Blixibon
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6392d9ab7c
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Added various misc. stubs and utility code from the Alien Swarm SDK
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2021-05-11 10:45:48 -05:00 |
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Blixibon
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051a217670
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Added proper ACT_IDLE_ON_FIRE handling for Combine soldiers
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2021-05-11 10:14:39 -05:00 |
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Blixibon
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0bd1f5fb59
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Fixed NPCs with death animations extinguishing their fires before they should be extinguished
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2021-05-11 10:12:37 -05:00 |
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Blixibon
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184be1a794
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Added a way to override climb node lineup linkage via target node keyvalue
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2021-05-11 10:10:44 -05:00 |
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Blixibon
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3cd50a6ed4
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Added sound pitch scaling and env_microphone detection for sentences
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2021-04-27 10:59:39 -05:00 |
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Blixibon
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54c43dd6ce
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Fixed unreliable string pointer in CLogicPlayerProxy::AcceptInput()
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2021-04-27 10:55:33 -05:00 |
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Blixibon
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0f6fd0a5a4
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Merge pull request #117 from z33ky/mb/gcc-linux
gcc/Linux update
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2021-04-26 20:47:46 -05:00 |
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Alexander 'z33ky' Hirsch
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d0b6998637
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Simplify CBreakableGibShooter::GetRandomTemplateModelIndex
MapEntity_ExtractValue(), as opposed to CEntityMapData, does not require
a mutable string.
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2021-04-26 09:44:12 +02:00 |
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Alexander 'z33ky' Hirsch
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036fbda906
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Fix strdup() leaks
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2021-04-26 09:26:21 +02:00 |
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Alexander 'z33ky' Hirsch
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dddcf642aa
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Fix gcc build errors & warnings
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2021-04-25 23:06:19 +02:00 |
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Blixibon
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5e2d1cccca
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Merge pull request #116 from Alivebyte/master
Sound support for vgui_movie_display
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2021-04-25 14:27:24 -05:00 |
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Alivebyte
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5782574711
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Added constructor for movie_display to mute sound by default
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2021-04-25 18:56:49 +03:00 |
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Alivebyte
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5bc2d7cb83
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Added missing movie_display.cpp
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2021-04-25 17:35:45 +03:00 |
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rzkid
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f458ac1223
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removed stopallsounds
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2021-04-25 17:27:26 +03:00 |
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Alivebyte
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ae4e26f03b
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Added sound support for vgui_movie_display
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2021-04-25 15:48:29 +03:00 |
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Blixibon
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5eda2f692f
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Had to change mat_slopescaledepthbias_shadowmap back to 16 due to issues with objects like citizens looking strange up close
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2021-04-24 11:47:41 -05:00 |
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Blixibon
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7f423759d5
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Added new and experimental clientside worldlight iteration method
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2021-04-23 22:58:16 -05:00 |
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Blixibon
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425057453b
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Fixed an issue with the ForceThisNPCToStopBusy input which caused NPCs to keep acting busy when they shouldn't
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2021-04-23 22:57:11 -05:00 |
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Blixibon
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45ca64863a
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Increased ragdoll element limit from 24 to 32, reflecting later branches of Source
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2021-04-23 22:55:52 -05:00 |
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Blixibon
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200001fdb9
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Fixed a couple obscure crashes
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2021-04-23 22:54:20 -05:00 |
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Blixibon
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2a24e9782c
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Removed duplicate custom command overridables
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2021-04-23 22:52:17 -05:00 |
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Blixibon
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ea98b2cd1a
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Merge pull request #114 from samisalreadytaken/dev6
vscript additions
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2021-04-23 22:31:04 -05:00 |
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Blixibon
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46b6f456af
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Updated README and mapbase_version for v7.0
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2021-04-23 10:33:42 -05:00 |
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Blixibon
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69fa4a0064
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Fixed SetBloomScaleRange's syntax bug (although it seems the feature itself remains unfinished)
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2021-04-23 10:21:40 -05:00 |
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Blixibon
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60aacf6df7
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Added more overridable commands for VScript
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2021-04-23 10:05:06 -05:00 |
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Blixibon
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ee8bee588a
