..
addons
Enhanced point_servercommand, point_clientcommand: Added reset of cvar values on remove an entity or change level
2019-06-09 02:45:23 +07:00
API
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
bot
CCSBotManager::MaintainBotQuota: Added autobalance
2019-06-22 03:13:53 +07:00
hostage
Print reason kick also added reason message for kick
2019-06-21 02:37:44 +07:00
wpn_shared
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
activity.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
activitymap.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
airtank.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
airtank.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
ammo.cpp
Fixed ammo (missing sound)
2017-11-04 05:32:28 +07:00
ammo.h
Refactoring ammo stuff
2017-11-01 18:30:47 +03:00
animating.cpp
Refactoring
2017-11-23 00:43:30 +07:00
animation.cpp
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
animation.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
basemonster.cpp
Refactoring
2017-11-23 00:43:30 +07:00
basemonster.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
bmodels.cpp
Refactoring
2017-11-23 00:43:30 +07:00
bmodels.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
buttons.cpp
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
buttons.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
career_tasks.cpp
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
career_tasks.h
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
cbase.cpp
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
cbase.h
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
cdll_dll.h
Updated latest changes:
2019-06-05 18:31:32 +07:00
client.cpp
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
client.h
Updated latest changes:
2019-06-05 18:31:32 +07:00
cmdhandler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
cmdhandler.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
combat.cpp
Refactoring
2017-11-23 00:43:30 +07:00
combat.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
debug.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
debug.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
decals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
doors.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
doors.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
effects.cpp
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
effects.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
ehandle.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
enginecallback.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
explode.cpp
Refactoring
2017-11-23 00:43:30 +07:00
explode.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
extdef.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
extdll.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
func_break.cpp
Fix player's velocity on pushable use ( #352 )
2019-04-11 06:31:54 +07:00
func_break.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
func_tank.cpp
Updated latest changes:
2019-06-05 18:31:32 +07:00
func_tank.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
game.cpp
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
game.h
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
gamerules.cpp
Revert initialize game.cfg into GameDLLInit, now use game_init.cfg instead this.
2019-06-05 19:46:48 +07:00
gamerules.h
Radio enchance cvars ( #394 )
2019-07-30 19:30:34 +07:00
ggrenade.cpp
Cosmetic changes
2018-05-22 16:29:08 +07:00
gib.cpp
Refactoring
2017-11-23 00:43:30 +07:00
gib.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
globals.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
globals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
h_battery.cpp
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
h_battery.h
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
h_cycler.cpp
Refactoring
2017-11-23 00:43:30 +07:00
h_cycler.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
h_export.cpp
bot chatter: use filesystem to check exists filename instead of _access, cuz filesystem uses search paths such as cstrike_downloads, cstrike_german, cstrike_russian etc
2019-06-05 21:06:02 +07:00
healthkit.cpp
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
healthkit.h
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
hintmessage.cpp
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
hintmessage.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
items.cpp
Enhance item_security
2018-05-24 12:50:50 +07:00
items.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
lights.cpp
Refactoring
2017-11-23 00:43:30 +07:00
lights.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
mapinfo.cpp
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
mapinfo.h
Replace virtual UpdateOnRemove to OnDestroy
2017-11-02 01:23:23 +07:00
maprules.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
maprules.h
Fix some things related #231
2017-12-31 18:24:51 +07:00
monsterevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
monsters.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
mortar.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
mortar.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
multiplay_gamerules.cpp
Make restartable for func_healthcharger and func_recharge entities
2019-08-11 21:12:36 +07:00
observer.cpp
Fix spectator check, small refactoring ( #265 )
2018-02-08 16:37:02 +07:00
observer.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
pathcorner.cpp
Refactoring
2017-11-23 00:43:30 +07:00
pathcorner.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
plats.cpp
Refactoring
2017-11-23 00:43:30 +07:00
plats.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
player.cpp
Allow immediately change name for proxy
2019-08-11 20:20:21 +07:00
player.h
Minor refactoring
2019-06-22 03:19:32 +07:00
qstring.h
Minor refactoring qstring.h
2017-11-01 18:30:47 +03:00
revert_saved.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
revert_saved.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
saverestore.cpp
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
saverestore.h
GCC port and new defines for new ARM port ( #294 )
2018-05-20 22:28:03 +07:00
schedule.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
scriptevent.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.cpp
Cleanup code
2017-11-01 18:30:47 +03:00
skill.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
sound.cpp
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
sound.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
soundent.cpp
Refactoring
2017-11-23 00:43:30 +07:00
soundent.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
spectator.cpp
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
spectator.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
subs.cpp
Fix some things related #231
2017-12-31 18:24:51 +07:00
subs.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
talkmonster.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
training_gamerules.cpp
Refactoring
2017-11-23 00:43:30 +07:00
training_gamerules.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
trains.h
Refactoring minor
2017-11-01 18:30:47 +03:00
triggers.cpp
Remove height check, fix #251 ( #256 )
2018-01-29 19:11:17 +04:00
triggers.h
Reset entity on start round for env_spark, env_laser, env_beam
2018-01-28 21:44:01 +07:00
tutor_base_states.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
tutor_base_states.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_base_tutor.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_base_tutor.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_states.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_states.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_tutor.cpp
Refactoring
2017-11-23 00:43:30 +07:00
tutor_cs_tutor.h
Refactoring
2017-11-23 00:43:30 +07:00
tutor.cpp
Remove hookers stuff
2017-11-01 18:30:47 +03:00
tutor.h
Remove hookers stuff
2017-11-01 18:30:47 +03:00
unisignals.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
util.cpp
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
util.h
Add new point-entity trigger_random
2018-05-22 18:17:30 +07:00
vector.h
Refactoring
2017-11-23 00:43:30 +07:00
vehicle.cpp
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
vehicle.h
Major refactoring & cleanup
2017-11-01 18:30:47 +03:00
weapons.cpp
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
weapons.h
Added new cvar mp_infinite_ammo also implemented API things for this.
2019-08-13 19:02:04 +07:00
weapontype.cpp
Fixed some GCC warnings
2019-06-06 01:26:02 +07:00
weapontype.h
Refactoring
2017-11-01 18:30:47 +03:00
world.cpp
Removed cache of cvar sv_cheats ValveSoftware/halflife#2511
2019-06-08 02:29:53 +08:00
world.h
Removed cache of cvar sv_cheats ValveSoftware/halflife#2511
2019-06-08 02:29:53 +08:00