.. |
bot
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CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database.
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2017-07-02 18:55:28 +07:00 |
hostage
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
wpn_shared
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
activity.h
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Regamedll API WIP: implemented interfaces some objects.
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2016-03-13 21:38:00 +06:00 |
activitymap.h
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WIP: full of reversed basic part
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2015-09-22 22:56:27 +06:00 |
airtank.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
airtank.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
ammo.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
ammo.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
animating.cpp
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Refactoring & fix warnings VS2015.
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2017-01-30 23:07:56 +07:00 |
animation.cpp
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Refactoring & fix warnings VS2015.
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2017-01-30 23:07:56 +07:00 |
animation.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
basemonster.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
bmodels.cpp
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func_wall_toggle: reset entity on start round
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2017-07-02 23:10:00 +07:00 |
bmodels.h
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func_wall_toggle: reset entity on start round
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2017-07-02 23:10:00 +07:00 |
buttons.cpp
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
buttons.h
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
career_tasks.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
career_tasks.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
cbase.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
cbase.h
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Fix mp_refill_bpammo_weapons not working on default weapons (#177)
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2017-07-25 19:51:04 +03:00 |
cdll_dll.h
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
client.cpp
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Make unknown command safe to print in console (#174)
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2017-07-17 15:15:35 +03:00 |
client.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
combat.cpp
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Optimize PlayerBlind (#171)
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2017-07-07 00:37:44 +07:00 |
debug.cpp
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Refactoring & fix warnings VS2015.
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2017-01-30 23:07:56 +07:00 |
debug.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
decals.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
doors.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
doors.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
effects.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
effects.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
enginecallback.h
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Regamedll API WIP: implemented interfaces some objects.
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2016-03-13 21:38:00 +06:00 |
explode.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
explode.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
extdef.h
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
extdll.h
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Added gradle task buildFixes for faster building.
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2016-07-18 06:49:12 +07:00 |
func_break.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
func_break.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
func_tank.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
func_tank.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
game.cpp
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Add cvar for radio icon (#180)
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2017-08-19 17:57:01 +03:00 |
game.h
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Add cvar for radio icon (#180)
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2017-08-19 17:57:01 +03:00 |
gamerules.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
gamerules.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
ggrenade.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
globals.cpp
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
globals.h
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
h_ai.cpp
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
h_ai.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
h_battery.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
h_battery.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
h_cycler.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
h_cycler.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
h_export.cpp
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
healthkit.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
healthkit.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
hintmessage.cpp
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
hintmessage.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
items.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
items.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
lights.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
lights.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
mapinfo.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
mapinfo.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
maprules.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
maprules.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
monsterevent.h
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Regamedll API WIP: implemented interfaces some objects.
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2016-03-13 21:38:00 +06:00 |
monsters.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
mortar.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
mortar.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
mpstubb.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
multiplay_gamerules.cpp
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
nodes.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
observer.cpp
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Refactoring & fix warnings VS2015.
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2017-01-30 23:07:56 +07:00 |
observer.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
pathcorner.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
pathcorner.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
plane.cpp
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
plane.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
plats.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
plats.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
player.cpp
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Add cvar for radio icon (#180)
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2017-08-19 17:57:01 +03:00 |
player.h
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Fix mp_refill_bpammo_weapons not working on default weapons (#177)
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2017-07-25 19:51:04 +03:00 |
revert_saved.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
saverestore.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
schedule.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
scriptevent.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
singleplay_gamerules.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
skill.cpp
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
skill.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
sound.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
sound.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
soundent.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
soundent.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
spectator.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
spectator.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
subs.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
subs.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
talkmonster.h
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WIP: full of reversed basic part
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2015-09-22 22:56:27 +06:00 |
training_gamerules.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
training_gamerules.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
trains.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
triggers.cpp
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
triggers.h
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env_render: reset entity on start round
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2017-07-07 00:04:38 +07:00 |
tutor_base_states.cpp
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Refactoring & fix warnings VS2015.
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2017-01-30 23:07:56 +07:00 |
tutor_base_states.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
tutor_base_tutor.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor_base_tutor.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor_cs_states.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor_cs_states.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor_cs_tutor.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor_cs_tutor.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
tutor.cpp
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
tutor.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |
unisignals.h
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Refactoring and cleanup.
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2016-02-23 05:23:45 +06:00 |
util.cpp
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trigger_push: reworked reset
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2017-07-02 23:01:37 +07:00 |
util.h
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trigger_push: reworked reset
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2017-07-02 23:01:37 +07:00 |
vector.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
vehicle.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
vehicle.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
weapons.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
weapons.h
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
weapontype.cpp
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Fix collision name of weapons glock with glock18
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2016-08-24 01:57:23 +07:00 |
weapontype.h
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Fix crash when self-build navigation areas
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2016-10-05 22:27:50 +07:00 |
world.cpp
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Code cleanup
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2017-07-02 18:54:33 +07:00 |
world.h
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Get rid of spec-crosshair from gameplay. (Useless)
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2016-12-07 02:28:33 +07:00 |
wpn_shared.h
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Refactoring and cleanup project.
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2016-02-04 22:45:37 +06:00 |