ReGameDLL_CS/regamedll
Francisco Muñoz 11d6b086b4
Shield constants code cleaning (#843)
* Change constant name (SHIELDREN -> SHIELDGREN)

* Correct and separate constant names
2023-07-13 01:29:56 +03:00
..
common add FTRACE_KNIFE flag (#817) 2023-07-11 05:57:50 +03:00
dlls Shield constants code cleaning (#843) 2023-07-13 01:29:56 +03:00
engine Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared Disable BotPrecache whether game is CS 1.6 (#839) 2023-07-01 09:48:33 +07:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc Add Visual Studio 2022 (17.0) Platform Toolset (#820) 2023-04-03 22:16:36 +03:00
pm_shared New CVars: sv_autobunnyhopping and sv_enablebunnyhopping (#686) 2021-10-20 19:18:30 +03:00
public Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
regamedll Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
CMakeLists.txt Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00