Facepunch.Steamworks/Facepunch.Steamworks
2020-02-28 13:31:08 +00:00
..
Callbacks Call OnDebugCallback on CallResults too 2020-02-28 13:31:08 +00:00
Classes Call OnDebugCallback on CallResults too 2020-02-28 13:31:08 +00:00
Enum Added SteamNetworkUtils.OnDebugOutput, DebugLevel 2020-02-24 11:33:29 +00:00
Generated Fixed GlobalStatsReceived not added to debug list 2020-02-28 13:26:06 +00:00
Networking SendMessage comments 2020-02-27 20:00:38 +00:00
ServerList Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
Structs use Defines.k_SteamInventoryResultInvalid instead of default 2020-02-27 10:02:03 +00:00
Utility Add Steamworks.Dispatch.OnDebugCallback 2020-02-27 10:01:43 +00:00
Facepunch.Steamworks.jpg Nuget shit 2020-02-24 18:58:53 +00:00
Facepunch.Steamworks.Posix.csproj No need for posix32/64 now - combined to just posix 2020-02-22 21:45:26 +00:00
Facepunch.Steamworks.targets Build a .win32 version for nuget too 2020-02-27 12:53:49 +00:00
Facepunch.Steamworks.Win32.csproj Build a .win32 version for nuget too 2020-02-27 12:53:49 +00:00
Facepunch.Steamworks.Win64.csproj Update Facepunch.Steamworks.Win64.csproj 2020-02-28 12:20:20 +00:00
steam_api64.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
steam_api.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
SteamApps.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamClient.cs Removed SteamClient.OnCallbackException, SteamServer.OnCallbackException 2020-02-28 11:41:11 +00:00
SteamFriends.cs Fixed SteamFriends events not being hooked 2020-02-25 19:03:56 +00:00
SteamInput.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamInventory.cs use Defines.k_SteamInventoryResultInvalid instead of default 2020-02-27 10:02:03 +00:00
SteamMatchmaking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMatchmakingServers.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMusic.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworkingSockets.cs Added interface versions of Connection/SocketManagers 2020-02-27 14:01:27 +00:00
SteamNetworkingUtils.cs Renamed SteamNetworkingUtils.GetConfigInt to SetConfigInt 2020-02-26 12:41:45 +00:00
SteamParental.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamParties.cs Networking Cleanup 2020-02-24 08:58:09 +00:00
SteamRemotePlay.cs Added SteamRemotePlay 2020-02-23 18:58:50 +00:00
SteamRemoteStorage.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamScreenshots.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamServer.cs Removed SteamClient.OnCallbackException, SteamServer.OnCallbackException 2020-02-28 11:41:11 +00:00
SteamServerStats.cs RequestUserStats to RequestUserStatsAsync 2020-02-24 13:28:27 +00:00
SteamUgc.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamUser.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamUserStats.cs Rename RequestGlobalStats to RequestGlobalStatsAsync 2020-02-24 12:58:46 +00:00
SteamUtils.cs Added IsSteamChinaLauncher 2020-02-23 19:14:27 +00:00
SteamVideo.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00