_t {
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// map for sv.model_precache (for faster resolving of model index by its name)
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#if defined(REHLDS_FIXES)
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CStringKeyStaticMap<int, 7, MAX_MODELS * 2> modelsMap; // case-sensitive keys for better performance
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#elif defined(REHLDS_OPT_PEDANTIC)
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CICaseStringKeyStaticMap<int, 7, MAX_MODELS * 2> modelsMap; // use case-insensitive keys to conform original engine's behavior
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#endif
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#ifdef REHLDS_FIXES
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// Extended net buffers
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uint8_t reliableDatagramBuffer[NET_MAX_PAYLOAD];
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uint8_t signonData[NET_MAX_PAYLOAD];
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uint8_t spectatorBuffer[MAX_DATAGRAM];
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// Extended resource list
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resource_t resources[RESOURCE_MAX_COUNT];
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char precachedGenericResourceNames[RESOURCE_MAX_COUNT][MAX_QPATH];
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size_t precachedGenericResourceCount;
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char lightstyleBuffers[MAX_LIGHTSTYLES][MAX_LIGHTSTYLE_SIZE];
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#endif
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};
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typedef struct client_frame_s
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{
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double senttime;
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float ping_time;
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clientdata_t clientdata;
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weapon_data_t weapondata[64];
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packet_entities_t entities;
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} client_frame_t;
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typedef struct client_s
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{
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qboolean active;
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qboolean spawned;
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qboolean fully_connected;
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qboolean connected;
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qboolean uploading;
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qboolean hasusrmsgs;
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qboolean has_force_unmodified;
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netchan_t netchan;
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int chokecount;
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int delta_sequence;
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qboolean fakeclient;
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qboolean proxy;
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usercmd_t lastcmd;
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double connecttime;
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double cmdtime;
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double ignorecmdtime;
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float latency;
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float packet_loss;
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double localtime;
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double nextping;
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double svtimebase;
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sizebuf_t datagram;
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byte datagram_buf[MAX_DATAGRAM];
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double connection_started;
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double next_messagetime;
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double next_messageinterval;
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qboolean send_message;
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qboolean skip_message;
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client_frame_t *frames;
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event_state_t events;
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edict_t *edict;
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const edict_t *pViewEntity;
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int userid;
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USERID_t network_userid;
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char userinfo[MAX_INFO_STRING];
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qboolean sendinfo;
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float sendinfo_time;
