Commit Graph

  • 5bf71bdb18 CCSBot::FindMostDangerousThreat: Fix crash when m_pActiveItem is null Related #1055 master s1lentq 2025-04-08 06:31:12 +07:00
  • 797c265db3
    API: Implemented CBasePlayer::Observer_FindNextPlayer() (#1065) Eason 2025-04-07 02:13:23 +08:00
  • 312dc3eb84 Fix defuse behavior when bomb explodes - Ensure DefuseBombEnd is called when defusing and bomb explodes to properly stop defuse - Fixes the issue where defuse progress bar continued draw after bomb explosion s1lentq 2025-04-06 04:01:26 +07:00
  • 0fc5213049
    Implements UpdateStatusBar Hook (#968) GLoOoccK 2025-04-04 12:47:40 -03:00
  • f3d8d1b5fd fix typo s1lentq 2025-04-04 08:24:33 +07:00
  • a4d74392f0 Update player's HUD after round restart time expires, not before it s1lentq 2025-04-04 02:49:40 +07:00
  • 35082b5f26 fix build.sh for clang compiler s1lentq 2025-04-04 02:42:29 +07:00
  • 6f70d6dd8e ZBot: Implemented immediate reloading of nav data after bot analysis, without requiring a full map restart ZBot: Added cleanup for dangling navigation pointers in bots, enabling seamless map reanalysis Minor refactoring s1lentq 2025-04-04 02:41:19 +07:00
  • f5cc6f3a8b AngleQuaternion: fix buffer overflow s1lentq 2025-04-04 02:19:53 +07:00
  • d3fc7ac000
    New flymove more accurate method (#1006) Garey 2025-03-28 04:16:07 +05:00
  • ce11175e89
    Add cvar for stamina restoration speed based on fps reference. (#1005) Garey 2025-03-28 04:05:43 +05:00
  • b10f23e1e9
    Add new CVars mp_playerid_showhealth & mp_playerid_field (#1046) Vaqtincha 2025-03-28 03:59:34 +05:00
  • b44b09d07b
    feat: add new cvar "mp_logkills" (#1039) golukon 2025-03-28 01:30:32 +03:00
  • d8faea0966
    Add new CVar mp_jump_height (#1022) Vaqtincha 2025-03-28 03:28:15 +05:00
  • 94a7eb4cbb
    added forgot pistols fiveseven and dualelite touching for vip (#1045) Vaqtincha 2025-03-28 03:21:24 +05:00
  • 518f142635
    Add new CVar mp_default_weapons_random (#1015) Vaqtincha 2025-03-28 03:20:28 +05:00
  • dbec1b589c
    Randomspawn (#1013) Vaqtincha 2025-03-28 03:17:02 +05:00
  • 316405b00d
    add new cvar "bot_excellent_morale" (#1035) Vaqtincha 2025-03-28 03:10:32 +05:00
  • b8e9726347
    fix: bots can't buy sec ammo if preferred pistol (ex. "WeaponPreference = deagle" in BotProfile.db) (#1034) Vaqtincha 2025-03-28 03:09:56 +05:00
  • 6adb795fee
    Team Say refactory/enhancement (#1042) Francisco Muñoz 2025-03-27 19:09:24 -03:00
  • 756deb1ea9
    fix: calculate UpdateLocation fun not so often (#1040) golukon 2025-03-28 01:08:42 +03:00
  • a7395b054d
    Bot Chatter: Bots will react to enemy snipers presence (#1055) Huga 2025-03-28 05:06:17 +07:00
  • b59bbb1c83
    CMake improvements, add 64-bit support for use in Xash3D FWGS (#1053) Alibek Omarov 2025-03-28 01:03:52 +03:00
  • 96b2ef2727 Update build.yml 5.28.0.756 5.28.0.755 s1lentq 2025-03-28 01:44:41 +07:00
  • 83df6fe961
    dumped old and ai-converted changelogs feature/changelog STAM 2025-03-02 16:36:42 +03:00
  • be47b94ed2
    init changelog STAM 2025-03-02 15:36:55 +03:00
  • f63ad678c2 Hostage minor fixes Minor cleanup s1lentq 2024-12-15 05:21:34 +07:00
  • 1579273f62 Add target_cdaudio in fgd (Closes #1030) s1lentq 2024-12-12 02:08:00 +07:00
  • 17ae24e012 fix build s1lentq 2024-12-12 01:31:05 +07:00
  • 1a17ef4e45
    Reset bot morale on new match(game) (#1025) Vaqtincha 2024-12-11 21:33:26 +05:00
  • 6f0d17bb74 fixed issues reported by static analyzer s1lentq 2024-12-11 23:30:27 +07:00
  • 8a77bba94d always consider all human players on the server to use bot_auto_vacate correctly s1lentq 2024-12-11 03:50:44 +07:00
  • 3efc5ad166 AUG/SG552: Reset maxspeed when zooming s1lentq 2024-12-11 02:19:09 +07:00
