Commit Graph

615 Commits

Author SHA1 Message Date
Blixibon
256cdfb7af Refactored the way certain classes and structs are exposed to VScript to make the code less reliant on metamethods and reduce awkward code placement 2021-09-24 13:10:37 -05:00
Blixibon
5d484bfa5f Death ragdolls "steal" impact decals from final damage + clientside ragdolls already on the ground receive impact decals 2021-09-24 00:30:49 -05:00
Blixibon
f11d7e0be8 Added model instance snatching for serverside ragdolls (retains decals) 2021-09-24 00:26:51 -05:00
Blixibon
8341a65a89 C_BaseAnimating tracks both server and client ragdolls 2021-09-24 00:24:40 -05:00
Blixibon
14a2285862 Overhauled fake world portals to be more stable and much cleaner internally 2021-09-24 00:19:45 -05:00
Blixibon
f1bd6fcf81 Support for overriding HUD animations via map-specific scripts 2021-09-24 00:12:45 -05:00
Blixibon
8985ad2fe4 Support for map-specific HUD animations and HUD layout scripts 2021-09-24 00:11:18 -05:00
Blixibon
e39e1e0cca Added a separate "host_pitchscale" cvar which can override host_timescale's sound pitch scaling 2021-09-20 23:46:39 -05:00
Blixibon
fc93d736ee Added support for displaying multiple screen overlays at the same time 2021-09-20 22:38:49 -05:00
Blixibon
f278491d86 Fixed point_viewcontrol "Don't set player view" keyvalue not working properly 2021-09-20 22:10:34 -05:00
Blixibon
4d4296dac2 Added keyvalue to ai_goal_follow to enable normal memory discard duration 2021-09-20 22:07:16 -05:00
Blixibon
08dcf3ffff Fixed an accidental omission from the EmitSound_t hooks (particularly the code which actually runs them) 2021-09-20 15:30:16 -05:00
Blixibon
0368abaf29 Made VScript's enum registration use direct API functions to create constant tables instead of declaring them in string literal code 2021-09-19 21:09:25 -05:00
Blixibon
d629fac2b5 Fixed a VScript think function crash 2021-09-19 21:08:02 -05:00
Blixibon
97928611aa Removed CancelEventsByInput at the suggestion of its contributor 2021-09-19 21:04:31 -05:00
Blixibon
5896fb73c8 Fixed issue with EmitSound_t origin in VScript 2021-09-19 21:03:36 -05:00
Blixibon
62f4d6f872 Exposed EmitSound_t and related constants to VScript and added hooks for modifying an entity's emitted sounds on both the server and client 2021-09-19 14:52:18 -05:00
Blixibon
55e75529bb Added OnEntText VScript hook inspired by later Source games 2021-09-19 01:13:43 -05:00
Blixibon
ca80915b54 Fix for citizens not aiming the RPG laser dot correctly 2021-09-18 18:42:56 -05:00
Blixibon
80251f67ec Fixed metrocops not speaking standoff sentences correctly 2021-09-18 18:31:29 -05:00
Blixibon
e27f4df8e5 Added support for map-specific client schemes 2021-09-18 13:06:15 -05:00
Blixibon
0b96d525d5 New "custom font" command for closed captioning/subtitles 2021-09-18 11:48:24 -05:00
Blixibon
cbdc3b4de8 Added a way for commentary nodes to combine the speaker and print name so that the print name can be displayed to players 2021-09-18 11:46:46 -05:00
Matthew
4787ce01f3 Initial commit 2021-08-10 23:23:24 -07:00
Blixibon
0faa6d9b1a Added a way for commentary node progress bars and subtitles to appear at the same time 2021-07-31 14:47:10 -05:00
Blixibon
8e8c34f958 Added support for columns and images in outro env_credits and color overrides for both intro and outro env_credits 2021-07-31 03:02:08 -05:00
Blixibon
4e6f4cb2ea Added scene commentary nodes, which play the audio in full VCD files 2021-07-31 03:00:05 -05:00
MoofEMP
f1a8638a34 Move logic_substring.cpp to mapbase folder 2021-07-27 22:41:43 -04:00
Moofles
3e9d3deda2
Use AllocPooledString() to prevent memory leak in logic_substring
Co-authored-by: Spencer Brown <spencerb21@live.com>
2021-07-27 17:50:32 -04:00
MoofEMP
99a8bdcb37 Use a variable for input string length in logic_substring 2021-07-27 17:47:03 -04:00
MoofEMP
41cde5ccf7 Fix logic_substring behaviour with unexpected length/startpos values 2021-07-27 04:02:14 -04:00
MoofEMP
22557f3751 Add logic_substring 2021-07-27 04:02:13 -04:00
Blixibon
5a11d51db4 Fixed some issues with instanced response systems 2021-07-26 13:14:51 -05:00
Blixibon
2b1a8762bd Added I/O/KV to point_viewcontrol inspired by later games 2021-07-26 13:08:20 -05:00
Blixibon
04687e03e9 Fixed an issue with trigger_look LOS keyvalue 2021-07-26 13:07:33 -05:00
Blixibon
632bd3d0ba Added commentary node return speed scale 2021-07-26 13:06:20 -05:00
Blixibon
7fde10fef6 Fixed issue with text commentary label bounds upon first display 2021-07-24 18:29:14 -05:00
Blixibon
cc9f5ff7d6
Merge pull request #139 from mapbase-source/feature/commentary/text-nodes
Developer commentary text nodes and image nodes
2021-07-24 03:08:45 -05:00
Blixibon
4ab87250b2 Added screen height scaling for vgui_text_display 2021-07-24 01:54:04 -05:00
Blixibon
3656ea3082 Added map-specific closed captioning files 2021-07-24 01:52:38 -05:00
Blixibon
4957311523 Added Alyx gun readiness activities to weapon_pistol/weapon_357 and default walk/run activities to weapon_alyxgun 2021-07-24 00:39:36 -05:00
Blixibon
d9accd2d7a Fixed a compile error in sceneentity.cpp 2021-07-24 00:37:22 -05:00
Blixibon
eae3881a03 Made viewmodel_fov a non-cheat by default 2021-07-24 00:37:01 -05:00
Blixibon
2f4ea05c8a Added view target/position scales for commentary nodes 2021-07-24 00:36:05 -05:00
Blixibon
3ab83ba1c2 Added image commentary nodes and better scaling/positioning for the text commentary panel 2021-07-18 01:27:33 -05:00
Blixibon
f67a1b95e5 Updated text commentary nodes 2021-07-17 03:58:09 -05:00
Blixibon
20f29c5552 Added prototype for a new type of commentary node which displays text instead of playing audio 2021-07-17 00:32:56 -05:00
Blixibon
2bc8631db1 Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into feature/newer-toolsets 2021-07-16 11:57:06 -05:00
Blixibon
2ffec5bbcf Fixed a critical issue with Mapbase's default HL2 FGD being incompatible with VBSP instancing 2021-07-16 11:56:13 -05:00
Blixibon
9b795b3c51 Added WIP v142 toolset support based on Source SDK 2013: Community Edition repo 2021-07-12 14:47:34 -05:00