..
wpn_ak47.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_aug.cpp
Fix: 'fast fire glitch' at AUG/SG552 ( #734 )
2022-12-17 23:49:05 +03:00
wpn_awp.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_c4.cpp
Revert "New entity trigger_bomb_reset
( #796 )"
2023-03-11 11:23:30 +03:00
wpn_deagle.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_elite.cpp
API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. ( #587 )
2020-11-28 05:55:14 +07:00
wpn_famas.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_fiveseven.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_flashbang.cpp
Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks ( #420 )
2019-10-27 21:17:12 +07:00
wpn_g3sg1.cpp
g3sg1 animation duration fix ( #670 )
2022-02-19 17:50:59 +07:00
wpn_galil.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_glock18.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_hegrenade.cpp
Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks ( #420 )
2019-10-27 21:17:12 +07:00
wpn_knife.cpp
Make Knife back stab multiplier customizable ( #834 )
2023-07-01 09:52:11 +07:00
wpn_m3.cpp
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER ( #628 )
2021-05-22 18:12:24 +07:00
wpn_m4a1.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_m249.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_mac10.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_mp5navy.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_p90.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_p228.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_scout.cpp
Introduce end-of-line normalization
2019-09-23 04:09:58 +07:00
wpn_sg550.cpp
fix weapon_sg550 ( #624 )
2021-05-16 16:19:02 +07:00
wpn_sg552.cpp
Fix: 'fast fire glitch' at AUG/SG552 ( #734 )
2022-12-17 23:49:05 +03:00
wpn_smokegrenade.cpp
Implement RG_CBasePlayerWeapon_CanDeploy & CBasePlayerWeapon_DefaultDeploy hooks ( #420 )
2019-10-27 21:17:12 +07:00
wpn_tmp.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_ump45.cpp
Fix m_flAccuracy
calculation ( #677 )
2021-09-13 15:28:43 +03:00
wpn_usp.cpp
USP: Fixed jitter effect when playing an animation of adding a silencer.
2020-01-15 20:28:52 +07:00
wpn_xm1014.cpp
Add weapon flag ITEM_FLAG_NOFIREUNDERWATER ( #628 )
2021-05-22 18:12:24 +07:00