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char hashedcdkey[64];
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char name[32];
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int topcolor;
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int bottomcolor;
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int entityId;
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resource_t resourcesonhand;
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resource_t resourcesneeded;
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FileHandle_t upload;
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qboolean uploaddoneregistering;
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customization_t customdata;
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int crcValue;
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int lw;
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int lc;
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char physinfo[MAX_INFO_STRING];
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qboolean m_bLoopback;
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uint32 m_VoiceStreams[2];
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double m_lastvoicetime;
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int m_sendrescount;
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qboolean m_bSentNewResponse;
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} client_t;
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enum
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{
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SND_ANYPLAYER,
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SND_NOTHOST,
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};
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typedef struct rcon_failure_s rcon_failure_t;
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typedef struct challenge_s challenge_t;
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typedef struct deltacallback_s
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{
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int *numbase;
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int num;
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qboolean remove;
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qboolean custom;
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qboolean newbl;
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int newblindex;
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qboolean full;
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int offset;
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} deltacallback_t;
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extern char *pr_strings;
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extern char *gNullString;
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extern qboolean scr_skipupdate;
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extern float scr_centertime_off;
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extern float g_LastScreenUpdateTime;
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extern int SV_UPDATE_BACKUP;
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extern int SV_UPDATE_MASK;
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extern globalvars_t gGlobalVariables;
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extern server_static_t g_psvs;
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extern server_t g_psv;
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extern rehlds_server_t g_rehlds_sv;
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extern cvar_t sv_lan;
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extern cvar_t sv_lan_rate;
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extern cvar_t sv_aim;
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extern cvar_t sv_skycolor_r;
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extern cvar_t sv_skycolor_g;
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extern cvar_t sv_skycolor_b;
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extern cvar_t sv_skyvec_x;
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extern cvar_t sv_skyvec_y;
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extern cvar_t sv_skyvec_z;
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extern cvar_t sv_skyname;
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extern cvar_t sv_spectatormaxspeed;
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extern cvar_t sv_airaccelerate;
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extern cvar_t sv_wateraccelerate;
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extern cvar_t sv_waterfriction;
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extern cvar_t sv_zmax;
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extern cvar_t sv_wateramp;
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extern cvar_t mapcyclefile;
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extern cvar_t motdfile;
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extern cvar_t servercfgfile;
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extern cvar_t lservercfgfile;
