ReGameDLL_CS/regamedll/dlls
2017-08-19 17:57:01 +03:00
..
bot CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database. 2017-07-02 18:55:28 +07:00
hostage Code cleanup 2017-07-02 18:54:33 +07:00
wpn_shared Code cleanup 2017-07-02 18:54:33 +07:00
activity.h Regamedll API WIP: implemented interfaces some objects. 2016-03-13 21:38:00 +06:00
activitymap.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
airtank.cpp Code cleanup 2017-07-02 18:54:33 +07:00
airtank.h Code cleanup 2017-07-02 18:54:33 +07:00
ammo.cpp Code cleanup 2017-07-02 18:54:33 +07:00
ammo.h Code cleanup 2017-07-02 18:54:33 +07:00
animating.cpp Refactoring & fix warnings VS2015. 2017-01-30 23:07:56 +07:00
animation.cpp Refactoring & fix warnings VS2015. 2017-01-30 23:07:56 +07:00
animation.h Code cleanup 2017-07-02 18:54:33 +07:00
basemonster.h Code cleanup 2017-07-02 18:54:33 +07:00
bmodels.cpp func_wall_toggle: reset entity on start round 2017-07-02 23:10:00 +07:00
bmodels.h func_wall_toggle: reset entity on start round 2017-07-02 23:10:00 +07:00
buttons.cpp env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
buttons.h env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
career_tasks.cpp Code cleanup 2017-07-02 18:54:33 +07:00
career_tasks.h Code cleanup 2017-07-02 18:54:33 +07:00
cbase.cpp Code cleanup 2017-07-02 18:54:33 +07:00
cbase.h Fix mp_refill_bpammo_weapons not working on default weapons (#177) 2017-07-25 19:51:04 +03:00
cdll_dll.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
client.cpp Make unknown command safe to print in console (#174) 2017-07-17 15:15:35 +03:00
client.h Code cleanup 2017-07-02 18:54:33 +07:00
combat.cpp Optimize PlayerBlind (#171) 2017-07-07 00:37:44 +07:00
debug.cpp Refactoring & fix warnings VS2015. 2017-01-30 23:07:56 +07:00
debug.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
decals.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
doors.cpp Code cleanup 2017-07-02 18:54:33 +07:00
doors.h Code cleanup 2017-07-02 18:54:33 +07:00
effects.cpp Code cleanup 2017-07-02 18:54:33 +07:00
effects.h Code cleanup 2017-07-02 18:54:33 +07:00
enginecallback.h Regamedll API WIP: implemented interfaces some objects. 2016-03-13 21:38:00 +06:00
explode.cpp Code cleanup 2017-07-02 18:54:33 +07:00
explode.h Code cleanup 2017-07-02 18:54:33 +07:00
extdef.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
extdll.h Added gradle task buildFixes for faster building. 2016-07-18 06:49:12 +07:00
func_break.cpp Code cleanup 2017-07-02 18:54:33 +07:00
func_break.h Code cleanup 2017-07-02 18:54:33 +07:00
func_tank.cpp Code cleanup 2017-07-02 18:54:33 +07:00
func_tank.h Code cleanup 2017-07-02 18:54:33 +07:00
game.cpp Add cvar for radio icon (#180) 2017-08-19 17:57:01 +03:00
game.h Add cvar for radio icon (#180) 2017-08-19 17:57:01 +03:00
gamerules.cpp Code cleanup 2017-07-02 18:54:33 +07:00
gamerules.h Code cleanup 2017-07-02 18:54:33 +07:00
ggrenade.cpp Code cleanup 2017-07-02 18:54:33 +07:00
globals.cpp Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
globals.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
h_ai.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_ai.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
h_battery.cpp Code cleanup 2017-07-02 18:54:33 +07:00
h_battery.h Code cleanup 2017-07-02 18:54:33 +07:00
h_cycler.cpp Code cleanup 2017-07-02 18:54:33 +07:00
h_cycler.h Code cleanup 2017-07-02 18:54:33 +07:00
h_export.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
healthkit.cpp Code cleanup 2017-07-02 18:54:33 +07:00
healthkit.h Code cleanup 2017-07-02 18:54:33 +07:00
hintmessage.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
hintmessage.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
items.cpp Code cleanup 2017-07-02 18:54:33 +07:00
items.h Code cleanup 2017-07-02 18:54:33 +07:00
lights.cpp Code cleanup 2017-07-02 18:54:33 +07:00
lights.h Code cleanup 2017-07-02 18:54:33 +07:00
mapinfo.cpp Code cleanup 2017-07-02 18:54:33 +07:00
