mirror of
https://github.com/rehlds/reunion.git
synced 2024-12-27 06:45:29 +03:00
77 lines
3.6 KiB
Plaintext
77 lines
3.6 KiB
Plaintext
Reunion is a plugin for metamod that allows p.47 and 48 no-steam clients to join the rehlds-based server.
|
|
|
|
CURRENT VERSION: 0.2.0.13
|
|
For more information and updates please check http://cs.rin.ru/forum/viewtopic.php?f=29&t=69235
|
|
|
|
ARCHIVE CONTAINS:
|
|
amxx directory - some samples of AmxModX plugins that uses reunion functionality.
|
|
bin directory - binaries (libraries) for linux and windows.
|
|
public - C++ API for modders
|
|
Readme.txt - this file.
|
|
reunion.cfg - reunion configuration file.
|
|
|
|
REQUIREMENTS:
|
|
- ReHLDS-based server
|
|
- metamod 1.20 or higher
|
|
|
|
INSTALLATION:
|
|
1. Go to <gamedir>/addons/ and make new directory named reunion
|
|
<gamedir> - it is a game directory; cstrike for Counter-Strike, valve for Half-Life, etc
|
|
2. Copy reunion_mm.dll or reunion_mm_i386.so to <gamedir>/addons/reunion/
|
|
3. Go to metamod installation directory (usually its <gamedir>/addons/metamod/) and edit plugins.ini:
|
|
add this line for windows
|
|
win32 addons\reunion\reunion_mm.dll
|
|
or this for linux
|
|
linux addons/reunion/reunion_mm_i386.so
|
|
at the beginning of the file
|
|
4. Copy reunion.cfg to server root or gamedir.
|
|
5. Start the server. When server loads, type "meta list" in console. You'll see something like this:
|
|
|
|
Currently loaded plugins:
|
|
description stat pend file vers src load unlod
|
|
[ 1] Reunion RUN - reunion_mm_i386. v0.2.0.13 ini Start Never
|
|
[ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
|
|
2 plugins, 2 running
|
|
6. If status is not "RUN", start server with "+log on +mp_logecho 1" parameters and look through console output. In 99% cases you'll find reason there.
|
|
7. Installation of AmxModX plugins from amxx directory is not necessary.
|
|
|
|
HOW TO CHANGE STEAMIDS OF CLIENTS
|
|
Use cid* options in AUTHID MANAGEMENT section of reunion.cfg
|
|
For example, if you want to assign steamids generated by IP for p47 clients that not support unique id generation, you should set:
|
|
cid_NoSteam47 = 3 for assigning STEAM_x:y:z steamid to these clients
|
|
cid_NoSteam47 = 4 for assigning VALVE_x:y:z steamid to these clients
|
|
|
|
If you want to drop these clients, just set clientid to 5:
|
|
cid_NoSteam47 = 5
|
|
And all p47 clients without emulators will be dropped with message that you can customize (see next section).
|
|
|
|
HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED)
|
|
This could be done using these cvars:
|
|
dp_rejmsg_steam for legit steam (cid_Steam) clients
|
|
dp_rejmsg_nosteam47 for no-steam p47 (cid_NoSteam47) clients
|
|
dp_rejmsg_nosteam48 for no-steam p48 (cid_NoSteam48) clients
|
|
dp_rejmsg_hltv for HLTV (cid_HLTV) clients
|
|
dp_rejmsg_pending for unathorized (cid_cid_SteamPending) clients
|
|
dp_rejmsg_revemu for revEmu (>= 9.74 && <= 9.82) clients
|
|
dp_rejmsg_steamemu for steamEmu clients
|
|
dp_rejmsg_oldrevemu for old revEmu clients (< 9.74)
|
|
dp_rejmsg_avsmp for AVSMP clients
|
|
dp_rejmsg_revemu_sc2009 for revEmu (> 9.82) and SteamClient2009 clients
|
|
dp_rejmsg_sxei for clients with sXe Injected if EnableSXEIdGeneration is set to 1
|
|
dp_rejmsg_revemu2013 for revEmu 2013 clients
|
|
|
|
Just put message to them and it will be displayed for rejected clients.
|
|
|
|
Example, a part of server.cfg:
|
|
dp_rejmsg_nosteam47 "Sorry, you're using old client, download a new one and come back ;)"
|
|
|
|
HOW TO GET CLIENT PROTOCOL IN AMXX:
|
|
check the amxx/reu_test.sma. This is sample plugin that outputs protocol number when client connecting.
|
|
NOTE: this is _sample_ plugin and its installation is not necessary.
|
|
|
|
THANKS TO:
|
|
dreamstalker for ReHLDS project;
|
|
all people who helped with development of dproto.
|
|
kazakh758 for testing a fix of issue related to the client hanging on connect.
|
|
BombermaG for finding a bug in query emulator
|