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extern cvar_t logsdir;
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extern cvar_t bannedcfgfile;
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#ifdef REHLDS_FIXES
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extern cvar_t listipcfgfile;
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extern cvar_t syserror_logfile;
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#endif
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extern decalname_t sv_decalnames[MAX_BASE_DECALS];
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extern int sv_decalnamecount;
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extern UserMsg *sv_gpNewUserMsgs;
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extern UserMsg *sv_gpUserMsgs;
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extern playermove_t g_svmove;
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extern int sv_lastnum;
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extern extra_baselines_t g_sv_instance_baselines;
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extern qboolean g_bOutOfDateRestart;
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extern int g_userid;
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extern delta_info_t *g_sv_delta;
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extern delta_t *g_peventdelta;
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extern cvar_t rcon_password;
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extern cvar_t sv_enableoldqueries;
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extern cvar_t sv_instancedbaseline;
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extern cvar_t sv_contact;
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extern cvar_t sv_maxupdaterate;
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extern cvar_t sv_minupdaterate;
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extern cvar_t sv_filterban;
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extern cvar_t sv_minrate;
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extern cvar_t sv_maxrate;
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extern cvar_t sv_logrelay;
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extern cvar_t violence_hblood;
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extern cvar_t violence_ablood;
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extern cvar_t violence_hgibs;
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extern cvar_t violence_agibs;
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extern cvar_t sv_newunit;
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extern cvar_t sv_clienttrace;
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extern cvar_t sv_timeout;
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extern cvar_t sv_failuretime;
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extern cvar_t sv_cheats;
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extern cvar_t sv_password;
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extern cvar_t sv_proxies;
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extern cvar_t sv_outofdatetime;
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extern cvar_t mapchangecfgfile;
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extern qboolean allow_cheats;
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extern cvar_t mp_logecho;
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extern cvar_t mp_logfile;
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extern cvar_t sv_allow_download;
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extern cvar_t sv_send_logos;
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extern cvar_t sv_send_resources;
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extern cvar_t sv_log_singleplayer;
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extern cvar_t sv_logsecret;
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extern cvar_t sv_log_onefile;
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extern cvar_t sv_logbans;
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extern cvar_t sv_allow_upload;
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extern cvar_t sv_max_upload;
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extern cvar_t hpk_maxsize;
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extern cvar_t sv_visiblemaxplayers;
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extern cvar_t sv_downloadurl;
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extern cvar_t sv_allow_dlfile;
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extern cvar_t sv_version;
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#ifdef REHLDS_FIXES
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extern cvar_t sv_echo_unknown_cmd;
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extern cvar_t sv_auto_precache_sounds_in_models;
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extern cvar_t sv_delayed_spray_upload;
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extern cvar_t sv_rehlds_force_dlmax;
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extern cvar_t sv_rehlds_hull_centering;
