mirror of
https://github.com/rehlds/reunion.git
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77 lines
3.6 KiB
Plaintext
77 lines
3.6 KiB
Plaintext
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Reunion is a plugin for metamod that allows p.47 and 48 no-steam clients to join the rehlds-based server.
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CURRENT VERSION: 0.2.0.13
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For more information and updates please check http://cs.rin.ru/forum/viewtopic.php?f=29&t=69235
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ARCHIVE CONTAINS:
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amxx directory - some samples of AmxModX plugins that uses reunion functionality.
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bin directory - binaries (libraries) for linux and windows.
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public - C++ API for modders
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Readme.txt - this file.
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reunion.cfg - reunion configuration file.
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REQUIREMENTS:
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- ReHLDS-based server
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- metamod 1.20 or higher
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INSTALLATION:
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1. Go to <gamedir>/addons/ and make new directory named reunion
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<gamedir> - it is a game directory; cstrike for Counter-Strike, valve for Half-Life, etc
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2. Copy reunion_mm.dll or reunion_mm_i386.so to <gamedir>/addons/reunion/
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3. Go to metamod installation directory (usually its <gamedir>/addons/metamod/) and edit plugins.ini:
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add this line for windows
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win32 addons\reunion\reunion_mm.dll
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or this for linux
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linux addons/reunion/reunion_mm_i386.so
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at the beginning of the file
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4. Copy reunion.cfg to server root or gamedir.
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5. Start the server. When server loads, type "meta list" in console. You'll see something like this:
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Currently loaded plugins:
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description stat pend file vers src load unlod
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[ 1] Reunion RUN - reunion_mm_i386. v0.2.0.13 ini Start Never
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[ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
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2 plugins, 2 running
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6. If status is not "RUN", start server with "+log on +mp_logecho 1" parameters and look through console output. In 99% cases you'll find reason there.
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7. Installation of AmxModX plugins from amxx directory is not necessary.
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HOW TO CHANGE STEAMIDS OF CLIENTS
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Use cid* options in AUTHID MANAGEMENT section of reunion.cfg
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For example, if you want to assign steamids generated by IP for p47 clients that not support unique id generation, you should set:
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cid_NoSteam47 = 3 for assigning STEAM_x:y:z steamid to these clients
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cid_NoSteam47 = 4 for assigning VALVE_x:y:z steamid to these clients
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If you want to drop these clients, just set clientid to 5:
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cid_NoSteam47 = 5
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And all p47 clients without emulators will be dropped with message that you can customize (see next section).
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HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED)
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This could be done using these cvars:
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dp_rejmsg_steam for legit steam (cid_Steam) clients
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dp_rejmsg_nosteam47 for no-steam p47 (cid_NoSteam47) clients
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dp_rejmsg_nosteam48 for no-steam p48 (cid_NoSteam48) clients
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dp_rejmsg_hltv for HLTV (cid_HLTV) clients
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dp_rejmsg_pending for unathorized (cid_cid_SteamPending) clients
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dp_rejmsg_revemu for revEmu (>= 9.74 && <= 9.82) clients
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dp_rejmsg_steamemu for steamEmu clients
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dp_rejmsg_oldrevemu for old revEmu clients (< 9.74)
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dp_rejmsg_avsmp for AVSMP clients
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dp_rejmsg_revemu_sc2009 for revEmu (> 9.82) and SteamClient2009 clients
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dp_rejmsg_sxei for clients with sXe Injected if EnableSXEIdGeneration is set to 1
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dp_rejmsg_revemu2013 for revEmu 2013 clients
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Just put message to them and it will be displayed for rejected clients.
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Example, a part of server.cfg:
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dp_rejmsg_nosteam47 "Sorry, you're using old client, download a new one and come back ;)"
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HOW TO GET CLIENT PROTOCOL IN AMXX:
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check the amxx/reu_test.sma. This is sample plugin that outputs protocol number when client connecting.
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NOTE: this is _sample_ plugin and its installation is not necessary.
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THANKS TO:
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dreamstalker for ReHLDS project;
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all people who helped with development of dproto.
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kazakh758 for testing a fix of issue related to the client hanging on connect.
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BombermaG for finding a bug in query emulator
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