Arkshine
1146bcad2c
C++11: Fix some code
2014-12-06 14:02:55 +01:00
Arkshine
889ad7c3eb
Update engine module project files and use AMTL.
2014-08-09 20:32:10 +02:00
Arkshine
b47aa6871d
Replace more snprintf by UTIL_Format.
2014-08-08 12:47:15 +02:00
Scott Ehlert
caf0dbb341
Update license headers for engine module.
2014-08-04 13:18:31 -05:00
xPaw
9b1f4e01c7
🔥 Remove backwards compatible RadiusDamage
2014-06-05 23:20:06 +03:00
xPaw
2696f0af0e
🔥 Remove compatibility stuff from the core
2014-06-05 23:00:47 +03:00
Scott Ehlert
568bec17fc
Fixed building with newly updated SDK.
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Former-commit-id: bf0455aea7
2013-09-05 19:51:52 -05:00
connorr
de8257d7aa
Fix set_view altering pev properties instead of entity_state for rendering players (bug 5382, r=arkshine)
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Former-commit-id: 89a65c6a7f
2013-06-15 22:02:24 +02:00
Scott Ehlert
fc2b220c38
Fixed amb230 - radius_damage didn't completely kill players on some mods
2007-04-25 18:13:16 +00:00
Scott Ehlert
5cac87c99f
*sigh* This compiles again
2007-03-11 05:19:54 +00:00
Scott Ehlert
309bc2dcaa
Added a special comment inside in_view_cone
2007-03-11 04:55:38 +00:00
Scott Ehlert
39d5ea94fb
Added extra param to is_in_viewcone to switch between a 2D and 3D calculation
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Neither is still as accurate as I want them to be though :\
2006-10-01 06:08:39 +00:00
Scott Ehlert
f086273d2b
Attempt at accuracy improvement for is_in_viewcone with 3D calculation (am44838)
2006-09-22 15:11:51 +00:00
David Anderson
78956f3d89
merged bcompat changed into trunk
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removed amxmod compat files for now
2006-09-01 03:29:27 +00:00
Borja Ferrer
43bd5fc732
removed unused stuff
2006-08-18 14:02:07 +00:00
Scott Ehlert
17fb06f7bb
Moved vector natives from engine to core at29896
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Moved precache_generic from engine to core at30469
2006-06-05 07:48:54 +00:00
Scott Ehlert
5a2e35c1bf
Fixed is_in_viewcone always returning 0
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Fixed is_visible causing a crash when a non-player entity was passed and also made it quite a bit more accurate
(at28936)
2006-04-28 19:19:24 +00:00
Borja Ferrer
363d95f68c
fixed bug at27832(jtp10181)
2006-04-10 22:14:42 +00:00
David Anderson
9a5b855e2d
fixed bug at25040
2006-02-07 12:43:40 +00:00
Borja Ferrer
6d84dff2b0
tiny optimization
2005-11-26 20:59:47 +00:00
Borja Ferrer
8112fbe161
fixed bug at21983
2005-11-26 20:38:58 +00:00
Johnny Bergström
8220cc4c01
is_in_viewcone from in_view_cone
2005-08-30 23:22:27 +00:00
David Anderson
5078ed9d0f
changed on advice from target
2005-08-01 19:01:25 +00:00
David Anderson
bc64ae2712
name change
2005-08-01 05:15:57 +00:00
David Anderson
431eb72518
Updated twisty's code
2005-07-30 01:51:12 +00:00
David Anderson
559d8bc7eb
Quick patch for possible bug at15468
2005-07-29 20:23:08 +00:00
David Anderson
0d90a958ae
Added request at16475
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Fixed crash bug from bad allocation in construction
2005-07-29 20:15:08 +00:00
David Anderson
842813dcbb
Fixed a few potential bugs, and set_msg_arg* no longer accepts type changes
2005-07-23 20:16:29 +00:00
David Anderson
e8c87f8d89
added is_visible, is_in_viewcone
2005-07-15 20:28:22 +00:00
David Anderson
fc15ac1f41
Added debugging engine
2004-10-03 20:00:23 +00:00
Johnny Bergström
768ea7519f
get_info_keybuffer() now works in client_authorized
2004-09-18 13:14:20 +00:00
Johnny Bergström
d43807a248
Added get_string() to engine:
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/* Converts a string offset into a real string. Some of the forwards in fakemeta
uses string offsets. (FM_CreateNamedEntity) */
native get_string(_string, _returnString[], _len);
2004-09-16 11:02:51 +00:00
David Anderson
b209d92a2a
Fixed bug noted by JJKiller
2004-09-12 00:20:00 +00:00
David Anderson
a313c5b95b
updated strings
2004-09-08 21:13:04 +00:00
Steve Dudenhoeffer
7d3d04b13d
Tweaked register_impulse
2004-09-05 19:53:40 +00:00
Steve Dudenhoeffer
c6d2516df8
fixed all registered forwards
2004-08-31 05:02:19 +00:00
David Anderson
9a3e53478e
Added better error reporting
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Added new SDK version
2004-08-29 17:55:11 +00:00
Steve Dudenhoeffer
980ccfddf5
fixed building in debug mode issues
2004-08-26 21:27:39 +00:00
Steve Dudenhoeffer
f4ed94a9da
INDEXENT() fix (Use INDEXENT2() now)
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Stop forwarding after ServerActivate() has been called (until next map)
2004-08-12 04:14:47 +00:00
Steve Dudenhoeffer
b41a3631aa
Updates on Null function table
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Renamed:
- VelocityByAim->velocity_by_aim
- RadiusDamage->radius_damage
- PointContents->point_contents
Backwards compatibility stocks will be included.
Made precache_event a little bit more... logical.
2004-08-12 03:31:51 +00:00
Steve Dudenhoeffer
c9a0a3f9be
Null tabled some forwards
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Removed pfnUse hook (pointless)
Changed a couple native names
2004-08-11 12:17:39 +00:00
David Anderson
285a4ffed8
Fixed a few bugs.
2004-06-29 06:26:56 +00:00
David Anderson
f4de83c31a
Fixed a bug where blocking a message would crash the server.
2004-06-26 22:46:54 +00:00
David Anderson
9c59ece7a4
New registers for impulse, think, and touch.
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Fixed DispatchKeyValue related natives and forwards.
2004-06-25 22:51:18 +00:00
David Anderson
a21537f644
Made linux compatible.
2004-05-26 06:19:50 +00:00
David Anderson
37a08f66b0
New version of Engine.
2004-05-26 05:15:40 +00:00