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mirror of https://github.com/s1lentq/ReGameDLL_CS.git synced 2025-05-15 16:22:25 +03:00
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ReGameDLL_CS/regamedll
History
s1lentq 7f45b10152 Added reset for multisource and trigger_auto (Related #55)
2016-09-15 18:27:39 +07:00
..
common
Cleaning sdk
2016-07-20 18:40:03 +07:00
dlls
Added reset for multisource and trigger_auto (Related #55)
2016-09-15 18:27:39 +07:00
engine
Bugfix: leak entities from weaponbox when touched grenades. (bug by valve)
2016-07-21 07:25:49 +07:00
extra
Added reset for multisource and trigger_auto (Related #55)
2016-09-15 18:27:39 +07:00
game_shared
Added gradle task buildFixes for faster building.
2016-07-18 06:49:12 +07:00
hookers
Cleaning sdk
2016-07-20 18:40:03 +07:00
msvc
Added cvar mp_team_maxkills
2016-07-28 07:05:00 +07:00
pm_shared
Fixes #60
2016-09-13 16:20:37 +07:00
public
ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo
2016-08-05 18:35:45 +07:00
regamedll
ReGameDLL API: Added calls func AddEntityHashValue, RemoveEntityHashValue, GetItemInfo, GetAmmoInfo
2016-08-05 18:35:45 +07:00
unittests
Added cvar bot_deathmatch #39
2016-06-14 20:14:31 +07:00
version
Improved versioning: Added detection remote url repository.
2016-03-04 07:26:04 +06:00
build.gradle
Added gradle task buildFixes for faster building.
2016-07-18 06:49:12 +07:00
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