16 Commits

Author SHA1 Message Date
1upD
4368e27adf Shadow Walker: Fixed bug that replaced custom weapons with crowbars upon loading a saved game 2018-10-28 22:41:12 -04:00
1upD
9f999c4c87 Shadow Walker: Animation fixes. Deprecated weapon pickup in FGD; not working currently. 2018-10-22 21:04:24 -04:00
1upD
ef5a5ef39f Merged changes made in my local MapLabs repo with changes made to my own repo 2018-10-22 18:21:41 -04:00
1upD
fdffc94a13 Shadow Walker: Added new field and inputs to FGD 2018-10-17 20:14:03 -04:00
1upD
628bc79728 Lost Soul: Improved soundscripts 2018-10-16 20:47:12 -04:00
1upD
3c9871111b Shadow Walker: Fixed bug where spawning Shadow Walker through console crashes the game. Set default health to 75. 2018-10-07 22:36:29 -04:00
1upD
9602325bbb Shadow Walker: Added default 'custom melee weapon'. If no weapons are supplied, the Shadow Walker will spawn with a crowbar with a custom model applied. 2018-10-07 16:29:47 -04:00
1upD
77a3f1d837 Shadow Walker: Improved fgd file to be more mapper friendly. 2018-10-07 12:37:26 -04:00
1upD
617fd48546 Shadow Walker / Lost Soul: Committing fgd file and sound scripts 2018-10-06 23:35:14 -04:00
Joe Ludwig
53e78c503e General:
*         Upgraded Steamworks SDK to v1.29
*         Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
*         In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.

Virtual Reality:
*         Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
*         VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.

Windows:
*         Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.

OSX:
*         Upgraded to XCode 5.
2014-05-15 13:59:18 -07:00
Jørgen P. Tjernø
b5dc4a8543 Line-ending fixes for most of the remaining files.
Fixes line-endings for files with extensions vcd, cc, txt, bat, fxc, inc, lst,
proto, mak, mm, cfg, res, rc, def, vmt, vsh, vbsp, inl, asm, m4, vcproj,
vcxproj, sln, in, java, la, manifest, am, and rad.

Also fixes README, CONTRIBUTING, CONTRIBUTORS, LICENSE, CHANGES, COPYING, and
gitignore.

Finally, fixes executable bits.
2013-12-03 11:57:22 -08:00
Joe Ludwig
d9ac276a95 Added bloom shader and screenspace effect helpers as examples for the SDK. 2013-07-30 15:10:15 -07:00
Joe Ludwig
2da6af4311 Added skill cfg files so that refilling ammo will work. 2013-07-29 16:40:43 -07:00
Joe Ludwig
b2215f2dbc Added all the ep2 strings to their string tables to match the way the game loads string tables. 2013-07-19 16:25:41 -07:00
Joe Ludwig
e16ea21dc8 * Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
39ed87570b First version of the SOurce SDK 2013 2013-06-26 15:22:04 -07:00