Asmodai
7841446b9d
Don't generate different challenge on port change
2021-01-28 01:21:19 +03:00
Asmodai
370dddb8b4
Fix dos attack on connection challenges system
2021-01-26 02:27:11 +03:00
Juice
83c0b6ea2b
HLTV: prevent clients from setting userinfo * keys with setinfo command ( #792 )
2020-12-03 20:14:54 +07:00
Juice
954ec3237c
Fix crash COM_ListMaps ( #791 )
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* Fix crash COM_ListMaps
2020-11-12 05:40:08 +07:00
s1lentq
543728dad2
Fix crash MSG_ReadFloat
2020-11-09 01:22:55 +07:00
s1lentq
f535b5b38f
ReHLDS API: Implemented SV_ShouldSendConsistencyList
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ReHLDS API: Bump minor
2020-11-09 01:20:53 +07:00
s1lentq
c11fdbe3f8
Fixed typo with null terminated
2020-10-21 20:52:16 +07:00
Karol Szuster
462484a644
Remove unnecessary qualifier ( #781 )
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Signed-off-by: Karol Szuster <karolsz9898@gmail.com>
2020-09-07 22:19:29 +07:00
Sergey Shorokhov
376bc15cee
Graceful shutdown on sigterm ( #776 )
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* Add players kick on SIGINT \ SIGTERM
* Add SIGINT & SIGTERM handling linux console
* change shutdown method
2020-08-19 17:14:22 +07:00
s1lentq
98db4672cf
SV_ProcessFile: Wrap Con_Printf in Con_NetPrintf to avoid spam in HLDS console
2020-07-25 03:42:34 +07:00
Artem Golubikhin
987ee51a6b
Implement svc_exec
support in the engine and HLTV ( #737 )
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* Added `svc_exec` to the list of svc commands in engine
* Added `svc_exec` support to HLTV code
* Made the engine code forward-compatible with future svc_* additions
* Added reserved svc_* slots in the enumerations
2020-05-19 01:46:47 +07:00
s1lent
7513e71d3b
Don't add an invalid decal into custom.hpk, otherwise clients may crash because they have no safe-checks WAD3 MIP-Header.
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Related #755 (Only fixes server-side)
Fixes #757
2020-04-06 13:51:12 +07:00
Garey27
07539e225d
Add extra checks to validate WAD3 MIP-Header. ( #755 )
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* Add extra checks to validate WAD3 MIP-Header.
2020-03-22 22:16:45 +07:00
s1lent
c4cecf5f12
SV_ConnectClient: Move function Steam_NotifyClientDisconnect
2020-01-29 01:20:58 +07:00
s1lent
e7232be7e1
R_Studio Hull: Fixed checks wrong index of hitbox shield
2019-09-22 01:58:01 +07:00
s1lent
84ac04bc0d
Steam: up-to-date description of the game
2019-09-21 23:20:33 +07:00
s1lent
d870d6bac9
PF_CreateInstancedBaseline: fixed wrong check bounds. ( Fixes #685 )
2019-09-13 07:03:52 +07:00
Dominik Szamburski
bf58a0206d
Fix _vsnprintf on windows ( #720 )
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* use _vsnprintf_s on windows
2019-09-11 00:36:37 +07:00
s1lent
262f443404
COM_ParseLine: Turn on preprocessor REHLDS_FIXES. Related #67
2019-09-06 00:03:18 +07:00
s1lent
4e4690bd6b
Reworked COM_FileExtension for consider some case.
2019-08-30 06:07:00 +07:00
s1lent
6520ab54b0
Reworked COM_FileExtension ( Fixed #716 )
2019-08-29 01:29:18 +07:00
s1lent
5b6856876e
HLTV-Core: Increased rates threshold
2019-08-11 23:27:16 +07:00
Karaulov
2713dfaae2
Small update sv_use_entity_file ( #708 )
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Now if sv_use_entity_file set to 1, don't create new .ent files, use only exist.
2019-08-11 20:35:37 +07:00
Dmitry Tsarevich
0232d99726
Catch crashes and write minidumps on windows ( #703 )
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* Catch crashes and write minidumps on windows
* Allow to enable/disable writing mini dumps as in other Source games
* Fix gradle build - write minidumps
* Appends application version to mini dump name
Makes easier to reproduce issues via mini dumps.
