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27 lines
1.0 KiB
Markdown
27 lines
1.0 KiB
Markdown
<p align="center">
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<a href="https://github.com/Re-HLDS">
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<img
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width="200px"
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alt="ReHLDS logo"
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src="https://user-images.githubusercontent.com/5860435/111066129-040e5e00-84f0-11eb-9e1f-7a7e8611da2b.png"
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>
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</a>
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</p>
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### About
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The HLDS reverse-engineering community is dedicated to improving Half-Life Dedicated Server (HLDS) and related components through reverse-engineering capabilities.
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### Our collaborative efforts are focused on:
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- Optimizing the performance and efficiency of HLDS
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- Fix bugs and resolve stability issues
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- Improving HLDS compatibility and support
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- Improving overall functionality and reliability
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- Introducing new features and functionality.
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### Our key projects:
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- ReHLDS - reverse-engineering of the HLDS engine codebase
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- ReGameDLL - reverse engineering of GameDLL (Counter-Strike 1.6 / Condition Zero)
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- Metamod-R - improved revision of the original Metamod
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- ReUnion, ReAPI, ReSemiclip, ReChecker and others - development of different HLDS - modifications and addons.
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