ReGameDLL_CS/regamedll/dlls/wpn_shared/wpn_fiveseven.cpp

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2015-06-30 12:46:07 +03:00
#include "precompiled.h"
/* <25698d> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:49 */
LINK_ENTITY_TO_CLASS(weapon_fiveseven, CFiveSeven);
/* <256720> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:51 */
NOBODY void CFiveSeven::Spawn(void)
{
}
/* <25669f> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:66 */
NOBODY void CFiveSeven::Precache(void)
{
}
/* <2566c6> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:84 */
NOBODY int CFiveSeven::GetItemInfo(ItemInfo *p)
{
}
/* <25680a> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:101 */
NOBODY BOOL CFiveSeven::Deploy(void)
{
// Deploy(CFiveSeven *const this); // 101
}
/* <256943> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:117 */
NOBODY void CFiveSeven::PrimaryAttack(void)
{
// Length2D(const Vector *const this); // 121
// PrimaryAttack(CFiveSeven *const this); // 117
}
/* <2566f9> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:129 */
NOBODY void CFiveSeven::SecondaryAttack(void)
{
}
/* <256a57> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:134 */
NOBODY void CFiveSeven::FiveSevenFire(float flSpread, float flCycleTime, BOOL fUseSemi)
{
// {
// Vector vecAiming; // 190
// Vector vecSrc; // 192
// Vector vecDir; // 194
// int flag; // 197
// operator+(const Vector *const this,
// const Vector &v); // 183
// Vector(Vector *const this,
// const Vector &v); // 195
// Vector(Vector *const this,
// const Vector &v); // 195
// }
}
/* <2567d0> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:225 */
NOBODY void CFiveSeven::Reload(void)
{
// Reload(CFiveSeven *const this); // 225
}
/* <256796> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:238 */
NOBODY void CFiveSeven::WeaponIdle(void)
{
// WeaponIdle(CFiveSeven *const this); // 238
}