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ReGameDLL_CS/regamedll
History
s1lentq 1fc388a2cc Bugfix: game_playerspawn called when fullupdate (ResetHUD)
Mini-refactoring
2016-06-03 15:15:59 +06:00
..
common
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
dlls
Bugfix: game_playerspawn called when fullupdate (ResetHUD)
2016-06-03 15:15:59 +06:00
engine
Merge pull request #32 from s1lentq/regamedll_api_01
2016-05-12 01:05:02 +06:00
extra
Bugfix: game_playerspawn called when fullupdate (ResetHUD)
2016-06-03 15:15:59 +06:00
game_shared
Refactoring API
2016-06-01 05:08:23 +06:00
hookers
Bugfix: game_playerspawn called when fullupdate (ResetHUD)
2016-06-03 15:15:59 +06:00
msvc
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
pm_shared
Added api hooks gamerules functions
2016-05-18 20:09:14 +06:00
public
Bugfix: game_playerspawn called when fullupdate (ResetHUD)
2016-06-03 15:15:59 +06:00
regamedll
Bugfix: game_playerspawn called when fullupdate (ResetHUD)
2016-06-03 15:15:59 +06:00
unittests
Refactoring and cleanup.
2016-02-23 05:23:45 +06:00
version
Improved versioning: Added detection remote url repository.
2016-03-04 07:26:04 +06:00
build.gradle
Using a reference to Vector into interfaces wrapper
2016-04-30 21:22:44 +06:00
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