2016-07-26 23:31:47 +07:00
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#pragma once
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2016-07-26 15:18:32 +03:00
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2016-07-26 23:31:47 +07:00
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#include "metamod.h"
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2016-07-04 13:11:20 +06:00
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// Information we have about each game/mod DLL.
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2016-07-26 23:31:47 +07:00
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struct game_modinfo_t
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{
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2017-11-18 23:14:14 +07:00
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const char* name; // name (the game dir)
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const char* linux_so; // filename of linux shared lib
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const char* win_dll; // filename of win32 dll
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const char* desc; // our long-name description
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2016-07-26 23:31:47 +07:00
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};
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2016-07-04 13:11:20 +06:00
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2017-05-09 19:31:09 +03:00
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bool setup_gamedll(gamedll_t* gamedll);
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