New mini dump file name format:
<exe name>_<app version>_crash_<date YYYYMMDD>_<time HHMMSS>_<unique counter>.mdmp
Example:
hlds_3.6.0.675-dev+m_crash_20190702_005019_1.mdmp
2019-08-11 19:44:06 +07:00
s1lent
f01bfdcdcb
net_chan: Cleanup
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Netchan_CopyFileFragments: Fixed a potential possible case to segfault
2019-08-11 17:35:27 +07:00
s1lent
7c5dc890df
HLTV: Increased rates threshold for recording demofile, rate 100k and updaterate up to 100
2019-08-11 03:26:52 +07:00
s1lent
361185ffbc
Fixed DEFAULT_RATE - wrong default value (Reversing thing mistake)
2019-08-11 03:24:10 +07:00
s1lent
f3ae0987b9
SV_HandleClientMessage_api: loop break when got invalid message (as default behavior)
2019-08-11 03:23:44 +07:00
s1lent
ed0e4fedcf
PreBuild.bat: Fix generate overrun number of build built from msvc
2019-08-11 03:01:27 +07:00
s1lent
084bd023d2
ReHLDS API: Extending api
2019-08-11 03:01:01 +07:00
Shorohov Sergey
9f7be106ed
Add toolset for VS 19 ( #712 )
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* Add toolset for VS 19
2019-08-10 21:00:37 +07:00
s1lent
0c28b707a0
SV_EmitSound2: check player to fakeclient and active. Closes s1lentq/reapi#137
2019-07-31 00:01:39 +07:00
s1lent
b4ddf0bbd3
Send fake build number in S2C_CONNECTION packet
2019-07-30 23:30:38 +07:00
s1lent
a0926eda44
HLTV: Closed #657
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HLDS: Moved check to limit of leafs into SV_SpawnServer function.
2019-07-30 23:20:05 +07:00
Karol Szuster
0c8d3d76ac
Fix for range loop in CUtlVector ( #697 )
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* Fix for range loop
* Reallocate memory only if needed
2019-06-06 00:31:06 +07:00
Karaulov
3f809d018a
Simple entity editor ( #694 )
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Ability to load entites from separate file instead of map content.
Added sv_use_entity_file cvar to toggle entites loading source.
2019-05-07 17:52:00 +05:00
s1lent
998f17263e
[api] Added MSG_* funcs
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[rehlsdk] Added missing platform.h
Bump minor version
2019-04-30 22:08:02 +07:00
namazso
f6822e30ea
fix buffer overflow ( #687 )
2019-03-30 01:21:09 +07:00
theAsmodai
89be2166ee
Merge pull request #660 from dreamstalker/cll_hookchain
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Add hookchain for connectionless limiter
2018-09-29 12:47:42 +03:00
theAsmodai
2444c9fe15
Merge pull request #659 from dreamstalker/ipbans_check
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Optimize check for bans by ip
2018-09-29 12:47:34 +03:00
Asmodai
c2d311c6df
Add hookchain for connectionless limiter
2018-09-27 01:04:19 +03:00
Asmodai
93222402b8
Optimize check for bans by ip
2018-09-26 23:48:10 +03:00
theAsmodai
83f53fb5c5
Merge pull request #652 from WPMGPRoSToTeMa/fix-net-queuepacket-workflow
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Fixed NET_QueuePacket workflow
2018-09-19 13:46:45 +03:00
theAsmodai
4abeb0c8b5
Merge pull request #653 from dreamstalker/chal_api
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Reworked SV_CheckChallenge_api function
2018-09-15 13:00:34 +03:00
Asmodai
834c5a9eda
Reworked SV_CheckChallenge_api function
2018-09-15 12:21:01 +03:00
WPMGPRoSToTeMa
d15ebf6df2
Fixed NET_QueuePacket workflow
2018-09-15 00:16:19 +03:00
s1lent
469908f5c5
Fix #483
2018-09-03 18:04:47 +07:00
s1lent
237ee46464
SV_WriteId_f, DemoFile::StartRecording: Enforce certain extensions be used for files (*.dem, *.cfg) and prevent certain path characters from being used in commands
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SV_CheckForDuplicateNames: revert checks (default behavior hlds)
2018-09-03 17:34:08 +07:00
theAsmodai
0ce0af7d0f
Merge pull request #643 from s1lentq/master
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Check limits up to MAX_MODELS for precached local models (Related #633 )
2018-08-11 18:04:52 +03:00
s1lent
3eed9d11e7
Check limits up to MAX_MODELS for precached local models (Related #633 )
2018-08-08 14:06:03 +07:00