ReGameDLL_CS/regamedll/extra/cssdk/dlls
s1lentq 7238f215e2 Fix: count of time from the start of the round. (Related #77)
Fix: Kicked idle the client's by timeout when mp_roundtime is 0.
Fix: Don't update team score when the round ending by time and game has not started.
Update README.md
2016-12-12 21:33:51 +07:00
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bot Fix #43 2016-06-19 18:00:44 +07:00
hostage Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
activity.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
activitymap.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
airtank.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
ammo.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
basemonster.h Bugfix: leak entities from weaponbox when touched grenades. (bug by valve) 2016-07-21 07:25:49 +07:00
bmodels.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
buttons.h Fix #43 2016-06-19 18:00:44 +07:00
cbase.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
cdll_dll.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
client.h Removed api hooks CanBuyThisItem, CanBuyThis, CWeaponBox::Touch, CArmoury::ArmouryTouch 2016-06-21 04:13:16 +07:00
csbot_dll.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
decals.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
doors.h Added new spawnflags for func_door - touch only clients 2016-09-13 19:44:00 +07:00
effects.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
enginecallback.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
explode.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
extdef.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
extdll.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
func_break.h Added reset for trigger_hurt and func_pushable (Fixes #64) 2016-10-08 03:57:07 +07:00
func_tank.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
gamerules.h Fix: count of time from the start of the round. (Related #77) 2016-12-12 21:33:51 +07:00
h_battery.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
h_cycler.h Fix #43 2016-06-19 18:00:44 +07:00
healthkit.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
hintmessage.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
hookchains.h Added cvar mp_refill_bpammo_weapons 2016-06-08 16:20:18 +07:00
items.h Refactoring. 2016-07-14 21:12:17 +07:00
lights.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
mapinfo.h Bugfix: Memory leak - m_rebuyString not releases the memory. 2016-10-11 21:55:30 +07:00
maprules.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
monsterevent.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
monsters.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
mortar.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
observer.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
pathcorner.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
plats.h Bugfix: leak entities from weaponbox when touched grenades. (bug by valve) 2016-07-21 07:25:49 +07:00
player.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
regamedll_api.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
regamedll_common.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
regamedll_const.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
regamedll_interfaces.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
revert_saved.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
skill.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
sound.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
spectator.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
subs.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
training_gamerules.h Added cvar bot_deathmatch #39 2016-06-14 20:14:31 +07:00
trains.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
triggers.h Added reset for trigger_hurt and func_pushable (Fixes #64) 2016-10-08 03:57:07 +07:00
unisignals.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
util.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
vector.h Fix #43 2016-06-19 18:00:44 +07:00
vehicle.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00
weapons.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
weapontype.h Added cvar mp_team_maxkills 2016-07-28 07:05:00 +07:00
wpn_shared.h Regamedll API WIP: Added new api functions 2016-04-05 22:11:41 +06:00