  • 942f2e6637 Removed -bots and -host-improve command line params in favor of using CVars s1lentq 2024-12-11 02:06:08 +07:00
  • df7944ab88 Disable broken angle adjustment with throw direction in Killed to avoid player model visual artifacts s1lentq 2024-12-10 20:46:00 +07:00
  • 476b5f7afd fix typo s1lentq 2024-12-09 22:10:03 +07:00
  • 7738142c69
    CI Workflow Refactor and Fixes (#1016) Sergey Shorokhov 2024-10-29 09:22:24 +03:00
  • 535ea846a9
    client.cpp: Use macros for pfnPrecacheEvent (#1019) Nord1cWarr1or 2024-10-23 16:08:29 +00:00
  • 9b626b1d82
    add desc to readme (#1014) Vaqtincha 2024-09-18 05:49:24 +05:00
  • 9b7b1695a9
    escape feature for bots (#1012) Vaqtincha 2024-09-17 14:35:21 +05:00
  • 3f628ea970 DeathSound: Don't interrupt pain sounds with death sound, use any available channel instead s1lentq 2024-09-17 02:49:27 +07:00
  • 19714af6e6 get rid of unsafe string functions minor refactor s1lentq 2024-09-13 06:43:27 +07:00
  • 3cf66de905
    fix mp_kill_filled_spawn (#1011) Vaqtincha 2024-09-13 02:22:08 +05:00
  • dc16b12d79 [skip ci] VisualStudio: Add auto visualizer for some structures/classes s1lentq 2024-08-25 05:45:09 +07:00
  • 12f4e9bc79 remove unnecessary version consistency for some player movement code s1lentq 2024-08-17 04:55:17 +07:00
  • a8fd512dad Fix linux build s1lentq 2024-08-16 10:05:39 +07:00
  • 8b6d659077 Implemented simple player movement version control to avoid desync Bump minor API version s1lentq 2024-08-16 09:53:11 +07:00
  • adca446bde PM_CheckFalling: fix punch angle value 1.3% -> 1% fix/fall-punch-angle Sergey Shorokhov 2024-08-14 12:40:21 +03:00
  • ce621c3412 PM_CheckFalling: fix punchangle axis (Z -> X) Sergey Shorokhov 2024-08-14 12:38:23 +03:00
  • 4e1cb1091f fix Deagle animation (#985) Vaqtincha 2024-08-12 11:48:41 +05:00
  • b6c2c62e8b
    Added mp_vote_flags and mp_votemap_min_time cvars (#990) Francisco Muñoz 2024-08-12 02:45:54 -04:00
  • c7bd4af9b6
    Cache ObjectCaps call inside PlayerUse (#991) Francisco Muñoz 2024-08-12 02:45:21 -04:00
  • fee10d8ba8
    Fix Shotguns reload flag not getting reset on weapon changing (#993) Francisco Muñoz 2024-08-12 02:40:09 -04:00
  • c48be87474
    Extend KickBack functionalities (#980) Francisco Muñoz 2024-08-05 21:11:59 -04:00
  • 77a3f2b25b try fix a crash due to the deletion of an item in an unusual way related #870, #752, #924, #957 s1lentq 2024-08-06 07:19:58 +07:00
  • 279799bff9 Add support IN_RUN key for +speed button in spectator/noclip and walk moves Add cheat impulse for enable Noclip with air accelerate s1lentq 2024-08-06 04:29:18 +07:00
  • 17386acac4 Update build.yml s1lentq 2024-08-06 04:26:00 +07:00
  • 11638cbb21 Fixed a bug in spectator move with no apply friction when stopped s1lentq 2024-08-06 03:54:56 +07:00
  • a47d55823f Fix compiler warnings s1lentq 2024-08-06 03:26:10 +07:00
  • ff843fe478 Update workflows/build.yml Fix temporarily testdemos s1lentq 2024-08-06 03:19:31 +07:00
  • 9d9c2de1ff
    Feature: ConVars for weapon/item/ammo respawn time (#983) Sergey Shorokhov 2024-08-03 20:17:52 +03:00
  • a202425dd7
    Fix: ammo/weapons respawn behavior (#982) Sergey Shorokhov 2024-08-03 20:11:08 +03:00
  • 576e967cbd Workflows: Downgrade linux distro s1lentq 2024-07-27 20:35:54 +07:00
  • 1991434301 [skip ci] Fixed typo version s1lentq 2024-07-15 20:28:49 +07:00
  • 79cfd7103a Linking against legacy libc <= 2.15 s1lentq 2024-07-14 23:41:13 +07:00
  • 30572ef0b6 Change compiler to Clang, instead of ICC 2019 s1lentq 2024-07-14 23:27:44 +07:00
  • 8005dd9ca3
    Fix bot_kill command (killed already dead bots) (#974) Vaqtincha 2024-07-08 22:53:21 +05:00
