.. |
addons
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Fixes (attempt 999) (#413)
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2019-09-17 19:06:21 +07:00 |
API
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Remove gradle build system & Cleanup
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2021-04-12 21:51:51 +07:00 |
bot
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Bots can switch weapons underwater (#631)
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2021-06-06 19:13:55 +07:00 |
hostage
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Added support building using cmake
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2020-02-06 04:32:20 +07:00 |
wpn_shared
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Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
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2021-05-22 18:12:24 +07:00 |
activity.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
activitymap.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
airtank.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
airtank.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
ammo.cpp
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Refactoring (#418)
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2019-10-09 17:18:42 +07:00 |
ammo.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
animating.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
animation.cpp
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
animation.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
basemonster.cpp
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implement CGib (#536)
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2020-05-27 09:56:24 +07:00 |
basemonster.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
bmodels.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
bmodels.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
buttons.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
buttons.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
career_tasks.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
career_tasks.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
cbase.cpp
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API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
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2020-11-28 05:55:14 +07:00 |
cbase.h
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API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
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2020-11-28 05:55:14 +07:00 |
cdll_dll.h
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
client.cpp
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Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
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2021-05-22 18:12:24 +07:00 |
client.h
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Don't call HasRestrictItem with type touch when that item is buying
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2020-06-25 19:30:12 +07:00 |
cmdhandler.cpp
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Refactoring
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2017-11-23 00:43:30 +07:00 |
cmdhandler.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
combat.cpp
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
combat.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
debug.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
debug.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
decals.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
doors.cpp
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Bots: safe check for DoorActivator (#441)
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2019-10-26 04:56:00 +07:00 |
doors.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
effects.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
effects.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
ehandle.h
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
enginecallback.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
explode.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
explode.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
extdef.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
extdll.h
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
func_break.cpp
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Added support building using cmake
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2020-02-06 04:32:20 +07:00 |
func_break.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
func_tank.cpp
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API: Add "CBaseEntity::Fire<Bullets[3]|Buckshots>" hooks. (#587)
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2020-11-28 05:55:14 +07:00 |
func_tank.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
game.cpp
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Refactoring (#540)
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2021-04-12 19:55:03 +07:00 |
game.h
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Add new CVar's for default weapons (#470)
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2020-06-17 23:42:40 +07:00 |
gamerules.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
gamerules.h
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Add more flags for round time expired to CVar mp_round_infinite.
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2020-06-13 16:39:41 +07:00 |
ggrenade.cpp
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API: Implemented PlantBomb Closes #589
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2021-01-04 22:22:45 +07:00 |
gib.cpp
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implement CGib (#536)
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2020-05-27 09:56:24 +07:00 |
gib.h
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implement CGib (#536)
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2020-05-27 09:56:24 +07:00 |
globals.cpp
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
globals.h
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
h_battery.cpp
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
h_battery.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
h_cycler.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
h_cycler.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
h_export.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
healthkit.cpp
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
healthkit.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
hintmessage.cpp
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Fix compatibility whit rg_hint_message (#583)
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2020-12-03 01:32:11 +07:00 |
hintmessage.h
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Fix compatibility whit rg_hint_message (#583)
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2020-12-03 01:32:11 +07:00 |
items.cpp
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Don't call HasRestrictItem with type touch when that item is buying
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2020-06-25 19:30:12 +07:00 |
items.h
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Add new CVar's for default weapons (#470)
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2020-06-17 23:42:40 +07:00 |
lights.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
lights.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
mapinfo.cpp
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Replace virtual UpdateOnRemove to OnDestroy
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2017-11-02 01:23:23 +07:00 |
mapinfo.h
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Replace virtual UpdateOnRemove to OnDestroy
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2017-11-02 01:23:23 +07:00 |
maprules.cpp
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game_player_equip fixes/enhancement (#618)
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2021-05-22 18:15:28 +07:00 |
maprules.h
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game_player_equip fixes/enhancement (#618)
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2021-05-22 18:15:28 +07:00 |
monsterevent.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
monsters.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
mortar.cpp
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func_mortar_field: Use explosion instead of a flash
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2020-01-15 20:44:32 +07:00 |
mortar.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
multiplay_gamerules.cpp
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Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
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2021-05-22 18:12:24 +07:00 |
observer.cpp
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spelling mistake on naming fix (#465)
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2019-12-13 07:07:04 +07:00 |
observer.h
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spelling mistake on naming fix (#465)
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2019-12-13 07:07:04 +07:00 |
pathcorner.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
pathcorner.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
plats.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
plats.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
player.cpp
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enhance "player_weaponstrip" entity (#634)
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2021-06-06 19:17:07 +07:00 |
player.h
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enhance "player_weaponstrip" entity (#634)
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2021-06-06 19:17:07 +07:00 |
qstring.h
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Minor refactoring qstring.h
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2017-11-01 18:30:47 +03:00 |
revert_saved.cpp
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Remove hookers stuff
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2017-11-01 18:30:47 +03:00 |
revert_saved.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
saverestore.cpp
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Added support building using cmake
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2020-02-06 04:32:20 +07:00 |
saverestore.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
schedule.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
scriptevent.h
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Major refactoring & cleanup
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2017-11-01 18:30:47 +03:00 |
singleplay_gamerules.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
skill.cpp
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Cleanup code
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2017-11-01 18:30:47 +03:00 |
skill.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
sound.cpp
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Fixed some compiler warnings
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2020-02-06 19:14:36 +07:00 |
sound.h
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Added support building using cmake
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2020-02-06 04:32:20 +07:00 |
soundent.cpp
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Added support building using cmake
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2020-02-06 04:32:20 +07:00 |
soundent.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
spectator.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
spectator.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
subs.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
subs.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
talkmonster.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
training_gamerules.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
training_gamerules.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
trains.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
triggers.cpp
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func_bomb_target: new feature "strict touch" (#636)
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2021-06-07 01:17:18 +07:00 |
triggers.h
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func_bomb_target: new feature "strict touch" (#636)
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2021-06-07 01:17:18 +07:00 |
tutor_base_states.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_base_states.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_base_tutor.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_base_tutor.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_cs_states.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_cs_states.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_cs_tutor.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor_cs_tutor.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
tutor.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
unisignals.h
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Reset client m_signals on fullupdate (#588)
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2020-12-02 17:46:12 +07:00 |
util.cpp
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fix crash in UTIL_AreHostagesImprov (#626)
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2021-05-17 02:55:22 +07:00 |
util.h
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
vector.h
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Fix newlines
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2019-09-22 21:29:29 +07:00 |
vehicle.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
vehicle.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
weapons.cpp
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Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
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2021-05-22 18:12:24 +07:00 |
weapons.h
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Add weapon flag ITEM_FLAG_NOFIREUNDERWATER (#628)
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2021-05-22 18:12:24 +07:00 |
weapontype.cpp
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Refactoring (#418)
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2019-10-09 17:18:42 +07:00 |
weapontype.h
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Refactoring (#418)
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2019-10-09 17:18:42 +07:00 |
world.cpp
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |
world.h
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Introduce end-of-line normalization
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2019-09-23 04:09:58 +07:00 |