mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 23:25:41 +03:00
25 lines
391 B
C++
25 lines
391 B
C++
#include "precompiled.h"
|
|
|
|
/*
|
|
* Globals initialization
|
|
*/
|
|
#ifndef HOOK_GAMEDLL
|
|
|
|
const Vector g_vecZero = Vector(0, 0, 0);
|
|
u_long g_ulFrameCount = 0;
|
|
|
|
#else // HOOK_GAMEDLL
|
|
|
|
const Vector g_vecZero;
|
|
u_long g_ulFrameCount;
|
|
|
|
#endif // HOOK_GAMEDLL
|
|
|
|
int g_Language;
|
|
|
|
u_long g_ulModelIndexEyes;
|
|
Vector g_vecAttackDir;
|
|
int g_iSkillLevel;
|
|
int gDisplayTitle;
|
|
BOOL g_fGameOver;
|