ReGameDLL_CS/regamedll
Francisco Muñoz 53d26a7ea5
API: CSPlayerWeapon integration + new members and functions (#850)
- Member name changed to m_iStateSecondaryAttack
- Member type changed to uint8_t which has same size of bool but allows more values than true or false (this wont break API compatibility)
- Moved logic inside HasSecondaryAttack to correctly alter function return based on m_iStateSecondaryAttack, which can be (0) no value / null (1) set (2) block
-Removed logic in CBasePlayerWeapon::Spawn that caches the return value of HasSecondaryAttack, as this can only be overridden when set, rather than always
* Improve API compatibility
2023-08-23 21:27:35 +07:00
..
common add FTRACE_KNIFE flag (#817) 2023-07-11 05:57:50 +03:00
dlls API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00
engine Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared Disable BotPrecache whether game is CS 1.6 (#839) 2023-07-01 09:48:33 +07:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00
pm_shared API: Implement PM_LadderMove hook (#740) 2023-07-16 03:48:44 +07:00
public API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00
regamedll Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
CMakeLists.txt API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00