Blixibon
3ab83ba1c2
Added image commentary nodes and better scaling/positioning for the text commentary panel
2021-07-18 01:27:33 -05:00
Blixibon
f67a1b95e5
Updated text commentary nodes
2021-07-17 03:58:09 -05:00
Blixibon
20f29c5552
Added prototype for a new type of commentary node which displays text instead of playing audio
2021-07-17 00:32:56 -05:00
Blixibon
7ce328cbb9
Merge branch 'develop' of https://github.com/mapbase-source/source-sdk-2013 into develop
2021-07-12 14:37:00 -05:00
Blixibon
24c03f45c2
Added a cvar which allows antlions to be properly ignited instead of dying immediately
2021-07-12 14:36:39 -05:00
Blixibon
37099741a1
Merge pull request #130 from z33ky/mb/scene.image-parse-fixes
...
Fix scene loading memory errors
2021-07-02 12:01:44 -05:00
Alexander 'z33ky' Hirsch
b41d49c639
Fix scene file loading memory errors
...
Fixes leaks.
Also safeguards against deallocated pointers by doing
g_TokenProcessor.SetBuffer(NULL) after parsing is done - an access at
NULL should be easier to debug than at some random address, potentially
just reading in garbage data.
2021-07-02 09:27:25 +02:00
Blixibon
5bc783b381
Merge pull request #118 from z33ky/mb/develop
...
Two small fixes
2021-06-29 14:30:03 -05:00
Blixibon
0fb0a3319c
Added misc. new VScript hooks/constants and the code required to implement them
2021-06-28 23:55:42 -05:00
Blixibon
ea7d1afa08
Fixed a few minor mistakes and aliasing oversights
2021-06-28 21:07:30 -05:00
Alexander 'z33ky' Hirsch
e989cf63c5
Fix ReadFileEx() arguments when loading scene files
...
The parser expects NUL terminated data.
2021-06-06 16:11:24 +02:00
Alexander 'z33ky' Hirsch
06c7f7040d
Fix env_instructor_hint from disappearing after savegame load
...
It is a bit unfortunate that the initial animation plays again after
load. This is likely not fixable with SDK code without reimplementing
the HUD bits, which are part of the external engine code.
Also adds a destructor override, since we are dealing with a polymorphic
class.
2021-05-27 23:42:31 +02:00
Blixibon
1de46132d8
Slightly adjusted some prior changes
2021-05-27 12:02:39 -05:00
Blixibon
dcd7b95b62
Added new move_rope/keyframe_rope inputs
2021-05-27 11:39:47 -05:00
Blixibon
be71cb487f
Merge pull request #122 from samisalreadytaken/cleanup
...
Minor adjustments
2021-05-27 10:49:46 -05:00
Blixibon
c48428b678
Added OnEntrySequence and OnActionSequence for scripted_sequence
2021-05-27 09:53:31 -05:00
Blixibon
8ad19cbf0a
Reworked the OnDeath VScript hook so it could cheat death properly
2021-05-11 11:17:06 -05:00
Blixibon
6392d9ab7c
Added various misc. stubs and utility code from the Alien Swarm SDK
2021-05-11 10:45:48 -05:00
Blixibon
051a217670
Added proper ACT_IDLE_ON_FIRE handling for Combine soldiers
2021-05-11 10:14:39 -05:00
Blixibon
0bd1f5fb59
Fixed NPCs with death animations extinguishing their fires before they should be extinguished
2021-05-11 10:12:37 -05:00
Blixibon
184be1a794
Added a way to override climb node lineup linkage via target node keyvalue
2021-05-11 10:10:44 -05:00
samisalreadytaken
3b51405cac
Minor adjustments and cleanup
2021-05-08 15:16:59 +03:00
Blixibon
3cd50a6ed4
Added sound pitch scaling and env_microphone detection for sentences
2021-04-27 10:59:39 -05:00
Blixibon
54c43dd6ce
Fixed unreliable string pointer in CLogicPlayerProxy::AcceptInput()
2021-04-27 10:55:33 -05:00
Blixibon
0f6fd0a5a4
Merge pull request #117 from z33ky/mb/gcc-linux
...
gcc/Linux update
2021-04-26 20:47:46 -05:00
Alexander 'z33ky' Hirsch
d0b6998637
Simplify CBreakableGibShooter::GetRandomTemplateModelIndex
...