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extern cvar_t sv_rcon_condebug;
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extern cvar_t sv_rehlds_userinfo_transmitted_fields;
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extern cvar_t sv_rehlds_attachedentities_playeranimationspeed_fix;
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extern cvar_t sv_rehlds_local_gametime;
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extern cvar_t sv_rehlds_send_mapcycle;
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extern cvar_t sv_usercmd_custom_random_seed;
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#endif
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extern int sv_playermodel;
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extern char outputbuf[MAX_ROUTEABLE_PACKET];
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extern redirect_t sv_redirected;
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extern netadr_t sv_redirectto;
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extern cvar_t sv_rcon_minfailures;
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extern cvar_t sv_rcon_maxfailures;
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extern cvar_t sv_rcon_minfailuretime;
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extern cvar_t sv_rcon_banpenalty;
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extern cvar_t scr_downloading;
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enum GameType_e
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{
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GT_Unitialized,
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GT_CZero,
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GT_CZeroRitual,
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GT_TerrorStrike,
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GT_TFC,
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GT_HL1,
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GT_CStrike
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};
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extern GameType_e g_eGameType;
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extern int fatbytes;
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extern int giNextUserMsg;
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extern int hashstrings_collisions;
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extern delta_t *g_pplayerdelta;
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extern delta_t *g_pentitydelta;
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extern delta_t *g_pcustomentitydelta;
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extern delta_t *g_pclientdelta;
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extern delta_t *g_pweapondelta;
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#ifdef REHLDS_OPT_PEDANTIC
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extern delta_t *g_pusercmddelta;
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#endif
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extern unsigned char fatpvs[1024];
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extern int fatpasbytes;
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extern unsigned char fatpas[1024];
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extern int gPacketSuppressed;
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extern char localinfo[MAX_LOCALINFO];
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extern char localmodels[MAX_MODELS][5];
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extern ipfilter_t ipfilters[MAX_IPFILTERS];
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extern int numipfilters;
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extern userfilter_t userfilters[MAX_USERFILTERS];
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extern int numuserfilters;
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extern challenge_t g_rg_sv_challenges[MAX_CHALLENGES];
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extern rcon_failure_t g_rgRconFailures[32];
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extern deltacallback_t g_svdeltacallback;
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|
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delta_t *SV_LookupDelta(char *name);
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NOXREF void SV_DownloadingModules(void);
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void SV_GatherStatistics(void);
|
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void SV_DeallocateDynamicData(void);
|
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void SV_ReallocateDynamicData(void);
|
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void SV_AllocClientFrames(void);
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qboolean SV_IsPlayerIndex(int index);
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qboolean SV_IsPlayerIndex_wrapped(int index);
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void SV_ClearPacketEntities(client_frame_t *frame);
|
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void SV_AllocPacketEntities(client_frame_t *frame, int numents);
