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Callbacks
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Call OnDebugCallback on CallResults too
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2020-02-28 13:31:08 +00:00 |
Classes
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Seems like struct packing only changes with CSteamId if it's not the first field
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2020-02-28 13:53:22 +00:00 |
Enum
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Added SteamNetworkUtils.OnDebugOutput, DebugLevel
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2020-02-24 11:33:29 +00:00 |
Generated
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Generate for new SDK
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2020-08-18 11:30:47 +01:00 |
Networking
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Fix for duplicate OnDisconnected callbacks when ConnectionState.ClosedByPeer or ConnectionState.ProblemDetectedLocally were followed by ConnectionState.None
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2020-08-19 18:27:09 +02:00 |
ServerList
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Updated Implementation to use flat api
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2020-02-22 20:23:19 +00:00 |
Structs
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collection item editor
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2020-06-09 00:17:03 +02:00 |
Utility
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Don't use ThreadStatic in Helpers
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2020-05-07 11:47:46 +01:00 |
Facepunch.Steamworks.jpg
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Nuget shit
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2020-02-24 18:58:53 +00:00 |
Facepunch.Steamworks.Posix.csproj
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No need for posix32/64 now - combined to just posix
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2020-02-22 21:45:26 +00:00 |
Facepunch.Steamworks.targets
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FileVersion
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2020-03-04 12:40:19 +00:00 |
Facepunch.Steamworks.Win32.csproj
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Build a .win32 version for nuget too
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2020-02-27 12:53:49 +00:00 |
Facepunch.Steamworks.Win64.csproj
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UnitTest DLL fixes
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2020-08-18 11:47:24 +01:00 |
steam_api64.dll
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UnitTest DLL fixes
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2020-08-18 11:47:24 +01:00 |
steam_api.dll
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UnitTest DLL fixes
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2020-08-18 11:47:24 +01:00 |
SteamApps.cs
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Added SteamApps.IsTimedTrial
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2020-08-18 11:33:31 +01:00 |
SteamClient.cs
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Document SteamClient.IsValid
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2020-06-12 11:21:58 +10:00 |
SteamFriends.cs
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Added SteamFriends.RegisterProtocolInOverlayBrowser
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2020-08-18 11:36:57 +01:00 |
SteamInput.cs
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Some code quality stuff
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2020-02-24 14:11:27 +00:00 |
SteamInventory.cs
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use Defines.k_SteamInventoryResultInvalid instead of default
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2020-02-27 10:02:03 +00:00 |
SteamMatchmaking.cs
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typo
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2020-06-09 00:15:33 +02:00 |
SteamMatchmakingServers.cs
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Making SteamMatchmakingServers internal since it's not used
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2020-03-04 12:40:31 +00:00 |
SteamMusic.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |
SteamNetworking.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |
SteamNetworkingSockets.cs
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Add interface method for CreateRelayServer
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2020-05-02 22:18:46 +08:00 |
SteamNetworkingUtils.cs
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Add MonoPInvokeCallback to OnDebugMessage
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2020-02-28 19:21:23 +00:00 |
SteamParental.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |
SteamParties.cs
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Networking Cleanup
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2020-02-24 08:58:09 +00:00 |
SteamRemotePlay.cs
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Added SteamRemotePlay
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2020-02-23 18:58:50 +00:00 |
SteamRemoteStorage.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |
SteamScreenshots.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |
SteamServer.cs
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Install OnSteamNetAuthenticationStatus listener, expose SteamServer.SteamId
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2020-03-13 13:05:21 -05:00 |
SteamServerStats.cs
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RequestUserStats to RequestUserStatsAsync
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2020-02-24 13:28:27 +00:00 |
SteamUgc.cs
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Some code quality stuff
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2020-02-24 14:11:27 +00:00 |
SteamUser.cs
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Added IntPtr version of DecompressVoice
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2020-05-07 11:54:27 +01:00 |
SteamUserStats.cs
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Rename RequestGlobalStats to RequestGlobalStatsAsync
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2020-02-24 12:58:46 +00:00 |
SteamUtils.cs
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Added IsSteamChinaLauncher
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2020-02-23 19:14:27 +00:00 |
SteamVideo.cs
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Try to define whether interfaces are shared/client/server only a bit better
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2020-02-23 18:34:56 +00:00 |