98 Commits

Author SHA1 Message Date
Blixibon
4d0ca13efb Renamed the new HL2:DM "357" activities to "REVOLVER" activities 2021-11-17 00:20:48 -06:00
Blixibon
dc6d4e0963 Applied even more player animations to SP HL2 weapons 2021-11-17 00:19:46 -06:00
Blixibon
3a3d9a45b6 Made the singleplayer anim state able to apply render angles from the server 2021-11-16 10:27:01 -06:00
Blixibon
777f45a323 Added arm/disarm activities to gravity gun 2021-11-15 16:22:10 -06:00
Blixibon
450e6a2ff2 Implemented crossbow worldmodel bolt disappearance on player reload 2021-11-15 16:21:52 -06:00
Blixibon
f975e7d10d Changed the singleplayer animation state to only be active when the model has appropriate animations 2021-11-15 16:19:27 -06:00
Blixibon
41d799bbdf Added new player animation types and applied more player animations to SP HL2 weapons 2021-11-15 14:43:58 -06:00
Blixibon
0139390c3e Added more HL2:DM activities 2021-11-15 14:39:54 -06:00
Blixibon
5855c634de Improved implementaton of player model activities on SP HL2 weapons 2021-11-15 01:02:12 -06:00
Blixibon
2d5e6f4adb Ported the singleplayer anim state to CBasePlayerAnimState and fixed it up to use 9-way blends 2021-11-15 01:00:28 -06:00
Blixibon
2ca681431b Added experimental singleplayer anim state 2021-11-14 12:02:26 -06:00
Blixibon
ad9e02885e Added crossbow readiness activities 2021-11-11 19:06:04 -06:00
Blixibon
4fbb9bc602 Added basic support for vortigaunts using the grenade AI from CNPC_PlayerCompanion 2021-11-11 19:05:09 -06:00
Blixibon
86a5ace57b Added proper keyvalue for combine_mine orientation 2021-11-07 17:38:59 -06:00
Blixibon
c8f48407c1 Added plant orientation to combine_mine 2021-11-07 14:01:27 -06:00
Blixibon
4b295c17e8
Merge pull request #148 from samisalreadytaken/fixup
Minor fixup
2021-11-07 08:15:30 -06:00
Blixibon
35ca2ab5a6 Added filter keyvalue to npc_heli_avoidsphere 2021-11-06 00:07:06 -05:00
Blixibon
435b84f96b Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop 2021-11-06 00:03:07 -05:00
Blixibon
17d8accd69 Fixed a few small issues with NPCs, etc. 2021-11-06 00:02:05 -05:00
Blixibon
a6d5c079d3 For now, made unhidden npc_sniper translate idle to proper gun-holding activity 2021-11-05 22:18:20 -05:00
Blixibon
447c185079 Fixed metrocops not moving to attack 2021-11-05 22:14:29 -05:00
Blixibon
67d5d8b20c Added proper NPC melee activities 2021-11-05 22:13:53 -05:00
Blixibon
c3176b34d0 Integrated Reload_NPC into more animation events and changed weapon_crossbow to be able to use a bodygroup instead of a skin for the empty bolt 2021-11-04 09:30:28 -05:00
Blixibon
97a6934061 Changed Combine soldier code to reflect the new activity alias overhaul and standoff behavior changes 2021-11-04 08:48:55 -05:00
Blixibon
a2c2fe09d5 Added sequence check and backup activity fallback to companion NPC readiness activities 2021-11-04 08:45:10 -05:00
Blixibon
2c55c6cea7 Added a cvar to toggle companion NPCs being able to pick up weapons they couldn't use prior to Mapbase's animation changes 2021-11-04 08:44:18 -05:00
Blixibon
440c8b5121 Fixed an oversight with new weapon activities preventing NPC weapon pickup 2021-11-04 08:26:39 -05:00
Blixibon
26c05ee685 Integrated medium cover activities into standoffs and beyond 2021-10-27 23:49:22 -05:00
Blixibon
833f0b0823 Added a bajillion new activities 2021-10-27 17:10:31 -05:00
Blixibon
65478e754d Added func_tank behavior to vortigaunts and Barney 2021-10-27 17:02:49 -05:00
Blixibon
a5c0091588 Fixed metrocop unholster behavior 2021-10-18 11:37:06 -05:00
Blixibon
3cd6f2e581 Allowed Alyx to fly properly 2021-10-18 11:33:01 -05:00
Blixibon
1c6b0679f8 Fixed various NPC holster-related issues 2021-10-14 02:16:38 -05:00
Blixibon
3d5f73b8be Added new NPC climbing activities and improved climbing navigation AI 2021-10-13 16:17:46 -05:00
Blixibon
a8f0af7925 Implemented misc. new activities 2021-10-10 20:09:32 -05:00
Blixibon
fcc815512f Implemented new activities on RPG, crowbar, stunstick, and citizen accessories 2021-10-10 20:07:55 -05:00
Blixibon
6490e89256 Implemented new pistol, 357, and crossbow activities 2021-10-10 20:06:30 -05:00
Blixibon
b9f3ac03fa Redid the backup activity system so that individual weapons can choose which activity tables to fall back to 2021-10-10 19:56:40 -05:00
Blixibon
3431f21f4d Misc. NPC fixes 2021-10-10 19:51:49 -05:00
Blixibon
f63213afc3 Exposed npc_citizen to VScript and fixed SelectModel() arrangement oversights 2021-10-10 19:49:47 -05:00
Blixibon
35f941d6d0 Fixed issues with hand viewmodels not working upon weapon holster + Added a way to set the hand viewmodel bodygroup 2021-10-09 15:09:48 -05:00
Blixibon
f880e95e47 Encapsulated m_bDrawPlayerModelExternally 2021-10-09 15:06:36 -05:00
samisalreadytaken
7894c8ad87 Eliminate redundant code 2021-10-04 20:26:46 +03:00
Blixibon
6d04c46dc0 Added speed modifier to scanners and rollermines 2021-09-28 12:09:29 -05:00
Blixibon
85097e119e Grenade/alt-fire item dropping for metrocops and player companions 2021-09-25 14:26:31 -05:00
Blixibon
ca80915b54 Fix for citizens not aiming the RPG laser dot correctly 2021-09-18 18:42:56 -05:00
Blixibon
80251f67ec Fixed metrocops not speaking standoff sentences correctly 2021-09-18 18:31:29 -05:00
Blixibon
4957311523 Added Alyx gun readiness activities to weapon_pistol/weapon_357 and default walk/run activities to weapon_alyxgun 2021-07-24 00:39:36 -05:00
Blixibon
24c03f45c2 Added a cvar which allows antlions to be properly ignited instead of dying immediately 2021-07-12 14:36:39 -05:00
Blixibon
0fb0a3319c Added misc. new VScript hooks/constants and the code required to implement them 2021-06-28 23:55:42 -05:00