Blixibon
e28813de7f
Added console message for when VScript documentation is requested while it's disabled
2021-05-27 12:01:55 -05:00
Blixibon
adada8f56e
Made env_global_light start using different cvars for shadow map resolution and filter size
2021-05-27 11:41:52 -05:00
Blixibon
dcd7b95b62
Added new move_rope/keyframe_rope inputs
2021-05-27 11:39:47 -05:00
Blixibon
764f0c09e1
Merge pull request #124 from z33ky/mb/gcc11
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Fix memory errors
2021-05-27 10:50:27 -05:00
Blixibon
be71cb487f
Merge pull request #122 from samisalreadytaken/cleanup
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Minor adjustments
2021-05-27 10:49:46 -05:00
Blixibon
3287643c24
Added a few more matrix-related functions for VScript
2021-05-27 09:53:48 -05:00
Blixibon
c48428b678
Added OnEntrySequence and OnActionSequence for scripted_sequence
2021-05-27 09:53:31 -05:00
Blixibon
7a87bfdf5e
Added ConVar material proxy
2021-05-27 09:52:28 -05:00
Alexander 'z33ky' Hirsch
78ef9f2019
Fix MapEdit memory errors
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deleteThis() was called on NULL pointers.
Deleting individual nodes shouldn't be necessary if the whole structure
(pkvFile) is deleted anyways.
2021-05-23 12:11:26 +02:00
Alexander 'z33ky' Hirsch
098486fbe4
Fix pointer comparisons
2021-05-23 12:11:12 +02:00
Blixibon
8ad19cbf0a
Reworked the OnDeath VScript hook so it could cheat death properly
2021-05-11 11:17:06 -05:00
Blixibon
6f515a2d34
Added VScript functions for bone attachments and transforming bone matrices
2021-05-11 10:46:30 -05:00
Blixibon
6392d9ab7c
Added various misc. stubs and utility code from the Alien Swarm SDK
2021-05-11 10:45:48 -05:00
Blixibon
051a217670
Added proper ACT_IDLE_ON_FIRE handling for Combine soldiers
2021-05-11 10:14:39 -05:00
Blixibon
0bd1f5fb59
Fixed NPCs with death animations extinguishing their fires before they should be extinguished
2021-05-11 10:12:37 -05:00
Blixibon
184be1a794
Added a way to override climb node lineup linkage via target node keyvalue
2021-05-11 10:10:44 -05:00
samisalreadytaken
c62d86e340
Added developer check on script documentation registration
2021-05-10 00:05:08 +03:00
Blixibon
c37f8eefb7
Revisited hook handler based on suggestions and new information
2021-05-09 11:34:38 -05:00
samisalreadytaken
3b51405cac
Minor adjustments and cleanup
2021-05-08 15:16:59 +03:00
Alexander 'z33ky' Hirsch
b95c72eb3f
Fix viewmodel flip on zoom
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The fabs() was incorrectly applied only to the viewmodel's FOV instead
of the result of that subtracted by the FOV offset.
Further it doesn't seem to make sense to use the absolute value of that
subtraction; Yes, it does prevent flipping, but it will zoom out again
as the FOV decreases.
Instead just limit the result of the subtraction to non-negative
numbers.
2021-04-29 18:36:58 +02:00
Blixibon
8bf258eb75
Updated README to reflect recent contributions
2021-04-27 11:08:46 -05:00
Blixibon
59cb73d1c1
Clarified what happens when the contributing guidelines are violated
2021-04-27 11:08:17 -05:00
Blixibon
3cd50a6ed4
Added sound pitch scaling and env_microphone detection for sentences
2021-04-27 10:59:39 -05:00
Blixibon
54c43dd6ce
Fixed unreliable string pointer in CLogicPlayerProxy::AcceptInput()
2021-04-27 10:55:33 -05:00
Blixibon
0f6fd0a5a4
Merge pull request #117 from z33ky/mb/gcc-linux
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gcc/Linux update
2021-04-26 20:47:46 -05:00
Alexander 'z33ky' Hirsch
d0b6998637
Simplify CBreakableGibShooter::GetRandomTemplateModelIndex
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MapEntity_ExtractValue(), as opposed to CEntityMapData, does not require
a mutable string.
2021-04-26 09:44:12 +02:00
Alexander 'z33ky' Hirsch
036fbda906
Fix strdup() leaks
2021-04-26 09:26:21 +02:00
Alexander 'z33ky' Hirsch
a75b0b7d58
Fix spacing
2021-04-25 23:06:19 +02:00
Alexander 'z33ky' Hirsch
dddcf642aa
Fix gcc build errors & warnings
2021-04-25 23:06:19 +02:00
Blixibon
5e2d1cccca
Merge pull request #116 from Alivebyte/master
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Sound support for vgui_movie_display
2021-04-25 14:27:24 -05:00
Alivebyte
5782574711
Added constructor for movie_display to mute sound by default
2021-04-25 18:56:49 +03:00
Alivebyte
5bc2d7cb83
Added missing movie_display.cpp
2021-04-25 17:35:45 +03:00
rzkid
f458ac1223
removed stopallsounds
2021-04-25 17:27:26 +03:00
Alivebyte
ae4e26f03b
Added sound support for vgui_movie_display
2021-04-25 15:48:29 +03:00
Blixibon
5eda2f692f
Had to change mat_slopescaledepthbias_shadowmap back to 16 due to issues with objects like citizens looking strange up close
2021-04-24 11:47:41 -05:00
Blixibon
a92ca7ceac
Added weakref() and getclass() for Vector and other C++ instances in VScript
2021-04-24 11:44:51 -05:00
Blixibon
7f423759d5
Added new and experimental clientside worldlight iteration method
2021-04-23 22:58:16 -05:00
Blixibon
425057453b
Fixed an issue with the ForceThisNPCToStopBusy input which caused NPCs to keep acting busy when they shouldn't
2021-04-23 22:57:11 -05:00
Blixibon
45ca64863a
Increased ragdoll element limit from 24 to 32, reflecting later branches of Source
2021-04-23 22:55:52 -05:00
Blixibon
200001fdb9
Fixed a couple obscure crashes
2021-04-23 22:54:20 -05:00
Blixibon
2a24e9782c
Removed duplicate custom command overridables
2021-04-23 22:52:17 -05:00
Blixibon
ea98b2cd1a
Merge pull request #114 from samisalreadytaken/dev6
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vscript additions
2021-04-23 22:31:04 -05:00
Blixibon
46b6f456af
Updated README and mapbase_version for v7.0
2021-04-23 10:33:42 -05:00
Blixibon
bb030629bb
Misc. shader adjustments
2021-04-23 10:23:53 -05:00
Blixibon
69fa4a0064
Fixed SetBloomScaleRange's syntax bug (although it seems the feature itself remains unfinished)
2021-04-23 10:21:40 -05:00
Blixibon
60aacf6df7
Added more overridable commands for VScript
2021-04-23 10:05:06 -05:00
Blixibon
e5ffd26fda
Added ability to disable console groups from the scripts
2021-04-23 10:04:23 -05:00
Blixibon
ee8bee588a
Added "Always transmit to client" flag for info_target
2021-04-23 00:25:02 -05:00
Blixibon
591572cfda
Added properly overridden projected texture shadow depth bias cvar values
2021-04-23 00:20:57 -05:00
Blixibon
62a6481d0d
Added default game_text speech color for every major HL2 character
2021-04-23 00:17:08 -05:00