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Commit Graph

9 Commits

Author SHA1 Message Date
s1lentq
4fc947807f Refactoring
Fix crash on SV_SingleClipMoveToEntity, added safe check for pointer model
2016-12-12 22:05:45 +07:00
s1lentq
5c1be6a61d Clean up code/dwarf 2016-11-22 04:46:48 +07:00
s1lentq
762923fbc3 Implemented new function SV_EmitSound2 for 3-rd things and hook. (#213)
Added direct call for functions SV_EmitSound2 and SV_StartSound
Added cvar sv_rcon_condebug 0/1
2016-06-06 19:28:07 +03:00
asmodai
59411b08cc Using undecorated function name macros for linux 2016-01-10 19:35:34 +03:00
asmodai
3f2a77b71c Fixed crash on bot disconnect
Using inline algorithms instead of defines
2016-01-10 17:06:19 +03:00
s1lentq
b7bd3f7720 ReHLDS API: Implemented SV_ActivateServer hook and added GetResourcesNum, GetDecalNameNum
Fix: using defines instead of magic numbers
Added include qlimits.h
Reduced the size global variable localinfo, ipfilters, userfilters
2015-11-13 04:42:47 +06:00
dreamstalker
2a0fff4074 #8 Refactoring SDK
Get rid of (u)int[nn]_t types from osconfig.h, use (u)int[nn] from archtypes.h instead
2015-05-09 20:58:58 +04:00
dreamstalker
35efb4fc8f Fixed #6: Exposed IGameServerData interface 2015-05-08 23:07:42 +04:00
dreamstalker
7326bee095 Initial commit 2015-05-04 22:25:41 +04:00