mapinfo.h Code cleanup 2017-07-02 18:54:33 +07:00
maprules.cpp Code cleanup 2017-07-02 18:54:33 +07:00
maprules.h Code cleanup 2017-07-02 18:54:33 +07:00
monsterevent.h Regamedll API WIP: implemented interfaces some objects. 2016-03-13 21:38:00 +06:00
monsters.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
mortar.cpp Code cleanup 2017-07-02 18:54:33 +07:00
mortar.h Code cleanup 2017-07-02 18:54:33 +07:00
mpstubb.cpp Code cleanup 2017-07-02 18:54:33 +07:00
multiplay_gamerules.cpp env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
nodes.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
observer.cpp Refactoring & fix warnings VS2015. 2017-01-30 23:07:56 +07:00
observer.h Code cleanup 2017-07-02 18:54:33 +07:00
pathcorner.cpp Code cleanup 2017-07-02 18:54:33 +07:00
pathcorner.h Code cleanup 2017-07-02 18:54:33 +07:00
plane.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
plane.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
plats.cpp Code cleanup 2017-07-02 18:54:33 +07:00
plats.h Code cleanup 2017-07-02 18:54:33 +07:00
player.cpp Add cvar for radio icon (#180) 2017-08-19 17:57:01 +03:00
player.h Fix mp_refill_bpammo_weapons not working on default weapons (#177) 2017-07-25 19:51:04 +03:00
revert_saved.h Code cleanup 2017-07-02 18:54:33 +07:00
saverestore.h Code cleanup 2017-07-02 18:54:33 +07:00
schedule.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
scriptevent.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
singleplay_gamerules.cpp Code cleanup 2017-07-02 18:54:33 +07:00
skill.cpp Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
skill.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
sound.cpp Code cleanup 2017-07-02 18:54:33 +07:00
sound.h Code cleanup 2017-07-02 18:54:33 +07:00
soundent.cpp Code cleanup 2017-07-02 18:54:33 +07:00
soundent.h Code cleanup 2017-07-02 18:54:33 +07:00
spectator.cpp Code cleanup 2017-07-02 18:54:33 +07:00
spectator.h Code cleanup 2017-07-02 18:54:33 +07:00
subs.cpp Code cleanup 2017-07-02 18:54:33 +07:00
subs.h Code cleanup 2017-07-02 18:54:33 +07:00
talkmonster.h WIP: full of reversed basic part 2015-09-22 22:56:27 +06:00
training_gamerules.cpp Code cleanup 2017-07-02 18:54:33 +07:00
training_gamerules.h Code cleanup 2017-07-02 18:54:33 +07:00
trains.h Code cleanup 2017-07-02 18:54:33 +07:00
triggers.cpp env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
triggers.h env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
tutor_base_states.cpp Refactoring & fix warnings VS2015. 2017-01-30 23:07:56 +07:00
tutor_base_states.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
tutor_base_tutor.cpp Code cleanup 2017-07-02 18:54:33 +07:00
tutor_base_tutor.h Code cleanup 2017-07-02 18:54:33 +07:00
tutor_cs_states.cpp Code cleanup 2017-07-02 18:54:33 +07:00
tutor_cs_states.h Code cleanup 2017-07-02 18:54:33 +07:00
tutor_cs_tutor.cpp Code cleanup 2017-07-02 18:54:33 +07:00
tutor_cs_tutor.h Code cleanup 2017-07-02 18:54:33 +07:00
tutor.cpp Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
tutor.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00
unisignals.h Refactoring and cleanup. 2016-02-23 05:23:45 +06:00
util.cpp trigger_push: reworked reset 2017-07-02 23:01:37 +07:00
util.h trigger_push: reworked reset 2017-07-02 23:01:37 +07:00
vector.h Code cleanup 2017-07-02 18:54:33 +07:00
vehicle.cpp Code cleanup 2017-07-02 18:54:33 +07:00
vehicle.h Code cleanup 2017-07-02 18:54:33 +07:00
weapons.cpp Code cleanup 2017-07-02 18:54:33 +07:00
weapons.h Code cleanup 2017-07-02 18:54:33 +07:00
weapontype.cpp Fix collision name of weapons glock with glock18 2016-08-24 01:57:23 +07:00
weapontype.h Fix crash when self-build navigation areas 2016-10-05 22:27:50 +07:00
world.cpp Code cleanup 2017-07-02 18:54:33 +07:00
world.h Get rid of spec-crosshair from gameplay. (Useless) 2016-12-07 02:28:33 +07:00
wpn_shared.h Refactoring and cleanup project. 2016-02-04 22:45:37 +06:00