mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2025-04-19 16:02:27 +03:00
dumped old and ai-converted changelogs
This commit is contained in:
parent
be47b94ed2
commit
83df6fe961
651
CHANGELOG.md
651
CHANGELOG.md
@ -1,18 +1,661 @@
|
||||
# [ReGameDLL_CS](https://github.com/rehlds/ReGameDLL_CS) Changelog
|
||||
|
||||
---
|
||||
|
||||
|
||||
---
|
||||
|
||||
> [!CAUTION]
|
||||
>
|
||||
> This versions and changelogs were brought only for historical purposes from [DevCS Thread](https://dev-cs.ru/resources/67/updates) and not avalible at github.
|
||||
>
|
||||
|
||||
## `5.14.0.453` - 2020-02-14
|
||||
|
||||
### Added
|
||||
- Enhanced CCSPlayerItem::GetItemInfo
|
||||
|
||||
### Changed
|
||||
- Bump minor API version
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.13.0.451` - 2020-02-07
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- build.gradle: Fix missing brace
|
||||
- Fixed some compiler warnings
|
||||
- Fixed appversion.sh when the path may contain spaces
|
||||
|
||||
## `5.13.0.447` - 2020-01-16
|
||||
|
||||
### Added
|
||||
- Implemented CVar mp_scoreboard_showdefkit
|
||||
- ZBot: Implemented cvar bot_freeze
|
||||
|
||||
### Changed
|
||||
- CVar mp_fadetoblack enhancement (close #463) (#471)
|
||||
- Update README.md
|
||||
- func_mortar_field: Use explosion instead of a flash
|
||||
|
||||
### Fixed
|
||||
- C4: Fixed a bug when a player died by explosive targets triggered by the main bomb
|
||||
- USP: Fixed jitter effect when playing an animation of adding a silencer
|
||||
|
||||
## `5.13.0.439` - 2020-01-15
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- DefaultDeploy fix allocation string issue for 3rd-party
|
||||
- Fix hitsounds on vehicles
|
||||
- [CZERO] Fix count hostages ("ScenarioIcon" message)
|
||||
- func_breakable: Remove m_iszSpawnObject on restart round
|
||||
|
||||
## `5.13.0.434` - 2019-12-28
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix bug with radio commands (#480)
|
||||
|
||||
## `5.13.0.433` - 2019-12-25
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Ignorerad command small optimization
|
||||
|
||||
### Fixed
|
||||
- Typo fix
|
||||
|
||||
## `5.13.0.431` - 2019-12-20
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix voice API bug (#469)
|
||||
|
||||
## `5.13.0.430` - 2019-12-17
|
||||
|
||||
### Added
|
||||
- New CVar mp_give_player_c4
|
||||
|
||||
### Changed
|
||||
- Move some new features to REGAMEDLL_ADD
|
||||
- Move beta features to release stage
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.13.0.427` - 2019-12-14
|
||||
|
||||
### Added
|
||||
- Add API to set if player can hear another player
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.12.0.426` - 2019-12-13
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Spelling mistake on naming fix
|
||||
|
||||
## `5.12.0.425` - 2019-11-09
|
||||
|
||||
### Added
|
||||
- Implement RG_CBasePlayer_DropIdlePlayer hook (#444)
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.12.0.424` - 2019-10-30
|
||||
|
||||
### Added
|
||||
- Add new console command: mp_swapteams
|
||||
- New CVar mp_weapons_allow_map_placed
|
||||
|
||||
### Changed
|
||||
- Bots: safe check for DoorActivator
|
||||
- Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks
|
||||
|
||||
### Fixed
|
||||
- Fix CBasePlayerWeapon_CanDeploy hook for grenades
|
||||
- Fix CBasePlayer::CanDeploy
|
||||
|
||||
## `5.11.0.420` - 2019-10-12
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Refactoring (#418)
|
||||
- Remove unused cheat impulses
|
||||
- Disable flashlight on kill
|
||||
- Remove unused entities (from HL)
|
||||
- Code style fixes
|
||||
|
||||
### Fixed
|
||||
- nadedrop fixes
|
||||
- Close equipmenu (VGUIMenus) when the player left the purchase area
|
||||
- Hostage "far use" fix
|
||||
- Reset player basevelocity on spawn
|
||||
- Weapon HUD fixes
|
||||
|
||||
## `5.11.0.418` - 2019-09-29
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Introduce end-of-line normalization
|
||||
- Minor refactoring
|
||||
|
||||
### Fixed
|
||||
- Don't respawn if m_flRespawnPending isn't set
|
||||
- Ignore submodules for detecting local changes
|
||||
|
||||
## `5.11.0.417` - 2019-09-23
|
||||
|
||||
### Added
|
||||
- Add "give" client cheat command (e.g., give weapon_ak47) like in CS:GO
|
||||
|
||||
### Changed
|
||||
- Added gitattributes and updated editorconfig files
|
||||
|
||||
### Fixed
|
||||
- CGrenade::Use: Fixed spam sound on defuse start if player is in the air
|
||||
- Autobuy/Rebuy fixes
|
||||
- Invisible shield fix
|
||||
- Fix typo
|
||||
- Fix newlines
|
||||
|
||||
## `5.11.0.405` - 2019-09-18
|
||||
|
||||
### Added
|
||||
