Commit Graph

151 Commits

Author SHA1 Message Date
Blixibon
2b1a8762bd Added I/O/KV to point_viewcontrol inspired by later games 2021-07-26 13:08:20 -05:00
Blixibon
04687e03e9 Fixed an issue with trigger_look LOS keyvalue 2021-07-26 13:07:33 -05:00
Blixibon
632bd3d0ba Added commentary node return speed scale 2021-07-26 13:06:20 -05:00
Blixibon
cc9f5ff7d6
Merge pull request #139 from mapbase-source/feature/commentary/text-nodes
Developer commentary text nodes and image nodes
2021-07-24 03:08:45 -05:00
Blixibon
4957311523 Added Alyx gun readiness activities to weapon_pistol/weapon_357 and default walk/run activities to weapon_alyxgun 2021-07-24 00:39:36 -05:00
Blixibon
d9accd2d7a Fixed a compile error in sceneentity.cpp 2021-07-24 00:37:22 -05:00
Blixibon
2f4ea05c8a Added view target/position scales for commentary nodes 2021-07-24 00:36:05 -05:00
Blixibon
3ab83ba1c2 Added image commentary nodes and better scaling/positioning for the text commentary panel 2021-07-18 01:27:33 -05:00
Blixibon
f67a1b95e5 Updated text commentary nodes 2021-07-17 03:58:09 -05:00
Blixibon
20f29c5552 Added prototype for a new type of commentary node which displays text instead of playing audio 2021-07-17 00:32:56 -05:00
Blixibon
7ce328cbb9 Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop 2021-07-12 14:37:00 -05:00
Blixibon
24c03f45c2 Added a cvar which allows antlions to be properly ignited instead of dying immediately 2021-07-12 14:36:39 -05:00
Blixibon
37099741a1
Merge pull request #130 from z33ky/mb/scene.image-parse-fixes
Fix scene loading memory errors
2021-07-02 12:01:44 -05:00
Alexander 'z33ky' Hirsch
b41d49c639 Fix scene file loading memory errors
Fixes leaks.
Also safeguards against deallocated pointers by doing
g_TokenProcessor.SetBuffer(NULL) after parsing is done - an access at
NULL should be easier to debug than at some random address, potentially
just reading in garbage data.
2021-07-02 09:27:25 +02:00
Blixibon
5bc783b381
Merge pull request #118 from z33ky/mb/develop
Two small fixes
2021-06-29 14:30:03 -05:00
Blixibon
0fb0a3319c Added misc. new VScript hooks/constants and the code required to implement them 2021-06-28 23:55:42 -05:00
Blixibon
ea7d1afa08 Fixed a few minor mistakes and aliasing oversights 2021-06-28 21:07:30 -05:00
Alexander 'z33ky' Hirsch
e989cf63c5 Fix ReadFileEx() arguments when loading scene files
The parser expects NUL terminated data.
2021-06-06 16:11:24 +02:00
Alexander 'z33ky' Hirsch
06c7f7040d Fix env_instructor_hint from disappearing after savegame load
It is a bit unfortunate that the initial animation plays again after
load. This is likely not fixable with SDK code without reimplementing
the HUD bits, which are part of the external engine code.

