ReGameDLL_CS/regamedll/dlls
2024-01-31 19:16:37 +07:00
..
addons Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
API Reset damage stats on Putin Server 2024-01-12 13:19:01 +07:00
bot Do not reduce points for bot suicide due bot_kill command 2024-01-31 19:16:37 +07:00
hostage Added support building using cmake 2020-02-06 04:32:20 +07:00
wpn_shared Shield constants code cleaning (#843) 2023-07-13 01:29:56 +03:00
activity.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
activitymap.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ammo.cpp Refactoring (#418) 2019-10-09 17:18:42 +07:00
ammo.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animating.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
animation.cpp Update studio.h constants (#898) 2023-11-28 19:47:52 +07:00
animation.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
basemonster.cpp Use CSEntity member to hold last inflictor from TakeDamage (#896) 2023-11-26 11:21:04 +07:00
basemonster.h Fix TimeBasedDamage Paralyze decl typo (#748) 2022-12-16 12:13:42 +03:00
bmodels.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.cpp Disable door asserts (Resolves #926) 2024-01-31 15:51:44 +07:00
buttons.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.cpp CZero: Fix broken Career Tasks (#836) 2023-07-10 15:44:31 +03:00
career_tasks.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.cpp Minor refactoring API functions 2023-12-12 18:59:13 +07:00
cbase.h Minor refactoring API functions 2023-12-12 18:59:13 +07:00
cdll_dll.h update score status constants (#674) 2021-10-28 14:30:21 +03:00
client.cpp Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
client.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
cmdhandler.cpp Refactoring 2017-11-23 00:43:30 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp Add an extended player's DeathMsg message (#858) 2023-09-28 16:18:15 +07:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
debug.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
decals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
doors.cpp Disable door asserts (Resolves #926) 2024-01-31 15:51:44 +07:00
doors.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.cpp Little code cleaning: g_vecAttackDir (#831) 2023-07-11 03:01:53 +03:00
effects.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ehandle.h Use custom assert instead normal 2023-12-14 03:16:27 +07:00
enginecallback.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Fix newlines 2019-09-22 21:29:29 +07:00
func_break.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
func_break.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
func_tank.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
func_tank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
game.cpp New ConVar: mp_defuser_allocation (#908) 2024-01-12 11:55:00 +03:00
game.h New ConVar: mp_defuser_allocation (#908) 2024-01-12 11:55:00 +03:00
gamerules.cpp Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
gamerules.h New ConVar: mp_defuser_allocation (#908) 2024-01-12 11:55:00 +03:00
ggrenade.cpp Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity (#888) 2023-11-26 11:24:48 +07:00
gib.cpp Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity (#888) 2023-11-26 11:24:48 +07:00
gib.h implement CGib (#536) 2020-05-27 09:56:24 +07:00
globals.cpp Fix newlines 2019-09-22 21:29:29 +07:00
globals.h Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.cpp Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_export.cpp Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
healthkit.cpp Fix newlines 2019-09-22 21:29:29 +07:00
healthkit.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.cpp Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
hintmessage.h Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
items.cpp Group defuser give code in one function (#871) 2023-10-11 05:02:27 +07:00
items.h Add new CVar's for default weapons (#470) 2020-06-17 23:42:40 +07:00
lights.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
lights.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
maprules.h game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
monsterevent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsters.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mortar.cpp func_mortar_field: Use explosion instead of a flash 2020-01-15 20:44:32 +07:00
mortar.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp Do not reduce points for suicide due to a fatal fall 2024-01-31 19:14:04 +07:00
observer.cpp Implements Observer_Think Hook (#894) 2023-11-26 11:27:09 +07:00
observer.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
pathcorner.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
pathcorner.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
plats.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
player.cpp CBasePlayer::WaterMove: No water sound playback occurs when clients emerge from network lag or was using noclip 2024-01-31 17:40:47 +07:00
player.h Set KILLRARITY_KILLER_BLIND flag only when fully blind 2023-12-23 02:51:04 +07:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
saverestore.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
saverestore.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
skill.cpp Cleanup code 2017-11-01 18:30:47 +03:00
skill.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
sound.cpp Fixed some compiler warnings 2020-02-06 19:14:36 +07:00
sound.h Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
subs.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
talkmonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.h Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features 2022-12-05 19:52:13 +07:00
trains.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
triggers.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
triggers.h func_bomb_target: new feature "strict touch" (#636) 2021-06-07 01:17:18 +07:00
tutor_base_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp TutorMessageEvent::GetNextParameter: Fixed corrupted stack 2023-07-16 04:13:08 +07:00
tutor_base_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
unisignals.h Reset client m_signals on fullupdate (#588) 2020-12-02 17:46:12 +07:00
util.cpp Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
util.h Avoid intro camera switching when only 1 trigger_camera available (#873) 2023-11-26 11:25:08 +07:00
vector.h Fix newlines 2019-09-22 21:29:29 +07:00
vehicle.cpp Missing friendlyfire after previous commit (#805) 2023-04-01 00:57:16 +07:00
vehicle.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
weapons.cpp Fix mismatched damage glock18 in burst mode 18 against 25 (GLOCK18_DAMAGE) 2024-01-19 20:33:01 +07:00
weapons.h Refactored RemovePlayerItemEx and Extended DestroyItem in CBasePlayerItem (#864) 2023-09-28 16:06:04 +07:00
weapontype.cpp FIX: Reloading animation bug while holding weapon with altered Maxclip (#861) 2023-09-28 16:08:35 +07:00
weapontype.h FIX: Reloading animation bug while holding weapon with altered Maxclip (#861) 2023-09-28 16:08:35 +07:00
world.cpp Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
world.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00