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void SV_ClearFrames(client_frame_t ** frames);
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void SV_Serverinfo_f(void);
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void SV_Localinfo_f(void);
|
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void SV_User_f(void);
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void SV_Users_f(void);
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void SV_CountPlayers(int *clients);
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||||
void SV_CountProxies(int *proxies);
|
||||
void SV_FindModelNumbers(void);
|
||||
void SV_StartParticle(const vec_t *org, const vec_t *dir, int color, int count);
|
||||
void SV_StartSound(int recipients, edict_t *entity, int channel, const char *sample, int volume, float attenuation, int fFlags, int pitch);
|
||||
void SV_StartSound_internal(int recipients, edict_t *entity, int channel, const char *sample, int volume, float attenuation, int fFlags, int pitch);
|
||||
qboolean SV_BuildSoundMsg(edict_t *entity, int channel, const char *sample, int volume, float attenuation, int fFlags, int pitch, const float *origin, sizebuf_t *buffer);
|
||||
int SV_HashString(const char *string, int iBounds);
|
||||
int SV_LookupSoundIndex(const char *sample);
|
||||
void SV_BuildHashedSoundLookupTable(void);
|
||||
void SV_AddSampleToHashedLookupTable(const char *pszSample, int iSampleIndex);
|
||||
qboolean SV_ValidClientMulticast(client_t *client, int soundLeaf, int to);
|
||||
void SV_Multicast(edict_t *ent, vec_t *origin, int to, qboolean reliable);
|
||||
void SV_WriteMovevarsToClient(sizebuf_t *message);
|
||||
void SV_WriteDeltaDescriptionsToClient(sizebuf_t *msg);
|
||||
void SV_SetMoveVars(void);
|
||||
void SV_QueryMovevarsChanged(void);
|
||||
void SV_SendServerinfo(sizebuf_t *msg, client_t *client);
|
||||
void SV_SendServerinfo_internal(sizebuf_t *msg, client_t *client);
|
||||
void SV_SendResources(sizebuf_t *msg);
|
||||
void SV_WriteClientdataToMessage(client_t *client, sizebuf_t *msg);
|
||||
void SV_WriteSpawn(sizebuf_t *msg);
|
||||
void SV_SendUserReg(sizebuf_t *msg);
|
||||
void SV_New_f(void);
|
||||
void SV_SendRes_f(void);
|
||||
void SV_Spawn_f(void);
|
||||
void SV_Spawn_f_internal(void);
|
||||
void SV_CheckUpdateRate(double *rate);
|
||||
void SV_RejectConnection(netadr_t *adr, char *fmt, ...);
|
||||
void SV_RejectConnectionForPassword(netadr_t *adr);
|
||||
int SV_GetFragmentSize(void *state);
|
||||
qboolean SV_FilterUser(USERID_t *userid);
|
||||
int SV_CheckProtocol(netadr_t *adr, int nProtocol);
|
||||
int SV_CheckProtocol_internal(netadr_t *adr, int nProtocol);
|
||||
bool SV_CheckChallenge_api(const netadr_t &adr, int nChallengeValue);
|
||||
int SV_CheckChallenge(netadr_t *adr, int nChallengeValue);
|
||||
int SV_CheckIPRestrictions(netadr_t *adr, int nAuthProtocol);
|
||||
int SV_CheckIPRestrictions_internal(netadr_t *adr, int nAuthProtocol);
|
||||
int SV_CheckIPConnectionReuse(netadr_t *adr);
|
||||
int SV_FinishCertificateCheck(netadr_t *adr, int nAuthProtocol, char *szRawCertificate, char *userinfo);
|
||||
int SV_FinishCertificateCheck_internal(netadr_t *adr, int nAuthProtocol, char *szRawCertificate, char *userinfo);
|
||||
int SV_CheckKeyInfo(netadr_t *adr, char *protinfo, unsigned short *port, int *pAuthProtocol, char *pszRaw, char *cdkey);
|
||||
int SV_CheckKeyInfo_internal(netadr_t *adr, char *protinfo, unsigned short *port, int *pAuthProtocol, char *pszRaw, char *cdkey);
|
||||
int SV_CheckForDuplicateSteamID(client_t *client);
|
||||
qboolean SV_CheckForDuplicateNames(char *userinfo, qboolean bIsReconnecting, int nExcludeSlot);
|
||||
int SV_CheckUserInfo(netadr_t *adr, char *userinfo, qboolean bIsReconnecting, int nReconnectSlot, char *name);
|
||||
int SV_FindEmptySlot(netadr_t *adr, int *pslot, client_t ** ppClient);
|
||||
void SV_ConnectClient(void);
|
||||
void SV_ConnectClient_internal(void);
|
||||
void SVC_Ping(void);
|
||||
int SV_GetChallenge(const netadr_t& adr);
|
||||
void SVC_GetChallenge(void);
|
||||
void SVC_ServiceChallenge(void);
|
||||
void SV_ResetModInfo(void);
|
||||
int SV_GetFakeClientCount(void);
|
||||
NOXREF qboolean SV_GetModInfo(char *pszInfo, char *pszDL, int *version, int *size, qboolean *svonly, qboolean *cldll, char *pszHLVersion);
|
||||
NOXREF qboolean RequireValidChallenge(netadr_t *adr);
|
||||
NOXREF qboolean ValidInfoChallenge(netadr_t *adr, const char *nugget);
|
||||
NOXREF int GetChallengeNr(netadr_t *adr);
|
||||
NOXREF qboolean CheckChallengeNr(netadr_t *adr, int nChallengeValue);
|
||||
NOXREF void ReplyServerChallenge(netadr_t *adr);
|
||||
NOXREF qboolean ValidChallenge(netadr_t *adr, int challengeNr);
|
||||
NOXREF void SVC_InfoString(void);
|
||||
NOXREF void SVC_Info(qboolean bDetailed);
|
||||
NOXREF void SVC_PlayerInfo(void);
|
||||
NOXREF void SVC_RuleInfo(void);
|
||||
int SVC_GameDllQuery(const char *s);
|
||||
void SV_FlushRedirect(void);
|
||||
void SV_EndRedirect(void);
|
||||
void SV_BeginRedirect(redirect_t rd, netadr_t *addr);
|
||||
void SV_ResetRcon_f(void);
|
||||
void SV_AddFailedRcon(netadr_t *adr);
|
||||
qboolean SV_CheckRconFailure(netadr_t *adr);
|
||||
int SV_Rcon_Validate(void);
|
||||
void SV_Rcon(netadr_t *net_from_);
|
||||