MapEntity_ExtractValue(), as opposed to CEntityMapData, does not require
a mutable string.
2021-04-26 09:44:12 +02:00
Alexander 'z33ky' Hirsch
036fbda906
Fix strdup() leaks
2021-04-26 09:26:21 +02:00
Alexander 'z33ky' Hirsch
dddcf642aa
Fix gcc build errors & warnings
2021-04-25 23:06:19 +02:00
Blixibon
5e2d1cccca
Merge pull request #116 from Alivebyte/master
...
Sound support for vgui_movie_display
2021-04-25 14:27:24 -05:00
Alivebyte
5782574711
Added constructor for movie_display to mute sound by default
2021-04-25 18:56:49 +03:00
Alivebyte
5bc2d7cb83
Added missing movie_display.cpp
2021-04-25 17:35:45 +03:00
Blixibon
425057453b
Fixed an issue with the ForceThisNPCToStopBusy input which caused NPCs to keep acting busy when they shouldn't
2021-04-23 22:57:11 -05:00
Blixibon
45ca64863a
Increased ragdoll element limit from 24 to 32, reflecting later branches of Source
2021-04-23 22:55:52 -05:00
Blixibon
200001fdb9
Fixed a couple obscure crashes
2021-04-23 22:54:20 -05:00
Blixibon
ea98b2cd1a
Merge pull request #114 from samisalreadytaken/dev6
...
vscript additions
2021-04-23 22:31:04 -05:00
Blixibon
69fa4a0064
Fixed SetBloomScaleRange's syntax bug (although it seems the feature itself remains unfinished)
2021-04-23 10:21:40 -05:00
Blixibon
62a6481d0d
Added default game_text speech color for every major HL2 character
2021-04-23 00:17:08 -05:00
Blixibon
4cf360b259
Fixed zombie torso ragdolls not using the original zombie skins
2021-04-22 11:28:24 -05:00
Blixibon
4a07831c1a
Removed some old comments
2021-04-22 11:23:08 -05:00
Blixibon
15d04c0b9b
Reworked Mapbase console groups to use script files and separate server/client commands instead of cvars and tier1 commands
2021-04-22 11:12:29 -05:00
Blixibon
ebec14d2b6
Restored unused port of Alyx combat AI speech concepts for all player companions
2021-04-22 01:39:59 -05:00
Blixibon
0b14f5fbcc
Added convar to change weapon pickup autoswitch behavior
2021-04-22 01:38:52 -05:00
Blixibon
e31c45dee3
Merge branch 'develop' into feature/asw-response-system
...
# Conflicts:
# sp/src/game/server/server_mapbase.vpc
2021-04-21 16:51:36 -05:00
Blixibon
f580801a33
Added I/O/KV for custom healthkits, custom battery models, and health/power multipliers
2021-04-21 10:53:48 -05:00
samisalreadytaken
d7a06e863e
Fix ScriptContextThink precision errors
2021-04-18 18:43:05 +02:00
Blixibon
1a6f1f0cab
Replaced expresser cases involving CBaseMultiplayerPlayer with CBasePlayer to allow singleplayer expressers to be obtained
2021-04-07 13:53:06 -05:00
Blixibon
bec712f3f9
Made followup sources attributable by classname
2021-04-07 13:51:17 -05:00
Blixibon
aa4d02fcbf
Added NoteSpeaking and game_text mode for print responses
2021-04-07 13:46:26 -05:00
Alexander 'z33ky' Hirsch
49836ab50a
Fix gcc build errors & warnings
2021-03-19 17:41:27 +01:00
samisalreadytaken
6ed8b31091
vscript additions:
...
- Added CBaseEntity::Activate
- Added CBaseEntity::SetSolid
- Added CBaseEntity::GetSolid
- Added C_BaseEntity::UpdateOnRemove
- Added hook behaviour on CScriptConCommand
- Added more script overridable concommands
- Added CScriptConvarAccessor::SetChangeCallback
- Added CScriptGlowObjectManager
- Added CScriptSteamAPI
2021-03-19 16:44:12 +02:00