- Add CVar mp_show_scenarioicon
|
||||
|
||||
### Changed
|
||||
- Grenade::Use: Move #C4_Defuse_Must_Be_On_Ground to the beginning of defusing
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.11.0.403` - 2019-09-17
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix func_healthcharger & func_recharge bug
|
||||
- Fix entity leak
|
||||
- item_airbox: Little optimizations
|
||||
- CCSPlayer::RemoveShield: Enhanced
|
||||
- CCSPlayer::GiveNamedItemEx: Drop weapon_elite when getting weapon_shield
|
||||
|
||||
## `5.11.0.401` - 2019-09-14
|
||||
|
||||
### Added
|
||||
- Add prevent jump flag to iuser3 data
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.11.0.400` - 2019-09-11
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Enhanced behavior of armoury_entity with czbot, don't pick up if forbidden by cvars
|
||||
- Minor refactoring
|
||||
|
||||
### Fixed
|
||||
- armoury_entity: Don't pick up dual elites if the player carries a shield
|
||||
|
||||
## `5.11.0.398` - 2019-09-08
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- mp_infinite_ammo 1: Fixed grenade throw
|
||||
|
||||
## `5.11.0.397` - 2019-09-04
|
||||
|
||||
### Added
|
||||
- Implemented cvar mp_unduck_method
|
||||
|
||||
### Changed
|
||||
- build.gradle: Remove extralib stdc++
|
||||
- pm_shared.cpp: Minor refactoring
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.11.0.394` - 2019-08-30
|
||||
|
||||
### Added
|
||||
- Implement RG_CBasePlayer_UseEmpty hook
|
||||
- Add force visibility effect
|
||||
|
||||
### Changed
|
||||
- Update const.h and SDK
|
||||
|
||||
### Fixed
|
||||
- Disconnected players func_tank fix
|
||||
- Fix potential memory leak for CRenderFxManager
|
||||
|
||||
## `5.9.0.387` - 2019-08-28
|
||||
|
||||
### Added
|
||||
- Implemented cvar mp_infinite_grenades
|
||||
|
||||
### Changed
|
||||
- Reworked cvar mp_infinite_ammo, not including grenades
|
||||
- Update README.md
|
||||
|
||||
### Fixed
|
||||
- QuaternionSlerp: Fix GCC issue & minor refactoring
|
||||
- Unittest-win: Fixed demo failed
|
||||
- Missing initialization for member m_iWeaponInfiniteIds
|
||||
|
||||
## `5.9.0.379` - 2019-08-16
|
||||
|
||||
### Added
|
||||
- Implemented cheat command impulse 255
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix C4 defuse glitch (#383)
|
||||
- Fix potential memory leak for CRenderFxManager
|
||||
- RadiusFlash: Fixed eyes position
|
||||
|
||||
## `5.9.0.369` - 2019-08-11
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Allow immediately change name for proxy
|
||||
- Make restartable for func_healthcharger and func_recharge entities
|
||||
|
||||
### Fixed
|
||||
- Fix bug related to field "dmdelay" not working properly
|
||||
|
||||
## `5.9.0.367` - 2019-08-08
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix VIP mechanic
|
||||
|
||||
## `5.9.0.366` - 2019-07-30
|
||||
|
||||
### Added
|
||||
- New CVar mp_buy_anywhere
|
||||
|
||||
### Changed
|
||||
- Radio enhancement cvars
|
||||
|
||||
### Fixed
|
||||
- Fix CVar's register
|
||||
|
||||
## `5.9.0.363` - 2019-07-17
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fix dead players kick for idle
|
||||
|
||||
## `5.9.0.362` - 2019-06-25
|
||||
|
||||
### Added
|
||||
- Added new cvar bot_join_delay
|
||||
|
||||
### Changed
|
||||
- Enhanced bot_quota_mode
|
||||
- Reworked bot_quota_mode and removed bot_quota_match cvar
|
||||
|
||||
### Fixed
|
||||
- Minor refactoring
|
||||
- Print reason kick and added reason message for kick
|
||||
|
||||
## `5.9.0.355` - 2019-06-13
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Some minor changes
|
||||
- UTIL_HumansInGame: Ignore HLTV
|
||||
|
||||
## `5.9.0.353` - 2019-06-08
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Minor refactoring CBasePlayer::TakeDamage
|
||||
|
||||
### Fixed
|
||||
- Fix cvar ff_damage_reduction_grenade: don't reduce damage to enemies
|
||||
- Fix README.md
|
||||
- Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level
|
||||
|
||||
## `5.9.0.349` - 2019-06-08
|
||||
|
||||
### Added
|
||||
- Add CVar: mp_afk_bomb_drop_time
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.9.0.345` - 2019-06-06
|
||||
|
||||
### Added
|
||||
- Added API hook CBasePlayer::HintMessageEx
|
||||
- Added cvars:
|
||||
- mp_scoreboard_showhealth
|
||||
- mp_scoreboard_showmoney
|
||||
- ff_damage_reduction_bullets
|
||||
- ff_damage_reduction_grenade
|
||||
- ff_damage_reduction_grenade_self
|
||||
- ff_damage_reduction_other
|
||||
|
||||
### Changed
|
||||
- Changed default values for cvars:
|
||||
- ff_damage_reduction_other
|
||||
- ff_damage_reduction_grenade
|
||||
- Updated latest changes from ValveSoftware/halflife.