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Added "Always transmit to client" flag for info_target
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2021-04-23 00:25:02 -05:00 |
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Blixibon
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591572cfda
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Added properly overridden projected texture shadow depth bias cvar values
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2021-04-23 00:20:57 -05:00 |
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Blixibon
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62a6481d0d
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Added default game_text speech color for every major HL2 character
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2021-04-23 00:17:08 -05:00 |
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Blixibon
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4cf360b259
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Fixed zombie torso ragdolls not using the original zombie skins
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2021-04-22 11:28:24 -05:00 |
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Blixibon
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4a07831c1a
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Removed some old comments
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2021-04-22 11:23:08 -05:00 |
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Blixibon
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15d04c0b9b
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Reworked Mapbase console groups to use script files and separate server/client commands instead of cvars and tier1 commands
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2021-04-22 11:12:29 -05:00 |
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Blixibon
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ebec14d2b6
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Restored unused port of Alyx combat AI speech concepts for all player companions
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2021-04-22 01:39:59 -05:00 |
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Blixibon
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0b14f5fbcc
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Added convar to change weapon pickup autoswitch behavior
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2021-04-22 01:38:52 -05:00 |
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Blixibon
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e31c45dee3
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Merge branch 'develop' into feature/asw-response-system
# Conflicts:
# sp/src/game/server/server_mapbase.vpc
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2021-04-21 16:51:36 -05:00 |
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Blixibon
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8b699441e9
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Added VScript functions for ropes
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2021-04-21 15:17:47 -05:00 |
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Blixibon
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fc9d699fed
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Changed VScript custom file read method and increased the max size to 64 MB
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2021-04-21 15:13:54 -05:00 |
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Blixibon
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b718f19d45
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Fixed VScriptProxy not working without a renderable and added a GetVarName function
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2021-04-21 15:01:50 -05:00 |
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Blixibon
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138a25c53c
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Added custom core ball shader
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2021-04-21 14:58:51 -05:00 |
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Blixibon
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f580801a33
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Added I/O/KV for custom healthkits, custom battery models, and health/power multipliers
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2021-04-21 10:53:48 -05:00 |
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samisalreadytaken
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d7a06e863e
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Fix ScriptContextThink precision errors
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2021-04-18 18:43:05 +02:00 |
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Blixibon
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1a6f1f0cab
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Replaced expresser cases involving CBaseMultiplayerPlayer with CBasePlayer to allow singleplayer expressers to be obtained
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2021-04-07 13:53:06 -05:00 |
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Blixibon
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bec712f3f9
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Made followup sources attributable by classname
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2021-04-07 13:51:17 -05:00 |
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Blixibon
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aa4d02fcbf
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Added NoteSpeaking and game_text mode for print responses
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2021-04-07 13:46:26 -05:00 |
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Alexander 'z33ky' Hirsch
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49836ab50a
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Fix gcc build errors & warnings
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2021-03-19 17:41:27 +01:00 |
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samisalreadytaken
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6ed8b31091
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vscript additions:
- Added CBaseEntity::Activate
- Added CBaseEntity::SetSolid
- Added CBaseEntity::GetSolid
- Added C_BaseEntity::UpdateOnRemove
- Added hook behaviour on CScriptConCommand
- Added more script overridable concommands
- Added CScriptConvarAccessor::SetChangeCallback
- Added CScriptGlowObjectManager
- Added CScriptSteamAPI
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2021-03-19 16:44:12 +02:00 |
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Blixibon
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8bcb6263f5
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Misc. response system code cleanup/QOL changes
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2021-03-18 00:34:31 -05:00 |
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Blixibon
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4b8da761ce
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Added base Mapbase matchers to tier1 so that the response system library can access them
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2021-03-17 16:50:24 -05:00 |
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Blixibon
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4d3f51a720
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Fixed a compile error from when NEW_RESPONSE_SYSTEM is disabled
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2021-03-17 10:45:31 -05:00 |
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Blixibon
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ec995b68c9
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Added keyvalue/input to set suit zoom FOV in logic_playerproxy
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2021-03-15 21:37:02 -05:00 |
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Blixibon
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58bc8b7101
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Added save/load command overrides for VScript
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2021-03-15 21:31:12 -05:00 |
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