Ignore VS2015 files.
Add ResetSequenceInfo in SetNewPlayerModel.
Interface API CCSPlayer: Added ResetSequenceInfo and reworked RemovePlayerItem
Bump minor version
Rollback: remove virtual destructor in class CBaseEntity
Add: Using info about item from table weaponInfo (yet only for hegrenade, flashbang, smokegrenade)
Removed useless entities: (item_security, item_suit)
Bugfix: was resetting m_iCount from armoury_entity
Bugfix: incorrect check with pev->takedamage in CBaseEntity::TraceAttack, CBaseMonster::TraceAttack
Bugfix: zBot not continues to play after defused bomb and when mp_round_infinite is not 0