|
||||
|
||||
### Fixed
|
||||
- Fixed fail tests.
|
||||
- Fixed some GCC warnings.
|
||||
- Fixed work of cvar bot_chatter "radio" (zbots now correctly send radio commands to chat).
|
||||
- Fixed potential memory leaks in CUtlVector.
|
||||
|
||||
## `5.7.0.330` - 2019-04-23
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Reduced allowable money limit (HUD can't draw more than 999k).
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.329` - 2019-04-17
|
||||
|
||||
### Added
|
||||
- Added cvar mp_hullbounds_sets (0/1).
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.328` - 2019-04-17
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed player's velocity on pushable use.
|
||||
|
||||
## `5.7.0.327` - 2019-04-09
|
||||
|
||||
### Added
|
||||
- Added cvar mp_allow_point_servercommand to disable point_servercommand entities.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed potential abuse of point_servercommand entities.
|
||||
|
||||
## `5.7.0.325` - 2019-04-08
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed buffer overflow.
|
||||
|
||||
## `5.7.0.324` - 2019-04-07
|
||||
|
||||
### Added
|
||||
- Implemented point entities:
|
||||
- point_clientcommand
|
||||
- point_servercommand
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.323` - 2019-03-07
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed dead player inclination.
|
||||
|
||||
## `5.7.0.322` - 2019-01-13
|
||||
|
||||
### Added
|
||||
- Added base damage for M3 and XM1014.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed m_flBaseDamageSil.
|
||||
|
||||
## `5.7.0.321` - 2019-01-07
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Changed int type of variable to bool.
|
||||
|
||||
### Fixed
|
||||
- Some minor fixes.
|
||||
|
||||
## `5.7.0.320` - 2019-01-07
|
||||
|
||||
### Added
|
||||
- Added m_flBaseDamage member.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.319` - 2018-12-23
|
||||
|
||||
### Added
|
||||
- Added iuser3 flag PLAYER_PREVENT_CLIMB.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.318` - 2018-10-31
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Enhanced "endround" command.
|
||||
- Updated bot vision:
|
||||
- Bots can't see invisible enemies.
|
||||
- Bots ignore enemies with flag FL_NOTARGET.
|
||||
|
||||
### Fixed
|
||||
- None
|
||||
|
||||
## `5.7.0.316` - 2018-10-27
|
||||
|
||||
### Added
|
||||
- Added cvar mp_kill_filled_spawn.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed players getting stuck in spawn.
|
||||
|
||||
## `5.7.0.314` - 2018-10-06
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Resolved issue #307.
|
||||
|
||||
## `5.7.0.313` - 2018-09-10
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed third-party bots joining teams based on humans_join_team cvar.
|
||||
|
||||
## `5.7.0.312` - 2018-05-31
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- Enhanced mp_respawn_immunitytime.
|
||||
|
||||
### Fixed
|
||||
- Refused support for CS 1.8.2 hacks (use CS 1.8.3).
|
||||
|
||||
## `5.7.0.310` - 2018-05-27
|
||||
|
||||
### Added
|
||||
- Added new point-entity trigger_random.
|
||||
|
||||
### Changed
|
||||
- Reworked publish process.
|
||||
- Cosmetic changes.
|
||||
|
||||
### Fixed
|
||||
- Fixed circular dependency on GCC 7.3.
|
||||
- Fixed compiling with MSVC and ICC.
|
||||
|
||||
## `5.7.0.302` - 2018-05-22
|
||||
|
||||
### Added
|
||||
- Added GCC toolchain support.
|
||||
|
||||
### Changed
|
||||
- Cosmetic changes.
|
||||
|
||||
### Fixed
|
||||
- Fixed ASM inline for GCC.
|
||||
- Fixed compiling with MSVC.
|
||||
|
||||
## `5.7.0.301` - 2018-04-14
|
||||
|
||||
### Added
|
||||
- Added hook check penetration.
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Crash fix.
|
||||
|
||||
## `5.7.0.298` - 2018-04-02
|
||||
|
||||
### Added
|
||||
- None
|
||||
|
||||
### Changed
|
||||
- None
|
||||
|
||||
### Fixed
|
||||
- Fixed bug where mp_fraglimit is less than zero.
|
||||
- Fixed C4 disappearance on inclined surfaces with Valve HLDS.
|
||||
|
||||
## `5.7.0.295` - 2018-04-02
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user