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https://github.com/s1lentq/ReGameDLL_CS.git
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67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
#include "precompiled.h"
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/* <25698d> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:49 */
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LINK_ENTITY_TO_CLASS(weapon_fiveseven, CFiveSeven);
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/* <256720> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:51 */
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NOBODY void CFiveSeven::Spawn(void)
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{
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}
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/* <25669f> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:66 */
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NOBODY void CFiveSeven::Precache(void)
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{
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}
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/* <2566c6> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:84 */
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NOBODY int CFiveSeven::GetItemInfo(ItemInfo *p)
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{
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}
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/* <25680a> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:101 */
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NOBODY BOOL CFiveSeven::Deploy(void)
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{
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// Deploy(CFiveSeven *const this); // 101
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}
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/* <256943> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:117 */
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NOBODY void CFiveSeven::PrimaryAttack(void)
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{
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// Length2D(const Vector *const this); // 121
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// PrimaryAttack(CFiveSeven *const this); // 117
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}
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/* <2566f9> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:129 */
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NOBODY void CFiveSeven::SecondaryAttack(void)
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{
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}
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/* <256a57> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:134 */
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NOBODY void CFiveSeven::FiveSevenFire(float flSpread, float flCycleTime, BOOL fUseSemi)
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{
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// {
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// Vector vecAiming; // 190
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// Vector vecSrc; // 192
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// Vector vecDir; // 194
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// int flag; // 197
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// operator+(const Vector *const this,
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// const Vector &v); // 183
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// Vector(Vector *const this,
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// const Vector &v); // 195
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// Vector(Vector *const this,
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// const Vector &v); // 195
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// }
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}
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/* <2567d0> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:225 */
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NOBODY void CFiveSeven::Reload(void)
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{
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// Reload(CFiveSeven *const this); // 225
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}
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/* <256796> ../cstrike/dlls/wpn_shared/wpn_fiveseven.cpp:238 */
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NOBODY void CFiveSeven::WeaponIdle(void)
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{
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// WeaponIdle(CFiveSeven *const this); // 238
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}
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