void SV_ConnectionlessPacket(void);
|
||||
void SV_CheckRate(client_t *cl);
|
||||
void SV_ProcessFile(client_t *cl, char *filename);
|
||||
qboolean SV_FilterPacket(void);
|
||||
void SV_SendBan(void);
|
||||
void SV_ReadPackets(void);
|
||||
void SV_CheckTimeouts(void);
|
||||
int SV_CalcPing(client_t *cl);
|
||||
void SV_SendFullClientUpdateForAll(client_t *client);
|
||||
void SV_FullClientUpdate(client_t *cl, sizebuf_t *sb);
|
||||
void SV_EmitEvents(client_t *cl, packet_entities_t *pack, sizebuf_t *msg);
|
||||
void SV_EmitEvents_internal(client_t *cl, packet_entities_t *pack, sizebuf_t *msg);
|
||||
void SV_AddToFatPVS(vec_t *org, mnode_t *node);
|
||||
unsigned char *SV_FatPVS(float *org);
|
||||
void SV_AddToFatPAS(vec_t *org, mnode_t *node);
|
||||
unsigned char *SV_FatPAS(float *org);
|
||||
int SV_PointLeafnum(vec_t *p);
|
||||
void TRACE_DELTA(char *fmt, ...);
|
||||
void SV_SetCallback(int num, qboolean remove, qboolean custom, int *numbase, qboolean full, int offset);
|
||||
void SV_SetNewInfo(int newblindex);
|
||||
void SV_WriteDeltaHeader(int num, qboolean remove, qboolean custom, int *numbase, qboolean newbl, int newblindex, qboolean full, int offset);
|
||||
void SV_InvokeCallback(void);
|
||||
int SV_FindBestBaseline(int index, entity_state_t ** baseline, entity_state_t *to, int num, qboolean custom);
|
||||
int SV_CreatePacketEntities(sv_delta_t type, client_t *client, packet_entities_t *to, sizebuf_t *msg);
|
||||
int SV_CreatePacketEntities_internal(sv_delta_t type, client_t *client, packet_entities_t *to, sizebuf_t *msg);
|
||||
void SV_EmitPacketEntities(client_t *client, packet_entities_t *to, sizebuf_t *msg);
|
||||
qboolean SV_ShouldUpdatePing(client_t *client);
|
||||
NOXREF qboolean SV_HasEventsInQueue(client_t *client);
|
||||
void SV_GetNetInfo(client_t *client, int *ping, int *packet_loss);
|
||||
int SV_CheckVisibility(edict_t *entity, unsigned char *pset);
|
||||
void SV_EmitPings(client_t *client, sizebuf_t *msg);
|
||||
void SV_EmitPings_internal(client_t *client, sizebuf_t *msg);
|
||||
void SV_WriteEntitiesToClient(client_t *client, sizebuf_t *msg);
|
||||
void SV_CleanupEnts(void);
|
||||
qboolean SV_SendClientDatagram(client_t *client);
|
||||
void SV_UpdateUserInfo(client_t *client);
|
||||
void SV_UpdateToReliableMessages(void);
|
||||
void SV_SkipUpdates(void);
|
||||
void SV_SendClientMessages(void);
|
||||
void SV_ExtractFromUserinfo(client_t *cl);
|
||||
int SV_ModelIndex(const char *name);
|
||||
void SV_AddResource(resourcetype_t type, const char *name, int size, unsigned char flags, int index);
|
||||
size_t SV_CountResourceByType(resourcetype_t type, resource_t **pResourceList = nullptr, size_t nListMax = 0, size_t *nWidthFileNameMax = nullptr);
|
||||
void SV_CreateGenericResources(void);
|
||||
void SV_CreateResourceList(void);
|
||||
void SV_ClearCaches(void);
|
||||
void SV_PropagateCustomizations(void);
|
||||
void SV_WriteVoiceCodec(sizebuf_t *pBuf);
|
||||
void SV_WriteVoiceCodec_internal(sizebuf_t *pBuf);
|
||||
void SV_CreateBaseline(void);
|
||||
void SV_BroadcastCommand(char *fmt, ...);
|
||||
void SV_BuildReconnect(sizebuf_t *msg);
|
||||
NOXREF void SV_ReconnectAllClients(void);
|
||||
void SetCStrikeFlags(void);
|
||||
void SV_ActivateServer(int runPhysics);
|
||||
void SV_ActivateServer_internal(int runPhysics);
|
||||
void SV_ServerShutdown(void);
|
||||
int SV_SpawnServer(qboolean bIsDemo, char *server, char *startspot);
|
||||
void SV_LoadEntities(void);
|
||||
void SV_ClearEntities(void);
|
||||
int RegUserMsg(const char *pszName, int iSize);
|
||||
qboolean StringToFilter(const char *s, ipfilter_t *f);
|
||||
USERID_t *SV_StringToUserID(const char *str);
|
||||
void SV_BanId_f(void);
|
||||
void Host_Kick_f(void);
|
||||
void SV_RemoveId_f(void);
|
||||
void SV_WriteId_f(void);
|
||||
void SV_ListId_f(void);
|
||||
void SV_AddIP_f(void);
|
||||
void SV_RemoveIP_f(void);
|
||||
void SV_ListIP_f(void);
|
||||
void SV_WriteIP_f(void);
|
||||
void SV_KickPlayer(int nPlayerSlot, int nReason);
|
||||
void SV_InactivateClients(void);
|
||||
void SV_FailDownload(const char *filename);
|
||||
const char *Q_stristr(const char *pStr, const char *pSearch);
|
||||
qboolean IsSafeFileToDownload(const char *filename);
|
||||
void SV_BeginFileDownload_f(void);
|
||||
void SV_SetMaxclients(void);
|
||||
void SV_HandleRconPacket(void);
|
||||
void SV_CheckCmdTimes(void);
|
||||
void SV_CheckForRcon(void);
|
||||
qboolean SV_IsSimulating(void);
|
||||
void SV_CheckMapDifferences(void);
|
||||
void SV_Frame();
|
||||
void SV_Frame_Internal();
|
||||
void SV_Drop_f(void);
|
||||
void SV_RegisterDelta(char *name, char *loadfile);
|
||||
void SV_InitDeltas(void);
|
||||
void SV_InitEncoders(void);
|
||||
void SV_Init(void);
|
||||
void SV_Shutdown(void);
|
||||
qboolean SV_CompareUserID(USERID_t *id1, USERID_t *id2);
|
||||
qboolean SV_CompareUserID_internal(USERID_t *id1, USERID_t *id2);
|
||||
char *SV_GetIDString(USERID_t *id);
|
||||
char *SV_GetIDString_internal(USERID_t *id);
|
||||
char *SV_GetClientIDString(client_t *client);
|
||||
int GetGameAppID(void);
|
||||
qboolean IsGameSubscribed(const char *gameName);
|
||||
NOXREF qboolean BIsValveGame(void);
|
||||
|
Loading…
Reference in New Issue
Block a user