Also adds a destructor override, since we are dealing with a polymorphic
class.
2021-05-27 23:42:31 +02:00
Blixibon
1de46132d8 Slightly adjusted some prior changes 2021-05-27 12:02:39 -05:00
Blixibon
dcd7b95b62 Added new move_rope/keyframe_rope inputs 2021-05-27 11:39:47 -05:00
Blixibon
be71cb487f
Merge pull request #122 from samisalreadytaken/cleanup
Minor adjustments
2021-05-27 10:49:46 -05:00
Blixibon
c48428b678 Added OnEntrySequence and OnActionSequence for scripted_sequence 2021-05-27 09:53:31 -05:00
Blixibon
8ad19cbf0a Reworked the OnDeath VScript hook so it could cheat death properly 2021-05-11 11:17:06 -05:00
Blixibon
6392d9ab7c Added various misc. stubs and utility code from the Alien Swarm SDK 2021-05-11 10:45:48 -05:00
Blixibon
051a217670 Added proper ACT_IDLE_ON_FIRE handling for Combine soldiers 2021-05-11 10:14:39 -05:00
Blixibon
0bd1f5fb59 Fixed NPCs with death animations extinguishing their fires before they should be extinguished 2021-05-11 10:12:37 -05:00
Blixibon
184be1a794 Added a way to override climb node lineup linkage via target node keyvalue 2021-05-11 10:10:44 -05:00
samisalreadytaken
3b51405cac Minor adjustments and cleanup 2021-05-08 15:16:59 +03:00
Blixibon
3cd50a6ed4 Added sound pitch scaling and env_microphone detection for sentences 2021-04-27 10:59:39 -05:00
Blixibon
54c43dd6ce Fixed unreliable string pointer in CLogicPlayerProxy::AcceptInput() 2021-04-27 10:55:33 -05:00
Blixibon
0f6fd0a5a4
Merge pull request #117 from z33ky/mb/gcc-linux
gcc/Linux update
2021-04-26 20:47:46 -05:00
Alexander 'z33ky' Hirsch
d0b6998637 Simplify CBreakableGibShooter::GetRandomTemplateModelIndex
MapEntity_ExtractValue(), as opposed to CEntityMapData, does not require
a mutable string.
2021-04-26 09:44:12 +02:00
Alexander 'z33ky' Hirsch
036fbda906 Fix strdup() leaks 2021-04-26 09:26:21 +02:00
Alexander 'z33ky' Hirsch
dddcf642aa Fix gcc build errors & warnings 2021-04-25 23:06:19 +02:00
Blixibon
5e2d1cccca
Merge pull request #116 from Alivebyte/master
Sound support for vgui_movie_display
2021-04-25 14:27:24 -05:00
Alivebyte
5782574711 Added constructor for movie_display to mute sound by default 2021-04-25 18:56:49 +03:00
Alivebyte
5bc2d7cb83 Added missing movie_display.cpp 2021-04-25 17:35:45 +03:00
Blixibon
425057453b Fixed an issue with the ForceThisNPCToStopBusy input which caused NPCs to keep acting busy when they shouldn't 2021-04-23 22:57:11 -05:00
Blixibon
45ca64863a Increased ragdoll element limit from 24 to 32, reflecting later branches of Source 2021-04-23 22:55:52 -05:00
Blixibon
200001fdb9 Fixed a couple obscure crashes 2021-04-23 22:54:20 -05:00
Blixibon
ea98b2cd1a
Merge pull request #114 from samisalreadytaken/dev6
vscript additions
2021-04-23 22:31:04 -05:00
Blixibon
69fa4a0064 Fixed SetBloomScaleRange's syntax bug (although it seems the feature itself remains unfinished) 2021-04-23 10:21:40 -05:00
Blixibon
62a6481d0d Added default game_text speech color for every major HL2 character 2021-04-23 00:17:08 -05:00
Blixibon
4cf360b259 Fixed zombie torso ragdolls not using the original zombie skins 2021-04-22 11:28:24 -05:00
Blixibon
4a07831c1a Removed some old comments 2021-04-22 11:23:08 -05:00
Blixibon
15d04c0b9b Reworked Mapbase console groups to use script files and separate server/client commands instead of cvars and tier1 commands 2021-04-22 11:12:29 -05:00
Blixibon
ebec14d2b6 Restored unused port of Alyx combat AI speech concepts for all player companions 2021-04-22 01:39:59 -05:00
Blixibon
0b14f5fbcc Added convar to change weapon pickup autoswitch behavior 2021-04-22 01:38:52 -05:00
Blixibon
e31c45dee3 Merge branch 'develop' into feature/asw-response-system
# Conflicts:
#	sp/src/game/server/server_mapbase.vpc
2021-04-21 16:51:36 -05:00