Blixibon
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b5428d5a77
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Fixed Response System not including scripts on Linux
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2022-10-20 23:33:43 -05:00 |
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Blixibon
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d231606020
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Fixed crash when a prop_dynamic with a model scale has no physics object
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2022-10-16 15:12:59 -05:00 |
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Blixibon
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6945ef2468
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Fixed npc_sniper not acquiring player as target after SP respawn
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2022-10-16 13:47:29 -05:00 |
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Blixibon
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c31e48591f
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Fixed crash from TestEntity on filters
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2022-10-02 19:12:42 -05:00 |
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Blixibon
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daf55037fe
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Added support for "mapspawn_addon" scripts in addon paths (inspired by L4D2)
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2022-08-28 13:10:23 -05:00 |
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Blixibon
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1426eccc68
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Strengthened NaN head angle brute force workaround
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2022-08-28 13:08:28 -05:00 |
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Blixibon
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3c7d0f86b3
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Fixed global state counters not being initialized
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2022-08-28 13:06:55 -05:00 |
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Blixibon
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392746f725
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Fixed typo in vscript_server.nut
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2022-08-28 13:03:59 -05:00 |
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Blixibon
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1cff3a2cd0
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Fixed RPG readiness activities being marked as required
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2022-08-06 14:46:34 -05:00 |
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Blixibon
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5369953d60
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Fixed NPCs being unable to open doors with hardware not defined in the QC
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2022-08-06 13:11:01 -05:00 |
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Blixibon
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9a939547c0
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Fixed rare activity translation recursion case
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2022-07-26 12:54:01 -05:00 |
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Blixibon
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0cf49fbfa0
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Fixed filter_script not functioning properly
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2022-07-24 19:21:05 -05:00 |
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Blixibon
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1f4d5b4361
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Merge pull request #192 from samisalreadytaken/scripthooks
Script hooks fixes and script hook manager
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2022-07-22 21:31:43 -05:00 |
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samisalreadytaken
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6e6bb4d639
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Implement CScriptHookManager
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2022-07-22 22:41:32 +03:00 |
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samisalreadytaken
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22f0b2c3cc
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Refactor script hook system
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2022-07-21 17:48:30 +03:00 |
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Blixibon
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04cff632a3
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Fixed leftover code causing issues in debug
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2022-07-19 13:44:03 -05:00 |
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Blixibon
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a9bd90f681
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Fixed invalid look targets invalidating models
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2022-07-17 18:32:30 -05:00 |
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Blixibon
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a4657d0cf1
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Fixed a crash involving player +USE anims
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2022-07-16 13:16:45 -05:00 |
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Blixibon
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fe518c9859
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Fixed an oversight in CAI_BaseNPC::TranslateActivity
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2022-07-16 12:03:56 -05:00 |
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Blixibon
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0615b367ca
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Two misc. fixes
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2022-07-16 00:05:28 -05:00 |
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Blixibon
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5536021e4f
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Added SetSpeechTarget() for citizen heal/ammo concepts
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2022-07-16 00:04:46 -05:00 |
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Blixibon
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ebf24e98e3
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Fixed VS2013 compile error
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2022-07-15 23:33:51 -05:00 |
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Blixibon
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b6b0583550
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Added precaching + logo colors to env_credits
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2022-07-15 23:27:19 -05:00 |
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Blixibon
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39ec4ee704
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Fixed zombie serverside ragdoll gibs crashing when one of the models isn't valid
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2022-05-04 20:52:21 -05:00 |
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Blixibon
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ad4adf90ca
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Fixed a typo
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2022-05-04 20:50:44 -05:00 |
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Blixibon
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1143570f3e
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Merge pull request #172 from samisalreadytaken/sq-typemask
vscript fixes and additions
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2022-04-28 13:16:23 -05:00 |
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Blixibon
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e7c61320a5
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Fixed misplaced cvars
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2022-04-27 00:09:34 -05:00 |
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Blixibon
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d525ca02b8
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Merge pull request #182 from Petercov/mapbase-feature/dynint-loader-enhancement
NPCs can load dynamic interactions from all animation MDLs
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2022-04-26 14:44:18 -05:00 |
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Blixibon
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1d1caaf7cb
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Merge pull request #185 from Petercov/mapbase-feature/enemyfinder-nodraw-fix
Fixed enemyfinders becoming visible when they wake
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2022-04-26 14:39:18 -05:00 |
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Blixibon
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e0821e404f
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Disabled NPC door activities by default and allowed mappers to enable them at their own discretion
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2022-04-26 13:53:04 -05:00 |
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Blixibon
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6413647d23
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Changed g_ai_ignore_graph_timestamps into a cvar which identifies maps from chapters.txt instead
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2022-04-26 08:40:52 -05:00 |
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Blixibon
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033fd9662b
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Added new optional weapon activities for AR3, SMG3, and HMG1
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2022-04-26 08:34:11 -05:00 |
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Blixibon
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32bbb0c231
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Added missing parameters to function in new response code
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2022-04-26 08:31:41 -05:00 |
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Blixibon
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08727cc322
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Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter
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2022-04-26 08:30:55 -05:00 |
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Blixibon
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daa4779978
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Small fixes for issues of various sizes
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2022-04-26 08:04:54 -05:00 |
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Blixibon
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b04fb3c43f
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Added commentary footnotes, misc. commentary fixes
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2022-04-26 07:55:35 -05:00 |
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Peter Covington
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a6a8a04b1f
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Fixed enemyfinders becoming visible when they wake
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2022-04-20 09:41:26 -04:00 |
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Peter Covington
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f9d88b15ac
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NPCs can load dynamic interactions from all animation MDLs
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2022-04-15 09:59:17 -04:00 |
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samisalreadytaken
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c28349daaf
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Add script funcs:
- CBaseAnimating::ResetSequenceInfo()
- CBaseAnimating::StudioFrameAdvance()
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2022-03-18 18:32:00 +03:00 |
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Blixibon
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f8a8d49be7
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Added GetViewModel function for VScript
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2022-03-09 14:14:50 -06:00 |
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Blixibon
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e4d5d946d2
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Fixed activator, caller, etc. values not working within RunScriptCode and related inputs
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2022-03-09 14:14:12 -06:00 |
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Blixibon
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bb2478f342
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Added VScript functions for giving/removing ammo
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2022-03-09 14:12:28 -06:00 |
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Blixibon
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f79515fc11
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Redid parts of backup activity system to support weapon act table recursion
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2022-03-09 14:10:11 -06:00 |
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Blixibon
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670465dc58
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Fixed companion melee damage not saving/restoring
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2022-03-08 19:45:42 -06:00 |
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Blixibon
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dbb0ed6f46
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Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them
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2022-03-08 19:25:55 -06:00 |
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Blixibon
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2282aedfa6
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Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model
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2022-03-08 19:23:57 -06:00 |
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samisalreadytaken
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700ac4ed78
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Fixed memory leaks and unsafe code, reworked script CGameTrace
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2022-02-26 19:15:00 +03:00 |
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samisalreadytaken
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4b8f386c94
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Clientside vscript additions:
Added C_BaseCombatCharacter script desc
Added boundary checks for script funcs
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2022-02-12 19:35:00 +03:00 |
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Blixibon
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8d54443b6a
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Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop
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2022-01-17 19:12:46 -06:00 |
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Blixibon
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45191b97f8
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Fixed incorrect ifdef preprocessor
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2022-01-17 19:11:23 -06:00 |
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