  • a94c7bd728 Fix crouch bot s1lentq 2024-06-09 15:46:50 +07:00
  • ad1c58cef5 Add bot_mimic s1lentq 2024-06-03 01:28:45 +07:00
  • fef9bf3a87 mp_defuser_allocation: Send a message with a hint instead of the text in the center s1lentq 2024-06-01 20:26:00 +07:00
  • bdc96d26d9 Minor rework bot_quota_mode fill s1lentq 2024-06-01 20:24:44 +07:00
  • c7be8bfe7c MULTIDAMAGE: make check entity safe ApplyMultiDamage: Fixed potential crash when in TakeDamage hook causes another additional damage s1lentq 2024-05-31 23:21:37 +07:00
  • 7372573c89 Add UTIL_IsValidPlayer Ignore dormant players Minor refactoring s1lentq 2024-05-28 22:44:29 +07:00
  • c08e6d0180
    CNavArea::ComputeApproachAreas(): fix hang on *.nav generating (#913) Sergey Shorokhov 2024-05-12 17:17:02 +03:00
  • 9f66264562 KillOfRarity: Add feature in-air kill s1lentq 2024-05-09 02:38:12 +07:00
  • 8706cc5a10 KillRarity Domination: Don't consider suicides to be unanswered killing s1lentq 2024-05-09 00:30:57 +07:00
  • cabdc254c7 ActiveGrenade: Fixed a potential leak by checking entities smokegrens life if RemoveGrenade call is somehow missing or blocked s1lentq 2024-05-09 00:20:22 +07:00
  • 8ff1bf1232 Fix typo s1lentq 2024-05-08 23:01:02 +07:00
  • 8ec5b6cd0f
    Fix SendDeathMessage kill rarity flags and transform to VFUNC (#943) Federico Matías 2024-05-08 12:59:40 -03:00
  • 4ecf42799d
    Fix ApplyMultiDamage duplicated call on MultiDamage routine (#946) Francisco Muñoz 2024-05-08 11:18:36 -04:00
  • d7f22ae3ec
    Restart trigger_multiple (#935) 肯定龙 2024-05-08 15:18:24 +00:00
  • 75f142e18a
    Add trigger_teleport landmark (#952) Lê Hàn Minh Khang 2024-05-08 10:52:41 -04:00
  • 8cd9086937
    Implement game_round_end and game_round_freeze_end triggers (#949) 肯定龙 2024-05-08 13:59:27 +00:00
  • 2a0e54bbf7 Bump minor version up to 27 s1lentq 2024-05-08 14:55:21 +07:00
  • 0626800fbb
    Implement RemoveAllItems hook (#960) Javekson 2024-05-08 11:50:53 +04:00
  • d5eb9c34d2
    don't send radio message to teammate (if freeforall 1) (#958) Vaqtincha 2024-04-15 13:49:44 +05:00
  • f24cccfe73 Fix linux build s1lentq 2024-04-08 16:47:02 +07:00
  • 5117374a27 Separate mp_location_area_info from chat and radar Add fallback location message for chat s1lentq 2024-04-08 16:42:08 +07:00
  • 279bd6421b Fix crash s1lentq 2024-04-08 12:41:22 +07:00
  • 8c14d05168 Add fallback place names if BotChatter.db is missing s1lentq 2024-04-07 18:49:08 +07:00
  • 1ae0091947 Added CVar mp_location_area_info for display location area info in HUDs radio chat and below radar s1lentq 2024-04-07 16:41:56 +07:00
  • f711276d8a ignore kill assist when victim killed himself while changing team s1lentq 2024-04-04 19:31:27 +07:00
  • a546997723 CWeaponBox::Touch: Fixed a hang when touching a weaponbox if multiple items are packed in a slot s1lentq 2024-03-31 22:46:06 +07:00
  • 92775824e6 IsWalkableTraceLineClear: Fixed deadlock (mutual collisions in traces leading to hang) s1lentq 2024-02-29 06:52:48 +07:00
  • 5d2174fbbf CWeaponBox::Touch: Reworked dropped grenade pickup s1lentq 2024-02-05 02:21:49 +07:00
  • 4d90a5f4fa CWeaponBox::Touch: Fix grenade pickup (Resolves #923, Closes #931) s1lentq 2024-02-01 18:20:11 +07:00
  • f4c4e891ac CBasePlayerWeapon::ExtractAmmo: Fixed reverse-engineering mistake s1lentq 2024-02-01 16:38:16 +07:00
  • 2489213127 Resetable g_weaponSlotInfo s1lentq 2024-02-01 12:21:23 +07:00
  • fb9eb0db55
    Fix excessive punchangle when getting shield shot (#919) Francisco Muñoz 2024-01-31 09:38:35 -03:00
  • 0bc4ff1d40
    Support for secondary ammo and extra EF_ flags (#934) Rafflesian 2024-01-31 09:35:26 -03:00