mapbase-model-src/modelsrc/CitizenPackageRun.qci

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// ================================================================
//
// Shared weapon_citizenpackage running animation
//
// ================================================================
$weightlist "weights_layer_package_run" {
"ValveBiped.Bip01_Pelvis" 0
"ValveBiped.Bip01_Spine" 0.2
"ValveBiped.Bip01_Spine1" 0.3
"ValveBiped.Bip01_Spine2" 0.4
"ValveBiped.Bip01_Spine4" 0.5
"ValveBiped.Bip01_Neck1" 0.5
"ValveBiped.Bip01_Head1" 0.5
"ValveBiped.Bip01_R_Clavicle" 1
"ValveBiped.Bip01_R_UpperArm" 1
"ValveBiped.Bip01_R_Forearm" 1
"ValveBiped.Bip01_R_Hand" 1
"ValveBiped.Bip01_L_Clavicle" 1
"ValveBiped.Bip01_L_UpperArm" 1
"ValveBiped.Bip01_L_Forearm" 1
"ValveBiped.Bip01_L_Hand" 1
}
$sequence "layer_run_holding_package" {
"layer_walk_holding_package.smd"
fadein 0.2
fadeout 0.2
hidden
//worldspace
fps 30
ikrule "lhand" touch "ValveBiped.Bip01_R_Hand" contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 35 35 target 1
ikrule "rhand" release contact 0 fakeorigin 0 0 0 fakerotate 0 0 0 floor 0 height 0 radius 0 range 0 0 35 35 target 0
weightlist "weights_layer_package_run"
}