Facepunch.Steamworks/Facepunch.Steamworks
2020-02-26 12:42:20 +00:00
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Callbacks Shutdown dispatch on server/client close 2020-02-25 12:32:12 +00:00
Classes Fixed dispatch double callbacks when server initialized 2020-02-26 12:42:20 +00:00
Enum Added SteamNetworkUtils.OnDebugOutput, DebugLevel 2020-02-24 11:33:29 +00:00
Generated In ISteamNetworking everything is deprecated apart from the p2p stuff 2020-02-24 16:26:23 +00:00
Networking Fixed NetworkUtils.DebugOut on 32bit 2020-02-24 14:46:29 +00:00
ServerList Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
Structs Some code quality stuff 2020-02-24 14:11:27 +00:00
Utility Some code quality stuff 2020-02-24 14:11:27 +00:00
Facepunch.Steamworks.jpg Nuget shit 2020-02-24 18:58:53 +00:00
Facepunch.Steamworks.Posix.csproj No need for posix32/64 now - combined to just posix 2020-02-22 21:45:26 +00:00
Facepunch.Steamworks.targets Only copy dlls to debug locations if we're compiling on my PC 2019-06-25 13:26:18 +01:00
Facepunch.Steamworks.Win32.csproj No need for posix32/64 now - combined to just posix 2020-02-22 21:45:26 +00:00
Facepunch.Steamworks.Win64.csproj Nuget - include steam_api64.dll 2020-02-25 14:37:29 +00:00
steam_api64.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
steam_api.dll Updated Implementation to use flat api 2020-02-22 20:23:19 +00:00
SteamApps.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamClient.cs Throw exception if trying to initialize multiple times 2020-02-25 12:42:09 +00:00
SteamFriends.cs Fixed SteamFriends events not being hooked 2020-02-25 19:03:56 +00:00
SteamInput.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamInventory.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMatchmaking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMatchmakingServers.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamMusic.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworking.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamNetworkingSockets.cs Fixed dispatch double callbacks when server initialized 2020-02-26 12:42:20 +00:00
SteamNetworkingUtils.cs Renamed SteamNetworkingUtils.GetConfigInt to SetConfigInt 2020-02-26 12:41:45 +00:00
SteamParental.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamParties.cs Networking Cleanup 2020-02-24 08:58:09 +00:00
SteamRemotePlay.cs Added SteamRemotePlay 2020-02-23 18:58:50 +00:00
SteamRemoteStorage.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamScreenshots.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00
SteamServer.cs Fixed SteamServer events being hooked twice 2020-02-25 19:04:28 +00:00
SteamServerStats.cs RequestUserStats to RequestUserStatsAsync 2020-02-24 13:28:27 +00:00
SteamUgc.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamUser.cs Some code quality stuff 2020-02-24 14:11:27 +00:00
SteamUserStats.cs Rename RequestGlobalStats to RequestGlobalStatsAsync 2020-02-24 12:58:46 +00:00
SteamUtils.cs Added IsSteamChinaLauncher 2020-02-23 19:14:27 +00:00
SteamVideo.cs Try to define whether interfaces are shared/client/server only a bit better 2020-02-23 18:34:56 +00:00