..
bot
Fix #43
2016-06-19 18:00:44 +07:00
hostage
Fix #43
2016-06-19 18:00:44 +07:00
activity.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
activitymap.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
airtank.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
ammo.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
basemonster.h
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
2016-07-21 07:25:49 +07:00
bmodels.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
buttons.h
Fix #43
2016-06-19 18:00:44 +07:00
cbase.h
Added reset for multisource and trigger_auto (Related #55 )
2016-09-15 18:27:39 +07:00
cdll_dll.h
Added cvar mp_team_maxkills
2016-07-28 07:05:00 +07:00
client.h
Removed api hooks CanBuyThisItem, CanBuyThis, CWeaponBox::Touch, CArmoury::ArmouryTouch
2016-06-21 04:13:16 +07:00
csbot_dll.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
decals.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
doors.h
Added new spawnflags for func_door - touch only clients
2016-09-13 19:44:00 +07:00
effects.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
enginecallback.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
explode.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
extdef.h
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
2016-07-21 07:25:49 +07:00
extdll.h
Added gradle task buildFixes
for faster building.
2016-07-18 06:49:12 +07:00
func_break.h
Fix #43
2016-06-19 18:00:44 +07:00
func_tank.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
gamerules.h
Fix crash when self-build navigation areas
2016-10-05 22:27:50 +07:00
h_battery.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
h_cycler.h
Fix #43
2016-06-19 18:00:44 +07:00
healthkit.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
hintmessage.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
hookchains.h
Added cvar mp_refill_bpammo_weapons
2016-06-08 16:20:18 +07:00
items.h
Refactoring.
2016-07-14 21:12:17 +07:00
lights.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
mapinfo.h
Fix: now nades not drop if throws a grenade player.
2016-07-15 20:52:38 +07:00
maprules.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
monsterevent.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
monsters.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
mortar.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
observer.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
pathcorner.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
plats.h
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
2016-07-21 07:25:49 +07:00
player.h
Refactoring.
2016-07-14 21:12:17 +07:00
regamedll_api.h
ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo
2016-08-05 18:35:45 +07:00
regamedll_common.h
Added gradle task buildFixes
for faster building.
2016-07-18 06:49:12 +07:00
regamedll_const.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
regamedll_interfaces.h
Added gradle task buildFixes
for faster building.
2016-07-18 06:49:12 +07:00
revert_saved.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
skill.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
sound.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
spectator.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
subs.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
training_gamerules.h
Added cvar bot_deathmatch #39
2016-06-14 20:14:31 +07:00
trains.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
triggers.h
Added reset for multisource and trigger_auto (Related #55 )
2016-09-15 18:27:39 +07:00
unisignals.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
util.h
Added reset for multisource and trigger_auto (Related #55 )
2016-09-15 18:27:39 +07:00
vector.h
Fix #43
2016-06-19 18:00:44 +07:00
vehicle.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00
weapons.h
Removed api hooks CanBuyThisItem, CanBuyThis, CWeaponBox::Touch, CArmoury::ArmouryTouch
2016-06-21 04:13:16 +07:00
weapontype.h
Added cvar mp_team_maxkills
2016-07-28 07:05:00 +07:00
wpn_shared.h
Regamedll API WIP: Added new api functions
2016-04-05 22:11:41 +06:00