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mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-05-24 12:38:05 +03:00
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ReGameDLL_CS/regamedll
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Francisco Muñoz 11d6b086b4
Shield constants code cleaning (#843)
* Change constant name (SHIELDREN -> SHIELDGREN)

* Correct and separate constant names
2023-07-13 01:29:56 +03:00
..
common
add FTRACE_KNIFE flag (#817)
2023-07-11 05:57:50 +03:00
dlls
Shield constants code cleaning (#843)
2023-07-13 01:29:56 +03:00
engine
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
extra
Revert "New entity trigger_bomb_reset (#796)"
2023-03-11 11:23:30 +03:00
game_shared
Disable BotPrecache whether game is CS 1.6 (#839)
2023-07-01 09:48:33 +07:00
lib
Add workflows/build.yml (Migrate to Github CI)
2021-04-13 04:16:21 +07:00
msvc
Add Visual Studio 2022 (17.0) Platform Toolset (#820)
2023-04-03 22:16:36 +03:00
pm_shared
New CVars: sv_autobunnyhopping and sv_enablebunnyhopping (#686)
2021-10-20 19:18:30 +03:00
public
Add FreeGameRules hook, util api functions, player api functions (#808)
2023-03-13 02:33:15 +07:00
regamedll
Revert "New entity trigger_bomb_reset (#796)"
2023-03-11 11:23:30 +03:00
unittests
Remove gradle build system & Cleanup
2021-04-12 21:51:51 +07:00
version
Add FreeGameRules hook, util api functions, player api functions (#808)
2023-03-13 02:33:15 +07:00
CMakeLists.txt
Revert "New entity trigger_bomb_reset (#796)"
2023-03-11 11:23:30 +03:00
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