.. |
bot
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
hostage
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
wpn_shared
|
ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo
|
2016-08-05 18:35:45 +07:00 |
activity.h
|
Regamedll API WIP: implemented interfaces some objects.
|
2016-03-13 21:38:00 +06:00 |
activitymap.h
|
WIP: full of reversed basic part
|
2015-09-22 22:56:27 +06:00 |
airtank.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
airtank.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
ammo.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
ammo.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
animating.cpp
|
Refactoring.
|
2016-07-14 21:12:17 +07:00 |
animation.cpp
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
animation.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
basemonster.h
|
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
|
2016-07-21 07:25:49 +07:00 |
bmodels.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
bmodels.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
buttons.cpp
|
Fix typo in multi_source
|
2016-09-26 23:09:15 +07:00 |
buttons.h
|
Fix #43
|
2016-06-19 18:00:44 +07:00 |
career_tasks.cpp
|
Refactoring API
|
2016-06-01 05:08:23 +06:00 |
career_tasks.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
cbase.cpp
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
cbase.h
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
cdll_dll.h
|
Added cvar mp_team_maxkills
|
2016-07-28 07:05:00 +07:00 |
client.cpp
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
client.h
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
combat.cpp
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
debug.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
debug.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
decals.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
doors.cpp
|
Added new spawnflags for func_door - touch only clients
|
2016-09-13 19:44:00 +07:00 |
doors.h
|
Added new spawnflags for func_door - touch only clients
|
2016-09-13 19:44:00 +07:00 |
effects.cpp
|
Refactoring.
|
2016-07-14 21:12:17 +07:00 |
effects.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
enginecallback.h
|
Regamedll API WIP: implemented interfaces some objects.
|
2016-03-13 21:38:00 +06:00 |
explode.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
explode.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
extdef.h
|
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
|
2016-07-21 07:25:49 +07:00 |
extdll.h
|
Added gradle task buildFixes for faster building.
|
2016-07-18 06:49:12 +07:00 |
func_break.cpp
|
Added reset for trigger_hurt and func_pushable (Fixes #64)
|
2016-10-08 03:57:07 +07:00 |
func_break.h
|
Added reset for trigger_hurt and func_pushable (Fixes #64)
|
2016-10-08 03:57:07 +07:00 |
func_tank.cpp
|
Improvement function CCSPlayer::RemovePlayerItem (with considering item_*/weapon_shield/weapon_c4)
|
2016-06-23 02:50:14 +07:00 |
func_tank.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
game.cpp
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
game.h
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
gamerules.cpp
|
Added cvar bot_deathmatch #39
|
2016-06-14 20:14:31 +07:00 |
gamerules.h
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
ggrenade.cpp
|
Added cvar bot_deathmatch #39
|
2016-06-14 20:14:31 +07:00 |
globals.cpp
|
Mini-refactoring.
|
2016-05-11 20:06:43 +06:00 |
globals.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
h_ai.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
h_ai.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
h_battery.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
h_battery.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
h_cycler.cpp
|
Fix #43
|
2016-06-19 18:00:44 +07:00 |
h_cycler.h
|
Fix #43
|
2016-06-19 18:00:44 +07:00 |
h_export.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
healthkit.cpp
|
Removed api hooks CanBuyThisItem, CanBuyThis, CWeaponBox::Touch, CArmoury::ArmouryTouch
|
2016-06-21 04:13:16 +07:00 |
healthkit.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
hintmessage.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
hintmessage.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
items.cpp
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
items.h
|
Refactoring.
|
2016-07-14 21:12:17 +07:00 |
lights.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
lights.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
mapinfo.cpp
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
mapinfo.h
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
maprules.cpp
|
Fix ValveSoftware/halflife#197
|
2016-09-27 03:49:34 +07:00 |
maprules.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
monsterevent.h
|
Regamedll API WIP: implemented interfaces some objects.
|
2016-03-13 21:38:00 +06:00 |
monsters.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
mortar.cpp
|
Regamedll API WIP: Added new api functions
|
2016-04-05 22:11:41 +06:00 |
mortar.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
mpstubb.cpp
|
Mini-refactoring.
|
2016-05-11 20:06:43 +06:00 |
multiplay_gamerules.cpp
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
nodes.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
observer.cpp
|
Refactoring API
|
2016-06-01 05:08:23 +06:00 |
observer.h
|
Regamedll API WIP: added some more API functions.
|
2016-04-19 21:26:46 +06:00 |
pathcorner.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
pathcorner.h
|
Fix typo with virtual function CPathCorner::GetDelay
|
2016-02-29 22:00:29 +06:00 |
plane.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
plane.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
plats.cpp
|
Added restart for func_button and trigger_once (Related #55)
|
2016-09-08 17:04:00 +07:00 |
plats.h
|
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
|
2016-07-21 07:25:49 +07:00 |
player.cpp
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
player.h
|
Bugfix: Memory leak - m_rebuyString not releases the memory.
|
2016-10-11 21:55:30 +07:00 |
revert_saved.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
saverestore.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
schedule.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
scriptevent.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
singleplay_gamerules.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
skill.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
skill.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
sound.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
sound.h
|
Regamedll API WIP: implemented interfaces some objects.
|
2016-03-13 21:38:00 +06:00 |
soundent.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
soundent.h
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
spectator.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
spectator.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
subs.cpp
|
Regamedll API WIP: Added new api functions
|
2016-04-05 22:11:41 +06:00 |
subs.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
talkmonster.h
|
WIP: full of reversed basic part
|
2015-09-22 22:56:27 +06:00 |
training_gamerules.cpp
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
training_gamerules.h
|
Added cvar bot_deathmatch #39
|
2016-06-14 20:14:31 +07:00 |
trains.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
triggers.cpp
|
Bugfix: trigger_hurt should not inflict more damage than established.
|
2016-10-11 21:57:46 +07:00 |
triggers.h
|
Added reset for trigger_hurt and func_pushable (Fixes #64)
|
2016-10-08 03:57:07 +07:00 |
tutor_base_states.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor_base_states.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
tutor_base_tutor.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor_base_tutor.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor_cs_states.cpp
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor_cs_states.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor_cs_tutor.cpp
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
tutor_cs_tutor.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
tutor.cpp
|
Refactoring API
|
2016-06-01 05:08:23 +06:00 |
tutor.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
unisignals.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
util.cpp
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
util.h
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
vector.h
|
Fixed Vector constructors
|
2016-04-24 15:08:00 +03:00 |
vehicle.cpp
|
Regamedll API WIP: Added new interfaces-objects
|
2016-03-17 23:58:24 +06:00 |
vehicle.h
|
Refactoring and cleanup.
|
2016-02-23 05:23:45 +06:00 |
weapons.cpp
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
weapons.h
|
Related #57 (Done)
|
2016-10-07 23:02:34 +07:00 |
weapontype.cpp
|
Fix collision name of weapons glock with glock18
|
2016-08-24 01:57:23 +07:00 |
weapontype.h
|
Fix crash when self-build navigation areas
|
2016-10-05 22:27:50 +07:00 |
world.cpp
|
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
|
2016-07-21 07:25:49 +07:00 |
world.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |
wpn_shared.h
|
Refactoring and cleanup project.
|
2016-02-04 22:45:37 +06:00 |